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-rw-r--r--src/audio/AudioLogic.cpp75
-rw-r--r--src/audio/AudioManager.cpp5
-rw-r--r--src/audio/AudioManager.h4
-rw-r--r--src/audio/DMAudio.cpp29
-rw-r--r--src/audio/DMAudio.h4
-rw-r--r--src/audio/MusicManager.cpp2
-rw-r--r--src/audio/PoliceRadio.cpp20
-rw-r--r--src/audio/oal/channel.cpp134
-rw-r--r--src/audio/oal/channel.h18
-rw-r--r--src/audio/oal/stream.cpp20
-rw-r--r--src/audio/sampman.h10
-rw-r--r--src/audio/sampman_miles.cpp2
-rw-r--r--src/audio/sampman_oal.cpp851
-rw-r--r--src/control/Darkel.cpp4
-rw-r--r--src/control/Garages.cpp2
-rw-r--r--src/control/Pickups.cpp67
-rw-r--r--src/control/Pickups.h5
-rw-r--r--src/control/RoadBlocks.cpp2
-rw-r--r--src/control/Script.cpp14
-rw-r--r--src/core/CdStreamPosix.cpp2
-rw-r--r--src/core/ControllerConfig.cpp408
-rw-r--r--src/core/FileLoader.cpp344
-rw-r--r--src/core/Frontend.cpp12
-rw-r--r--src/core/Game.cpp38
-rw-r--r--src/core/Pad.cpp8
-rw-r--r--src/core/Radar.cpp100
-rw-r--r--src/core/Radar.h16
-rw-r--r--src/core/TempColModels.cpp8
-rw-r--r--src/core/World.cpp18
-rw-r--r--src/core/config.h28
-rw-r--r--src/core/main.cpp56
-rw-r--r--src/core/main.h2
-rw-r--r--src/core/re3.cpp44
-rw-r--r--src/core/timebars.h9
-rw-r--r--src/entities/Entity.h3
-rw-r--r--src/entities/Physical.cpp26
-rw-r--r--src/extras/custompipes.cpp5
-rw-r--r--src/extras/custompipes.h3
-rw-r--r--src/extras/custompipes_d3d9.cpp18
-rw-r--r--src/extras/custompipes_gl.cpp17
-rw-r--r--src/math/Vector.h8
-rw-r--r--src/modelinfo/BaseModelInfo.h8
-rw-r--r--src/modelinfo/ClumpModelInfo.cpp17
-rw-r--r--src/modelinfo/PedModelInfo.cpp46
-rw-r--r--src/objects/Object.cpp16
-rw-r--r--src/peds/Ped.cpp78
-rw-r--r--src/peds/Population.cpp2
-rw-r--r--src/render/Credits.cpp4
-rw-r--r--src/render/Glass.cpp8
-rw-r--r--src/render/Hud.cpp62
-rw-r--r--src/render/Hud.h13
-rw-r--r--src/render/Particle.cpp4
-rw-r--r--src/render/Renderer.cpp31
-rw-r--r--src/render/SpecialFX.cpp2
-rw-r--r--src/render/WaterCannon.cpp4
-rw-r--r--src/render/Weather.cpp2
-rw-r--r--src/rw/RwHelper.cpp45
-rw-r--r--src/rw/RwHelper.h2
-rw-r--r--src/rw/VisibilityPlugins.cpp9
-rw-r--r--src/skel/crossplatform.cpp43
-rw-r--r--src/skel/glfw/glfw.cpp18
-rw-r--r--src/skel/win/win.cpp18
-rw-r--r--src/text/Messages.cpp70
-rw-r--r--src/vehicles/Automobile.cpp10
-rw-r--r--src/vehicles/Boat.cpp2
-rw-r--r--src/vehicles/CarGen.cpp4
-rw-r--r--src/vehicles/Heli.cpp2
-rw-r--r--src/weapons/BulletInfo.cpp6
-rw-r--r--src/weapons/Weapon.cpp28
69 files changed, 2209 insertions, 786 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 5d72f099..3fc9334f 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "common.h"
#include "AudioManager.h"
#include "audio_enums.h"
@@ -4107,14 +4107,13 @@ cAudioManager::GetArmyTalkSfx(int16 sound)
PedState pedState;
static uint32 lastSfx = NO_SAMPLE;
- switch (sound) {
+ switch(sound) {
case SOUND_PED_PURSUIT_ARMY:
pedState = FindPlayerPed()->m_nPedState;
- if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
- return NO_SAMPLE;
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
GetPhrase(&sfx, &lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15);
- default:
- return GetGenericMaleTalkSfx(sound);
+ break;
+ default: return GetGenericMaleTalkSfx(sound);
}
return (SFX_ARMY_VOICE_2_CHASE_1 - SFX_ARMY_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx;
@@ -4602,32 +4601,16 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
uint32 sfx;
static uint32 lastSfx = NO_SAMPLE;
- switch (sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5);
- break;
- case SOUND_PED_ANNOYED_DRIVER:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6);
- default:
- return GetGenericMaleTalkSfx(sound);
+ switch(sound) {
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6); break;
+ default: return GetGenericMaleTalkSfx(sound);
}
if (model == MI_P_MAN2)
@@ -4641,26 +4624,14 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound)
uint32 sfx;
static uint32 lastSfx = NO_SAMPLE;
- switch (sound) {
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9);
- break;
- case SOUND_PED_ANNOYED_DRIVER:
- GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9);
- break;
- case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9);
- default:
- return GetGenericMaleTalkSfx(sound);
+ switch(sound) {
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9); break;
+ default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
}
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index a42aa16f..d8054181 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -321,8 +321,13 @@ cAudioManager::Get3DProviderName(uint8 id) const
{
if (!m_bIsInitialised)
return nil;
+#ifdef AUDIO_OAL
+ id = clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1);
+#else
+ // We don't want that either since it will crash the game, but skipping for now
if (id >= SampleManager.GetNum3DProvidersAvailable())
return nil;
+#endif
return SampleManager.Get3DProviderName(id);
}
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index a1aa96f5..40a2d056 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -432,7 +432,7 @@ public:
void ReleaseDigitalHandle() const;
void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2,
float collisionPower, float intensity2);
- void ReportCrime(int32 crime, const CVector *pos);
+ void ReportCrime(eCrimeType crime, const CVector &pos);
void ResetAudioLogicTimers(uint32 timer);
void ResetPoliceRadio();
void ResetTimers(uint32 time);
@@ -440,7 +440,7 @@ public:
void Service();
void ServiceCollisions();
void ServicePoliceRadio();
- void ServicePoliceRadioChannel(int32 wantedLevel);
+ void ServicePoliceRadioChannel(uint8 wantedLevel);
void ServiceSoundEffects();
int8 SetCurrent3DProvider(uint8 which);
void SetDynamicAcousticModelingStatus(uint8 status);
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 7174c23c..1027a084 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -5,9 +5,6 @@
#include "AudioManager.h"
#include "AudioScriptObject.h"
#include "sampman.h"
-#include "Font.h"
-#include "Text.h"
-#include "crossplatform.h"
cDMAudio DMAudio;
@@ -113,28 +110,6 @@ cDMAudio::Get3DProviderName(uint8 id)
return AudioManager.Get3DProviderName(id);
}
-int8 cDMAudio::AutoDetect3DProviders(void)
-{
- for ( int32 i = 0; i < GetNum3DProvidersAvailable(); i++ )
- {
- wchar buff[64];
-
- char *name = Get3DProviderName(i);
- AsciiToUnicode(name, buff);
- char *providername = UnicodeToAscii(buff);
- strupr(providername);
-#if defined(AUDIO_MSS)
- if ( !strcmp(providername, "MILES FAST 2D POSITIONAL AUDIO") )
- return i;
-#elif defined(AUDIO_OAL)
- if ( !strcmp(providername, "OPENAL SOFT") )
- return i;
-#endif
- }
-
- return -1;
-}
-
int8
cDMAudio::GetCurrent3DProviderIndex(void)
{
@@ -198,7 +173,7 @@ cDMAudio::IsAudioInitialised(void)
void
cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos)
{
- AudioManager.ReportCrime(crime, &pos);
+ AudioManager.ReportCrime(crime, pos);
}
int32
@@ -345,7 +320,7 @@ cDMAudio::SetRadioInCar(uint32 radio)
}
void
-cDMAudio::SetRadioChannel(int8 radio, int32 pos)
+cDMAudio::SetRadioChannel(uint8 radio, int32 pos)
{
MusicManager.SetRadioChannelByScript(radio, pos);
}
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index bb95f303..3e6d5603 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -35,8 +35,6 @@ public:
uint8 GetNum3DProvidersAvailable(void);
char *Get3DProviderName(uint8 id);
- int8 AutoDetect3DProviders(void);
-
int8 GetCurrent3DProviderIndex(void);
int8 SetCurrent3DProvider(uint8 which);
@@ -86,6 +84,6 @@ public:
uint8 GetRadioInCar(void);
void SetRadioInCar(uint32 radio);
- void SetRadioChannel(int8 radio, int32 pos);
+ void SetRadioChannel(uint8 radio, int32 pos);
};
extern cDMAudio DMAudio;
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 5519d899..10862cdc 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -161,7 +161,7 @@ cMusicManager::DisplayRadioStationName()
CFont::SetPropOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index 4d0f8909..665494a3 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -91,7 +91,7 @@ cAudioManager::InitialisePoliceRadio()
m_sPoliceRadioQueue.policeChannelTimerSeconds = 0;
m_sPoliceRadioQueue.policeChannelCounterSeconds = 0;
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
- m_sPoliceRadioQueue.crimes[i].type = 0;
+ m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
SampleManager.SetChannelReverbFlag(policeChannel, 0);
gSpecialSuspectLastSeenReport = false;
@@ -154,7 +154,7 @@ cAudioManager::ServicePoliceRadio()
if(!m_bIsInitialised) return;
- if(!m_nUserPause) {
+ if(m_nUserPause == 0) {
bool crimeReport = SetupCrimeReport();
#ifdef FIX_BUGS // Crash at 0x5fe6ef
if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted)
@@ -162,8 +162,8 @@ cAudioManager::ServicePoliceRadio()
#endif
wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel;
if(!crimeReport) {
- if(wantedLevel) {
- if(nLastSeen) {
+ if(wantedLevel != 0) {
+ if(nLastSeen != 0) {
--nLastSeen;
} else {
nLastSeen = m_anRandomTable[1] % 1000 + 2000;
@@ -176,7 +176,7 @@ cAudioManager::ServicePoliceRadio()
}
void
-cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
+cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
{
bool processed = false;
uint32 sample;
@@ -189,7 +189,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
if (!m_bIsInitialised) return;
- if (m_nUserPause) {
+ if (m_nUserPause != 0) {
if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
SampleManager.IsStreamPlaying(1)) {
@@ -241,7 +241,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
} else {
sample = TOTAL_AUDIO_SAMPLES;
}
- if (!wantedLevel) {
+ if (wantedLevel == 0) {
if (gSpecialSuspectLastSeenReport) {
gSpecialSuspectLastSeenReport = 0;
} else if (((sample >= SFX_POLICE_RADIO_MESSAGE_NOISE_1) && (sample <= SFX_POLICE_RADIO_MESSAGE_NOISE_3)) || sample == TOTAL_AUDIO_SAMPLES) {
@@ -675,7 +675,7 @@ cAudioManager::SetupSuspectLastSeenReport()
void
-cAudioManager::ReportCrime(int32 type, const CVector *pos)
+cAudioManager::ReportCrime(eCrimeType type, const CVector &pos)
{
int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes);
if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 &&
@@ -683,7 +683,7 @@ cAudioManager::ReportCrime(int32 type, const CVector *pos)
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
if (m_sPoliceRadioQueue.crimes[i].type) {
if (m_sPoliceRadioQueue.crimes[i].type == type) {
- m_sPoliceRadioQueue.crimes[i].position = *pos;
+ m_sPoliceRadioQueue.crimes[i].position = pos;
m_sPoliceRadioQueue.crimes[i].timer = 0;
return;
}
@@ -694,7 +694,7 @@ cAudioManager::ReportCrime(int32 type, const CVector *pos)
if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) {
m_sPoliceRadioQueue.crimes[lastCrime].type = type;
- m_sPoliceRadioQueue.crimes[lastCrime].position = *pos;
+ m_sPoliceRadioQueue.crimes[lastCrime].position = pos;
m_sPoliceRadioQueue.crimes[lastCrime].timer = 0;
gMinTimeToNextReport[type] = m_FrameCounter + 500;
}
diff --git a/src/audio/oal/channel.cpp b/src/audio/oal/channel.cpp
index 731e3581..673a4aed 100644
--- a/src/audio/oal/channel.cpp
+++ b/src/audio/oal/channel.cpp
@@ -10,17 +10,49 @@
extern bool IsFXSupported();
+ALuint alSources[MAXCHANNELS+MAX2DCHANNELS];
+ALuint alFilters[MAXCHANNELS+MAX2DCHANNELS];
+ALuint alBuffers[MAXCHANNELS+MAX2DCHANNELS];
+bool bChannelsCreated = false;
+
+void
+CChannel::InitChannels()
+{
+ alGenSources(MAXCHANNELS+MAX2DCHANNELS, alSources);
+ alGenBuffers(MAXCHANNELS+MAX2DCHANNELS, alBuffers);
+ if (IsFXSupported())
+ alGenFilters(MAXCHANNELS + MAX2DCHANNELS, alFilters);
+ bChannelsCreated = true;
+}
+
+void
+CChannel::DestroyChannels()
+{
+ if (bChannelsCreated)
+ {
+ alDeleteSources(MAXCHANNELS + MAX2DCHANNELS, alSources);
+ memset(alSources, 0, sizeof(alSources));
+ alDeleteBuffers(MAXCHANNELS + MAX2DCHANNELS, alBuffers);
+ memset(alBuffers, 0, sizeof(alBuffers));
+ if (IsFXSupported())
+ {
+ alDeleteFilters(MAXCHANNELS + MAX2DCHANNELS, alFilters);
+ memset(alFilters, 0, sizeof(alFilters));
+ }
+ bChannelsCreated = false;
+ }
+}
+
+
CChannel::CChannel()
{
- alSource = AL_NONE;
- alFilter = AL_FILTER_NULL;
+ Data = nil;
+ DataSize = 0;
SetDefault();
}
void CChannel::SetDefault()
{
- alBuffer = AL_NONE;
-
Pitch = 1.0f;
Gain = 1.0f;
Mix = 0.0f;
@@ -39,25 +71,19 @@ void CChannel::Reset()
SetDefault();
}
-void CChannel::Init(bool Is2D)
+void CChannel::Init(uint32 _id, bool Is2D)
{
- ASSERT(!HasSource());
- alGenSources(1, &alSource);
+ id = _id;
if ( HasSource() )
{
- alSourcei(alSource, AL_SOURCE_RELATIVE, AL_TRUE);
+ alSourcei(alSources[id], AL_SOURCE_RELATIVE, AL_TRUE);
if ( IsFXSupported() )
- alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
+ alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
if ( Is2D )
{
- alSource3f(alSource, AL_POSITION, 0.0f, 0.0f, 0.0f);
- alSourcef (alSource, AL_GAIN, 1.0f);
- }
- else
- {
- if ( IsFXSupported() )
- alGenFilters(1,&alFilter);
+ alSource3f(alSources[id], AL_POSITION, 0.0f, 0.0f, 0.0f);
+ alSourcef(alSources[id], AL_GAIN, 1.0f);
}
}
}
@@ -69,39 +95,34 @@ void CChannel::Term()
{
if ( IsFXSupported() )
{
- alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
-
- if(alFilter != AL_FILTER_NULL)
- alDeleteFilters(1,&alFilter);
+ alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
}
-
- alDeleteSources(1, &alSource);
}
- alSource = AL_NONE;
- alFilter = AL_FILTER_NULL;
}
void CChannel::Start()
{
if ( !HasSource() ) return;
-
+ if ( !Data ) return;
+
+ alBufferData(alBuffers[id], AL_FORMAT_MONO16, Data, DataSize, Frequency);
if ( LoopPoints[0] != 0 && LoopPoints[0] != -1 )
- alBufferiv(alBuffer, AL_LOOP_POINTS_SOFT, LoopPoints);
- alSourcei (alSource, AL_BUFFER, alBuffer);
- alSourcePlay(alSource);
+ alBufferiv(alBuffers[id], AL_LOOP_POINTS_SOFT, LoopPoints);
+ alSourcei(alSources[id], AL_BUFFER, alBuffers[id]);
+ alSourcePlay(alSources[id]);
}
void CChannel::Stop()
{
if ( HasSource() )
- alSourceStop(alSource);
+ alSourceStop(alSources[id]);
Reset();
}
bool CChannel::HasSource()
{
- return alSource != AL_NONE;
+ return alSources[id] != AL_NONE;
}
bool CChannel::IsUsed()
@@ -109,7 +130,7 @@ bool CChannel::IsUsed()
if ( HasSource() )
{
ALint sourceState;
- alGetSourcei(alSource, AL_SOURCE_STATE, &sourceState);
+ alGetSourcei(alSources[id], AL_SOURCE_STATE, &sourceState);
return sourceState == AL_PLAYING;
}
return false;
@@ -118,27 +139,24 @@ bool CChannel::IsUsed()
void CChannel::SetPitch(float pitch)
{
if ( !HasSource() ) return;
- alSourcef(alSource, AL_PITCH, pitch);
+ alSourcef(alSources[id], AL_PITCH, pitch);
}
void CChannel::SetGain(float gain)
{
if ( !HasSource() ) return;
- alSourcef(alSource, AL_GAIN, gain);
+ alSourcef(alSources[id], AL_GAIN, gain);
}
void CChannel::SetVolume(int32 vol)
{
SetGain(ALfloat(vol) / MAX_VOLUME);
}
-
-void CChannel::SetSampleID(uint32 nSfx)
-{
- Sample = nSfx;
-}
-
-void CChannel::SetFreq(int32 freq)
+
+void CChannel::SetSampleData(void *_data, size_t _DataSize, int32 freq)
{
+ Data = _data;
+ DataSize = _DataSize;
Frequency = freq;
}
@@ -150,7 +168,7 @@ void CChannel::SetCurrentFreq(uint32 freq)
void CChannel::SetLoopCount(int32 loopCount) // fake. TODO:
{
if ( !HasSource() ) return;
- alSourcei(alSource, AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE);
+ alSourcei(alSources[id], AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE);
}
void CChannel::SetLoopPoints(ALint start, ALint end)
@@ -162,53 +180,49 @@ void CChannel::SetLoopPoints(ALint start, ALint end)
void CChannel::SetPosition(float x, float y, float z)
{
if ( !HasSource() ) return;
- alSource3f(alSource, AL_POSITION, x, y, z);
+ alSource3f(alSources[id], AL_POSITION, x, y, z);
}
void CChannel::SetDistances(float max, float min)
{
if ( !HasSource() ) return;
- alSourcef (alSource, AL_MAX_DISTANCE, max);
- alSourcef (alSource, AL_REFERENCE_DISTANCE, min);
- alSourcef (alSource, AL_MAX_GAIN, 1.0f);
- alSourcef (alSource, AL_ROLLOFF_FACTOR, 1.0f);
+ alSourcef (alSources[id], AL_MAX_DISTANCE, max);
+ alSourcef (alSources[id], AL_REFERENCE_DISTANCE, min);
+ alSourcef (alSources[id], AL_MAX_GAIN, 1.0f);
+ alSourcef (alSources[id], AL_ROLLOFF_FACTOR, 1.0f);
}
-void CChannel::SetPan(uint32 pan)
+void CChannel::SetPan(int32 pan)
{
SetPosition((pan-63)/64.0f, 0.0f, Sqrt(1.0f-SQR((pan-63)/64.0f)));
}
-void CChannel::SetBuffer(ALuint buffer)
-{
- alBuffer = buffer;
-}
-
void CChannel::ClearBuffer()
{
if ( !HasSource() ) return;
- SetBuffer(AL_NONE);
- alSourcei(alSource, AL_BUFFER, AL_NONE);
+ alSourcei(alSources[id], AL_BUFFER, AL_NONE);
+ Data = nil;
+ DataSize = 0;
}
void CChannel::SetReverbMix(ALuint slot, float mix)
{
if ( !IsFXSupported() ) return;
if ( !HasSource() ) return;
- if ( alFilter == AL_FILTER_NULL ) return;
+ if ( alFilters[id] == AL_FILTER_NULL ) return;
Mix = mix;
- EAX3_SetReverbMix(alFilter, mix);
- alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
+ EAX3_SetReverbMix(alFilters[id], mix);
+ alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, slot, 0, alFilters[id]);
}
void CChannel::UpdateReverb(ALuint slot)
{
if ( !IsFXSupported() ) return;
if ( !HasSource() ) return;
- if ( alFilter == AL_FILTER_NULL ) return;
- EAX3_SetReverbMix(alFilter, Mix);
- alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
+ if ( alFilters[id] == AL_FILTER_NULL ) return;
+ EAX3_SetReverbMix(alFilters[id], Mix);
+ alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, slot, 0, alFilters[id]);
}
#endif
diff --git a/src/audio/oal/channel.h b/src/audio/oal/channel.h
index 0c86bdc6..81817a32 100644
--- a/src/audio/oal/channel.h
+++ b/src/audio/oal/channel.h
@@ -9,22 +9,24 @@
class CChannel
{
- ALuint alSource;
- ALuint alFilter;
- ALuint alBuffer;
+ uint32 id;
float Pitch, Gain;
float Mix;
+ void *Data;
+ size_t DataSize;
int32 Frequency;
float Position[3];
float Distances[2];
int32 LoopCount;
ALint LoopPoints[2];
- uint32 Sample;
public:
+ static void InitChannels();
+ static void DestroyChannels();
+
CChannel();
void SetDefault();
void Reset();
- void Init(bool Is2D = false);
+ void Init(uint32 _id, bool Is2D = false);
void Term();
void Start();
void Stop();
@@ -33,15 +35,13 @@ public:
void SetPitch(float pitch);
void SetGain(float gain);
void SetVolume(int32 vol);
- void SetSampleID(uint32 nSfx);
- void SetFreq(int32 freq);
+ void SetSampleData(void *_data, size_t _DataSize, int32 freq);
void SetCurrentFreq(uint32 freq);
void SetLoopCount(int32 loopCount); // fake
void SetLoopPoints(ALint start, ALint end);
void SetPosition(float x, float y, float z);
void SetDistances(float max, float min);
- void SetPan(uint32 pan);
- void SetBuffer(ALuint buffer);
+ void SetPan(int32 pan);
void ClearBuffer();
void SetReverbMix(ALuint slot, float mix);
void UpdateReverb(ALuint slot);
diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp
index c4f1b67c..3adb702a 100644
--- a/src/audio/oal/stream.cpp
+++ b/src/audio/oal/stream.cpp
@@ -195,7 +195,7 @@ public:
if (m_FileH) {
m_nChannels = op_head(m_FileH, 0)->channel_count;
- m_nRate = op_head(m_FileH, 0)->input_sample_rate;
+ m_nRate = 48000;
const OpusTags *tags = op_tags(m_FileH, 0);
for (int i = 0; i < tags->comments; i++) {
if (strncmp(tags->user_comments[i], "SAMPLERATE", sizeof("SAMPLERATE")-1) == 0)
@@ -323,8 +323,8 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF
#endif
else
m_pSoundFile = nil;
- ASSERT(m_pSoundFile != nil);
- if (m_pSoundFile && m_pSoundFile->IsOpened() )
+
+ if ( IsOpened() )
{
m_pBuffer = malloc(m_pSoundFile->GetBufferSize());
ASSERT(m_pBuffer!=nil);
@@ -371,14 +371,14 @@ bool CStream::HasSource()
bool CStream::IsOpened()
{
- return m_pSoundFile->IsOpened();
+ return m_pSoundFile && m_pSoundFile->IsOpened();
}
bool CStream::IsPlaying()
{
if ( !HasSource() || !IsOpened() ) return false;
- if ( m_pSoundFile->IsOpened() && !m_bPaused )
+ if ( !m_bPaused )
{
ALint sourceState;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
@@ -446,7 +446,7 @@ void CStream::SetPan(uint8 nPan)
void CStream::SetPosMS(uint32 nPos)
{
- if ( !m_pSoundFile->IsOpened() ) return;
+ if ( !IsOpened() ) return;
m_pSoundFile->Seek(nPos);
ClearBuffers();
}
@@ -454,7 +454,7 @@ void CStream::SetPosMS(uint32 nPos)
uint32 CStream::GetPosMS()
{
if ( !HasSource() ) return 0;
- if ( !m_pSoundFile->IsOpened() ) return 0;
+ if ( !IsOpened() ) return 0;
ALint offset;
//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
@@ -467,7 +467,7 @@ uint32 CStream::GetPosMS()
uint32 CStream::GetLengthMS()
{
- if ( !m_pSoundFile->IsOpened() ) return 0;
+ if ( !IsOpened() ) return 0;
return m_pSoundFile->GetLength();
}
@@ -475,7 +475,7 @@ bool CStream::FillBuffer(ALuint alBuffer)
{
if ( !HasSource() )
return false;
- if ( !m_pSoundFile->IsOpened() )
+ if ( !IsOpened() )
return false;
if ( !(alBuffer != AL_NONE && alIsBuffer(alBuffer)) )
return false;
@@ -517,7 +517,7 @@ void CStream::ClearBuffers()
bool CStream::Setup()
{
- if ( m_pSoundFile->IsOpened() )
+ if ( IsOpened() )
{
m_pSoundFile->Seek(0);
alSourcei(m_alSource, AL_SOURCE_RELATIVE, AL_TRUE);
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index d4b2621a..2284d385 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -153,11 +153,7 @@ public:
bool Initialise(void);
void Terminate (void);
-
-#ifdef AUDIO_OAL
- void UpdateSoundBuffers(void);
-#endif
-
+
bool CheckForAnAudioFileOnCD(void);
char GetCDAudioDriveLetter (void);
@@ -218,6 +214,10 @@ public:
extern cSampleManager SampleManager;
extern uint32 BankStartOffset[MAX_SFX_BANKS];
+#ifdef AUDIO_OAL
+extern int defaultProvider;
+#endif
+
#ifdef AUDIO_OPUS
static char StreamedNameTable[][25] = {
"AUDIO\\HEAD.OPUS", "AUDIO\\CLASS.OPUS", "AUDIO\\KJAH.OPUS", "AUDIO\\RISE.OPUS", "AUDIO\\LIPS.OPUS", "AUDIO\\GAME.OPUS",
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index 70ea942e..185e08d6 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -2331,4 +2331,4 @@ cSampleManager::InitialiseSampleBanks(void)
return true;
}
-#endif \ No newline at end of file
+#endif
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp
index 9f3156cb..eec5ca5f 100644
--- a/src/audio/sampman_oal.cpp
+++ b/src/audio/sampman_oal.cpp
@@ -1,4 +1,3 @@
-#include "common.h"
//#define JUICY_OAL
#ifdef AUDIO_OAL
@@ -9,6 +8,10 @@
#include "eax.h"
#include "eax-util.h"
+#define WITHWINDOWS
+#include "common.h"
+#include "crossplatform.h"
+
#ifdef _WIN32
#include <io.h>
#include <AL/al.h>
@@ -27,20 +30,27 @@
#include "MusicManager.h"
#include "Frontend.h"
#include "Timer.h"
-#include "crossplatform.h"
#ifdef AUDIO_OPUS
#include <opusfile.h>
#endif
//TODO: fix eax3 reverb
-//TODO: max channals
+//TODO: max channels
//TODO: loop count
-//TODO: mp3 player
#ifdef _WIN32
#pragma comment( lib, "OpenAL32.lib" )
#endif
+// for user MP3s
+#ifdef _WIN32
+#include <direct.h>
+#include <shobjidl.h>
+#include <shlguid.h>
+#else
+#define _getcwd getcwd
+#endif
+
cSampleManager SampleManager;
bool _bSampmanInitialised = false;
@@ -88,51 +98,34 @@ int32 nPedSlotSfx [MAX_PEDSFX];
int32 nPedSlotSfxAddr[MAX_PEDSFX];
uint8 nCurrentPedSlot;
-ALuint pedBuffers[MAX_PEDSFX];
-
CChannel aChannel[MAXCHANNELS+MAX2DCHANNELS];
uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
ALuint ALStreamSources[MAX_STREAMS];
ALuint ALStreamBuffers[MAX_STREAMS][NUM_STREAMBUFFERS];
-struct
+
+struct tMP3Entry
{
- ALuint buffer;
- ALuint timer;
+ char aFilename[MAX_PATH];
- bool IsEmpty() { return timer == 0; }
- void Set(ALuint buf) { buffer = buf; }
- void Wait() { timer = 10000; }
- void Init()
- {
- buffer = 0;
- timer = 0;
- }
- void Term()
- {
- if ( buffer != 0 && alIsBuffer(buffer) )
- alDeleteBuffers(1, &buffer);
- timer = 0;
- }
- void Update()
- {
- if ( !(timer > 0) ) return;
- timer -= ALuint(CTimer::GetTimeStepInMilliseconds());
- if ( timer > 0 ) return;
- if ( buffer != 0 && alIsBuffer(buffer) )
- {
- alDeleteBuffers(1, &buffer);
- timer = ( alGetError() == AL_NO_ERROR ) ? 0 : 10000;
- }
- }
-}ALBuffers[SAMPLEBANK_MAX];
+ uint32 nTrackLength;
+ uint32 nTrackStreamPos;
-uint32 nNumMP3s;
+ tMP3Entry* pNext;
+ char* pLinkPath;
+};
+
+uint32 nNumMP3s;
+tMP3Entry* _pMP3List;
+char _mp3DirectoryPath[MAX_PATH];
CStream *aStream[MAX_STREAMS];
uint8 nStreamPan [MAX_STREAMS];
uint8 nStreamVolume[MAX_STREAMS];
-
+uint8 nStreamLoopedFlag[MAX_STREAMS];
+uint32 _CurMP3Index;
+int32 _CurMP3Pos;
+bool _bIsMp3Active;
///////////////////////////////////////////////////////////////
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
EAXLISTENERPROPERTIES StartEAX3 =
@@ -256,12 +249,7 @@ release_existing()
alDeleteBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]);
}
- alDeleteBuffers(MAX_PEDSFX, pedBuffers);
-
- for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
- {
- ALBuffers[i].Term();
- }
+ CChannel::DestroyChannels();
if ( ALContext )
{
@@ -342,13 +330,6 @@ set_new_provider(int index)
stream->ProviderInit();
}
- for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
- {
- ALBuffers[i].Init();
- }
-
- alGenBuffers(MAX_PEDSFX, pedBuffers);
-
usingEAX = 0;
usingEAX3 = 0;
_usingEFX = false;
@@ -380,10 +361,12 @@ set_new_provider(int index)
}
//SampleManager.SetSpeakerConfig(speaker_type);
-
+
+ CChannel::InitChannels();
+
for ( int32 i = 0; i < MAXCHANNELS; i++ )
- aChannel[i].Init();
- aChannel[CHANNEL2D].Init(true);
+ aChannel[i].Init(i);
+ aChannel[CHANNEL2D].Init(CHANNEL2D, true);
if ( IsFXSupported() )
{
@@ -451,22 +434,419 @@ int8 cSampleManager::GetCurrent3DProviderIndex(void)
int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
{
- if (nProvider >= m_nNumberOfProviders)
- nProvider = 0;
- ASSERT( nProvider < m_nNumberOfProviders );
int savedprovider = curprovider;
+
+ nProvider = clamp(nProvider, 0, m_nNumberOfProviders - 1);
+
+ if ( set_new_provider(nProvider) )
+ return curprovider;
+ else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
+ return curprovider;
+ else
+ return curprovider;
+}
+
+static bool
+_ResolveLink(char const *path, char *out)
+{
+#ifdef _WIN32
+ size_t len = strlen(path);
+ if (len < 4 || strcmp(&path[len - 4], ".lnk") != 0)
+ return false;
+
+ IShellLink* psl;
+ WIN32_FIND_DATA fd;
+ char filepath[MAX_PATH];
- if ( nProvider < m_nNumberOfProviders )
+ CoInitialize(NULL);
+
+ if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) ))
{
- if ( set_new_provider(nProvider) )
- return curprovider;
- else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
- return curprovider;
+ IPersistFile *ppf;
+
+ if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf)))
+ {
+ WCHAR wpath[MAX_PATH];
+
+ MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH);
+
+ if (SUCCEEDED(ppf->Load(wpath, STGM_READ)))
+ {
+ /* Resolve the link */
+ if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH)))
+ {
+ strcpy(filepath, path);
+
+ if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY)))
+ {
+ OutputDebugString(fd.cFileName);
+
+ strcpy(out, filepath);
+ // FIX: Release the objects. Taken from SA.
+#ifdef FIX_BUGS
+ ppf->Release();
+ psl->Release();
+#endif
+ return true;
+ }
+ }
+ }
+
+ ppf->Release();
+ }
+ psl->Release();
+ }
+
+ return false;
+#else
+ struct stat sb;
+
+ if (lstat(path, &sb) == -1) {
+ perror("lstat: ");
+ return false;
+ }
+
+ if (S_ISLNK(sb.st_mode)) {
+ char* linkname = (char*)alloca(sb.st_size + 1);
+ if (linkname == NULL) {
+ fprintf(stderr, "insufficient memory\n");
+ return false;
+ }
+
+ if (readlink(path, linkname, sb.st_size + 1) < 0) {
+ perror("readlink: ");
+ return false;
+ }
+ linkname[sb.st_size] = '\0';
+ strcpy(out, linkname);
+ return true;
+ } else {
+ return false;
+ }
+#endif
+}
+
+static void
+_FindMP3s(void)
+{
+ tMP3Entry *pList;
+ bool bShortcut;
+ bool bInitFirstEntry;
+ HANDLE hFind;
+ char path[MAX_PATH];
+ char filepath[MAX_PATH*2];
+ int total_ms;
+ WIN32_FIND_DATA fd;
+
+ if (getcwd(_mp3DirectoryPath, MAX_PATH) == NULL) {
+ perror("getcwd: ");
+ return;
+ }
+
+ OutputDebugString("Finding MP3s...");
+ strcpy(path, _mp3DirectoryPath);
+ strcat(path, "\\MP3\\");
+
+ strcpy(_mp3DirectoryPath, path);
+ OutputDebugString(_mp3DirectoryPath);
+
+ strcat(path, "*");
+
+ hFind = FindFirstFile(path, &fd);
+
+ if ( hFind == INVALID_HANDLE_VALUE )
+ {
+ return;
+ }
+
+ strcpy(filepath, _mp3DirectoryPath);
+ strcat(filepath, fd.cFileName);
+
+ size_t filepathlen = strlen(filepath);
+
+ if ( filepathlen <= 0)
+ {
+ FindClose(hFind);
+ return;
+ }
+
+ if ( _ResolveLink(filepath, filepath) )
+ {
+ OutputDebugString("Resolving Link");
+ OutputDebugString(filepath);
+ bShortcut = true;
+ } else
+ bShortcut = false;
+
+ aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
+
+ if (aStream[0] && aStream[0]->IsOpened())
+ {
+ total_ms = aStream[0]->GetLengthMS();
+ delete aStream[0];
+ aStream[0] = NULL;
+
+ OutputDebugString(fd.cFileName);
+
+ _pMP3List = new tMP3Entry;
+
+ if ( _pMP3List == NULL )
+ {
+ FindClose(hFind);
+ return;
+ }
+
+ nNumMP3s = 1;
+
+ strcpy(_pMP3List->aFilename, fd.cFileName);
+
+ _pMP3List->nTrackLength = total_ms;
+
+ _pMP3List->pNext = NULL;
+
+ pList = _pMP3List;
+
+ if ( bShortcut )
+ {
+ _pMP3List->pLinkPath = new char[MAX_PATH*2];
+ strcpy(_pMP3List->pLinkPath, filepath);
+ }
else
- return -1;
+ {
+ _pMP3List->pLinkPath = NULL;
+ }
+
+ bInitFirstEntry = false;
}
else
- return curprovider;
+ {
+ strcat(filepath, " - NOT A VALID MP3");
+
+ OutputDebugString(filepath);
+
+ bInitFirstEntry = true;
+ }
+
+ while ( true )
+ {
+ if ( !FindNextFile(hFind, &fd) )
+ break;
+
+ if ( bInitFirstEntry )
+ {
+ strcpy(filepath, _mp3DirectoryPath);
+ strcat(filepath, fd.cFileName);
+
+ size_t filepathlen = strlen(filepath);
+
+ if ( filepathlen > 0 )
+ {
+ if ( _ResolveLink(filepath, filepath) )
+ {
+ OutputDebugString("Resolving Link");
+ OutputDebugString(filepath);
+ bShortcut = true;
+ } else {
+ bShortcut = false;
+ if (filepathlen > MAX_PATH) {
+ continue;
+ }
+ }
+ aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
+
+ if (aStream[0] && aStream[0]->IsOpened())
+ {
+ total_ms = aStream[0]->GetLengthMS();
+ delete aStream[0];
+ aStream[0] = NULL;
+
+ OutputDebugString(fd.cFileName);
+
+ _pMP3List = new tMP3Entry;
+
+ if ( _pMP3List == NULL)
+ break;
+
+ nNumMP3s = 1;
+
+ strcpy(_pMP3List->aFilename, fd.cFileName);
+
+ _pMP3List->nTrackLength = total_ms;
+ _pMP3List->pNext = NULL;
+
+ if ( bShortcut )
+ {
+ _pMP3List->pLinkPath = new char [MAX_PATH*2];
+ strcpy(_pMP3List->pLinkPath, filepath);
+ }
+ else
+ {
+ _pMP3List->pLinkPath = NULL;
+ }
+
+ pList = _pMP3List;
+
+ bInitFirstEntry = false;
+ }
+ else
+ {
+ strcat(filepath, " - NOT A VALID MP3");
+ OutputDebugString(filepath);
+ }
+ }
+ }
+ else
+ {
+ strcpy(filepath, _mp3DirectoryPath);
+ strcat(filepath, fd.cFileName);
+
+ size_t filepathlen = strlen(filepath);
+
+ if ( filepathlen > 0 )
+ {
+ if ( _ResolveLink(filepath, filepath) )
+ {
+ OutputDebugString("Resolving Link");
+ OutputDebugString(filepath);
+ bShortcut = true;
+ } else
+ bShortcut = false;
+
+ aStream[0] = new CStream(filepath, ALStreamSources[0], ALStreamBuffers[0]);
+
+ if (aStream[0] && aStream[0]->IsOpened())
+ {
+ total_ms = aStream[0]->GetLengthMS();
+ delete aStream[0];
+ aStream[0] = NULL;
+
+ OutputDebugString(fd.cFileName);
+
+ pList->pNext = new tMP3Entry;
+
+ tMP3Entry *e = pList->pNext;
+
+ if ( e == NULL )
+ break;
+
+ pList = pList->pNext;
+
+ strcpy(e->aFilename, fd.cFileName);
+ e->nTrackLength = total_ms;
+ e->pNext = NULL;
+
+ if ( bShortcut )
+ {
+ e->pLinkPath = new char [MAX_PATH*2];
+ strcpy(e->pLinkPath, filepath);
+ }
+ else
+ {
+ e->pLinkPath = NULL;
+ }
+
+ nNumMP3s++;
+
+ OutputDebugString(fd.cFileName);
+ }
+ else
+ {
+ strcat(filepath, " - NOT A VALID MP3");
+ OutputDebugString(filepath);
+ }
+ }
+ }
+ }
+
+ FindClose(hFind);
+}
+
+static void
+_DeleteMP3Entries(void)
+{
+ tMP3Entry *e = _pMP3List;
+
+ while ( e != NULL )
+ {
+ tMP3Entry *next = e->pNext;
+
+ if ( next == NULL )
+ next = NULL;
+
+ if ( e->pLinkPath != NULL )
+ {
+#ifndef FIX_BUGS
+ delete e->pLinkPath; // BUG: should be delete []
+#else
+ delete[] e->pLinkPath;
+#endif
+ e->pLinkPath = NULL;
+ }
+
+ delete e;
+
+ if ( next )
+ e = next;
+ else
+ e = NULL;
+
+ nNumMP3s--;
+ }
+
+
+ if ( nNumMP3s != 0 )
+ {
+ OutputDebugString("Not all MP3 entries were deleted");
+ nNumMP3s = 0;
+ }
+
+ _pMP3List = NULL;
+}
+
+static tMP3Entry *
+_GetMP3EntryByIndex(uint32 idx)
+{
+ uint32 n = ( idx < nNumMP3s ) ? idx : 0;
+
+ if ( _pMP3List != NULL )
+ {
+ tMP3Entry *e = _pMP3List;
+
+ for ( uint32 i = 0; i < n; i++ )
+ e = e->pNext;
+
+ return e;
+
+ }
+
+ return NULL;
+}
+
+static inline bool
+_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry)
+{
+ _CurMP3Index = 0;
+
+ for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext )
+ {
+ if ( *pPosition >= (*pEntry)->nTrackStreamPos
+ && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos )
+ {
+ *pPosition -= (*pEntry)->nTrackStreamPos;
+ _CurMP3Pos = *pPosition;
+
+ return true;
+ }
+
+ _CurMP3Index++;
+ }
+
+ *pPosition = 0;
+ *pEntry = _pMP3List;
+ _CurMP3Pos = 0;
+ _CurMP3Index = 0;
+
+ return false;
}
bool
@@ -566,21 +946,45 @@ cSampleManager::Initialise(void)
nChannelVolume[i] = 0;
}
- {
- for ( int32 i = 0; i < MAX_STREAMS; i++ )
- {
- aStream[i] = NULL;
- nStreamVolume[i] = 100;
- nStreamPan[i] = 63;
- }
-
+ {
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
nStreamLength[i] = 0;
}
- {
add_providers();
-
+
+#ifdef AUDIO_CACHE
+ FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb");
+ if (cacheFile) {
+ fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
+ fclose(cacheFile);
+ } else
+#endif
+ {
+
+ for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
+ {
+ aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0]);
+
+ if ( aStream[0] && aStream[0]->IsOpened() )
+ {
+ uint32 tatalms = aStream[0]->GetLengthMS();
+ delete aStream[0];
+ aStream[0] = NULL;
+
+ nStreamLength[i] = tatalms;
+ }
+ else
+ USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
+ }
+#ifdef AUDIO_CACHE
+ cacheFile = fcaseopen("audio\\sound.cache", "wb");
+ fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
+ fclose(cacheFile);
+#endif
+ }
+
+ {
if ( !InitialiseSampleBanks() )
{
Terminate();
@@ -598,13 +1002,23 @@ cSampleManager::Initialise(void)
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
+
+ LoadSampleBank(SFX_BANK_0);
}
+ {
+ for ( int32 i = 0; i < MAX_STREAMS; i++ )
+ {
+ aStream[i] = NULL;
+ nStreamVolume[i] = 100;
+ nStreamPan[i] = 63;
+ }
+ }
{
_bSampmanInitialised = true;
- if ( 0 >= defaultProvider && defaultProvider < m_nNumberOfProviders )
+ if ( defaultProvider >= 0 && defaultProvider < m_nNumberOfProviders )
{
set_new_provider(defaultProvider);
}
@@ -614,38 +1028,66 @@ cSampleManager::Initialise(void)
return false;
}
}
-#ifdef AUDIO_CACHE
- FILE *cacheFile = fopen("audio\\sound.cache", "rb");
- if (cacheFile) {
- fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
- fclose(cacheFile);
- } else
-#endif
+
{
-
- for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
- {
- aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0]);
+ nNumMP3s = 0;
+
+ _pMP3List = NULL;
+
+ _FindMP3s();
+
+ if ( nNumMP3s != 0 )
+ {
+ nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0;
- if ( aStream[0] && aStream[0]->IsOpened() )
+ for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext )
{
- uint32 tatalms = aStream[0]->GetLengthMS();
- delete aStream[0];
- aStream[0] = NULL;
-
- nStreamLength[i] = tatalms;
+ e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER];
+ nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength;
}
+
+ time_t t = time(NULL);
+ tm *localtm;
+ bool bUseRandomTable;
+
+ if ( t == -1 )
+ bUseRandomTable = true;
else
- USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
+ {
+ bUseRandomTable = false;
+ localtm = localtime(&t);
+ }
+
+ int32 randval;
+ if ( bUseRandomTable )
+ randval = AudioManager.GetRandomNumber(1);
+ else
+ randval = localtm->tm_sec * localtm->tm_min;
+
+ _CurMP3Index = randval % nNumMP3s;
+
+ tMP3Entry *randmp3 = _pMP3List;
+ for ( int32 i = randval % nNumMP3s; i > 0; --i)
+ randmp3 = randmp3->pNext;
+
+ if ( bUseRandomTable )
+ _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
+ else
+ {
+ if ( localtm->tm_sec > 0 )
+ {
+ int32 s = localtm->tm_sec;
+ _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
+ }
+ else
+ _CurMP3Pos = AudioManager.GetRandomNumber(0) % randmp3->nTrackLength;
+ }
}
-#ifdef AUDIO_CACHE
- cacheFile = fopen("audio\\sound.cache", "wb");
- fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
- fclose(cacheFile);
-#endif
- }
+ else
+ _CurMP3Pos = 0;
- LoadSampleBank(SFX_BANK_0);
+ _bIsMp3Active = false;
+ }
return true;
}
@@ -653,8 +1095,6 @@ cSampleManager::Initialise(void)
void
cSampleManager::Terminate(void)
{
- release_existing();
-
for (int32 i = 0; i < MAX_STREAMS; i++)
{
CStream *stream = aStream[i];
@@ -665,8 +1105,12 @@ cSampleManager::Terminate(void)
}
}
+ release_existing();
+
+ _DeleteMP3Entries();
+
CStream::Terminate();
-
+
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
{
free((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
@@ -682,15 +1126,6 @@ cSampleManager::Terminate(void)
_bSampmanInitialised = false;
}
-void
-cSampleManager::UpdateSoundBuffers(void)
-{
- for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
- {
- ALBuffers[i].Update();
- }
-}
-
bool cSampleManager::CheckForAnAudioFileOnCD(void)
{
return true;
@@ -752,7 +1187,7 @@ cSampleManager::SetMonoMode(uint8 nMode)
bool
cSampleManager::LoadSampleBank(uint8 nBank)
{
- ASSERT( nBank < MAX_SFX_BANKS );
+ ASSERT( nBank < MAX_SFX_BANKS);
if ( CTimer::GetIsCodePaused() )
return false;
@@ -793,7 +1228,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
void
cSampleManager::UnloadSampleBank(uint8 nBank)
{
- ASSERT( nBank < MAX_SFX_BANKS );
+ ASSERT( nBank < MAX_SFX_BANKS);
bSampleBankLoaded[nBank] = false;
}
@@ -801,7 +1236,7 @@ cSampleManager::UnloadSampleBank(uint8 nBank)
bool
cSampleManager::IsSampleBankLoaded(uint8 nBank)
{
- ASSERT( nBank < MAX_SFX_BANKS );
+ ASSERT( nBank < MAX_SFX_BANKS);
return bSampleBankLoaded[nBank];
}
@@ -899,13 +1334,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
#endif
nPedSlotSfx[nCurrentPedSlot] = nComment;
-
- alBufferData(pedBuffers[nCurrentPedSlot],
- AL_FORMAT_MONO16,
- (void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot),
- m_aSamples[nComment].nSize,
- m_aSamples[nComment].nFrequency);
-
+
if ( ++nCurrentPedSlot >= MAX_PEDSFX )
nCurrentPedSlot = 0;
@@ -1041,25 +1470,14 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
{
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
- ALuint buffer;
+ uintptr addr;
if ( nSfx < SAMPLEBANK_MAX )
{
if ( !IsSampleBankLoaded(nBank) )
return false;
- uintptr addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
-
- if ( ALBuffers[nSfx].IsEmpty() )
- {
- ALuint buf;
- alGenBuffers(1, &buf);
- alBufferData(buf, AL_FORMAT_MONO16, (void *)addr, m_aSamples[nSfx].nSize, m_aSamples[nSfx].nFrequency);
- ALBuffers[nSfx].Set(buf);
- }
- ALBuffers[nSfx].Wait();
-
- buffer = ALBuffers[nSfx].buffer;
+ addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
}
else
{
@@ -1067,14 +1485,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
return false;
int32 slot = _GetPedCommentSlot(nSfx);
-
- buffer = pedBuffers[slot];
- }
-
- if ( buffer == 0 )
- {
- TRACE("No buffer to play id %d", nSfx);
- return false;
+ addr = (nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE * slot);
}
if ( GetChannelUsedFlag(nChannel) )
@@ -1086,10 +1497,8 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
aChannel[nChannel].Reset();
if ( aChannel[nChannel].HasSource() )
{
- aChannel[nChannel].SetSampleID (nSfx);
- aChannel[nChannel].SetFreq (m_aSamples[nSfx].nFrequency);
+ aChannel[nChannel].SetSampleData ((void*)addr, m_aSamples[nSfx].nSize, m_aSamples[nSfx].nFrequency);
aChannel[nChannel].SetLoopPoints (0, -1);
- aChannel[nChannel].SetBuffer (buffer);
aChannel[nChannel].SetPitch (1.0f);
return true;
}
@@ -1225,7 +1634,7 @@ cSampleManager::StopChannel(uint32 nChannel)
void
cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream)
{
- char filename[256];
+ char filename[MAX_PATH];
ASSERT( nStream < MAX_STREAMS );
@@ -1283,6 +1692,7 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
bool
cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
{
+ uint32 position = nPos;
char filename[256];
ASSERT( nStream < MAX_STREAMS );
@@ -1295,6 +1705,135 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
aStream[nStream] = NULL;
}
+ if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
+ {
+ uint32 i = 0;
+ do {
+ if(i != 0 || _bIsMp3Active) {
+ if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0;
+
+ _CurMP3Pos = 0;
+
+ tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
+
+ if(mp3) {
+ mp3 = _pMP3List;
+ if(mp3 == NULL) {
+ _bIsMp3Active = false;
+ nFile = 0;
+ strcat(filename, StreamedNameTable[nFile]);
+
+ CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ ASSERT(stream != NULL);
+
+ aStream[nStream] = stream;
+
+ if (stream->IsOpened()) {
+ if (stream->Setup()) {
+ if (position != 0)
+ stream->SetPosMS(position);
+
+ stream->Start();
+ }
+
+ return true;
+ } else {
+ delete stream;
+ aStream[nStream] = NULL;
+ }
+
+ return false;
+ }
+ }
+
+ if (mp3->pLinkPath != NULL)
+ aStream[nStream] = new CStream(mp3->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ else {
+ strcpy(filename, _mp3DirectoryPath);
+ strcat(filename, mp3->aFilename);
+
+ aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ }
+
+ if (aStream[nStream]->IsOpened()) {
+ if (aStream[nStream]->Setup()) {
+ aStream[nStream]->Start();
+ }
+
+ return true;
+ } else {
+ delete aStream[nStream];
+ aStream[nStream] = NULL;
+ }
+
+ _bIsMp3Active = false;
+ continue;
+ }
+ if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] )
+ position = 0;
+
+ tMP3Entry *e;
+ if ( !_GetMP3PosFromStreamPos(&position, &e) )
+ {
+ if ( e == NULL )
+ {
+ nFile = 0;
+ strcat(filename, StreamedNameTable[nFile]);
+ CStream* stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ ASSERT(stream != NULL);
+
+ aStream[nStream] = stream;
+
+ if (stream->IsOpened()) {
+ if (stream->Setup()) {
+ if (position != 0)
+ stream->SetPosMS(position);
+
+ stream->Start();
+ }
+
+ return true;
+ } else {
+ delete stream;
+ aStream[nStream] = NULL;
+ }
+
+ return false;
+ }
+ }
+
+ if (e->pLinkPath != NULL)
+ aStream[nStream] = new CStream(e->pLinkPath, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ else {
+ strcpy(filename, _mp3DirectoryPath);
+ strcat(filename, e->aFilename);
+
+ aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
+ }
+
+ if (aStream[nStream]->IsOpened()) {
+ if (aStream[nStream]->Setup()) {
+ if (position != 0)
+ aStream[nStream]->SetPosMS(position);
+
+ aStream[nStream]->Start();
+ }
+
+ _bIsMp3Active = true;
+ return true;
+ } else {
+ delete aStream[nStream];
+ aStream[nStream] = NULL;
+ }
+
+ _bIsMp3Active = false;
+
+ } while(++i < nNumMP3s);
+
+ position = 0;
+ nFile = 0;
+ }
+
strcpy(filename, StreamedNameTable[nFile]);
CStream *stream = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]);
@@ -1302,21 +1841,16 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
aStream[nStream] = stream;
- if ( stream->IsOpened() )
- {
- nStreamLength[nFile] = stream->GetLengthMS();
- if ( stream->Setup() )
- {
- if ( nPos != 0 )
- stream->SetPosMS(nPos);
-
+ if ( stream->IsOpened() ) {
+ if ( stream->Setup() ) {
+ if (position != 0)
+ stream->SetPosMS(position);
+
stream->Start();
}
return true;
- }
- else
- {
+ } else {
delete stream;
aStream[nStream] = NULL;
}
@@ -1415,8 +1949,6 @@ cSampleManager::Service(void)
if ( stream )
stream->Update();
}
-
- UpdateSoundBuffers();
}
bool
@@ -1468,5 +2000,4 @@ cSampleManager::InitialiseSampleBanks(void)
return true;
}
-
#endif
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index 793bec36..afdfcb82 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -72,7 +72,7 @@ CDarkel::DrawMessages()
{
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(30.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(610.0f));
CFont::SetCentreOn();
CFont::SetPropOn();
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - CDarkel::TimeOfFrenzyStart;
@@ -132,7 +132,7 @@ CDarkel::DrawMessages()
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - CDarkel::TimeOfFrenzyStart;
if (CTimer::GetTimeInMilliseconds() - CDarkel::TimeOfFrenzyStart < 5000) {
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetCentreOn();
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
CFont::SetJustifyOff();
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 61c1a850..5a04285f 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1400,7 +1400,7 @@ void CGarages::PrintMessages()
CFont::SetPropOn();
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
CFont::SetCentreOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetColor(CRGBA(0, 0, 0, 255));
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 9215b57e..6fea43fb 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -54,20 +54,15 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25
uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
-void
-CPickup::RemoveKeepType()
+
+inline void
+CPickup::Remove()
{
CWorld::Remove(m_pObject);
delete m_pObject;
m_bRemoved = true;
m_pObject = nil;
-}
-
-void
-CPickup::Remove()
-{
- RemoveKeepType();
m_eType = PICKUP_NONE;
}
@@ -131,7 +126,6 @@ CPickup::GiveUsAPickUpObject(int32 handle)
bool
CPickup::CanBePickedUp(CPlayerPed *player)
{
- assert(m_pObject != nil);
bool cannotBePickedUp =
(m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f)
|| (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f)
@@ -144,6 +138,7 @@ bool
CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
{
float waterLevel;
+ bool result = false;
if (m_bRemoved) {
if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
@@ -204,9 +199,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex()));
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE);
}
- RemoveKeepType();
+ result = true;
+ CWorld::Remove(m_pObject);
+ delete m_pObject;
+ m_pObject = nil;
m_nTimer = CTimer::GetTimeInMilliseconds() + 5000;
- return true;
+ m_bRemoved = true;
}
break;
case PICKUP_ON_STREET:
@@ -235,8 +233,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
m_nTimer = CTimer::GetTimeInMilliseconds() + 720000;
}
- RemoveKeepType();
- return true;
+ result = true;
+ CWorld::Remove(m_pObject);
+ delete m_pObject;
+ m_pObject = nil;
+ m_bRemoved = true;
+ break;
case PICKUP_ONCE:
case PICKUP_ONCE_TIMEOUT:
if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) {
@@ -247,8 +249,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
}
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE);
}
+ result = true;
Remove();
- return true;
+ break;
case PICKUP_COLLECTABLE1:
CWorld::Players[playerId].m_nCollectedPackages++;
CWorld::Players[playerId].m_nMoney += 1000;
@@ -260,18 +263,20 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
} else
CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
+ result = true;
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0);
- return true;
+ break;
case PICKUP_MONEY:
CWorld::Players[playerId].m_nMoney += m_nQuantity;
sprintf(gString, "$%d", m_nQuantity);
#ifdef MONEY_MESSAGES
CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f);
#endif
+ result = true;
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
- return true;
+ break;
default:
break;
}
@@ -298,7 +303,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
touched = true;
- break; // added break here
+#ifdef FIX_BUGS
+ break;
+#endif
}
}
@@ -320,12 +327,17 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
bool explode = false;
if (CTimer::GetTimeInMilliseconds() > m_nTimer)
explode = true;
- else {// added else here since vehicle lookup is useless
+#ifdef FIX_BUGS
+ else// added else here since vehicle lookup is useless
+#endif
+ {
for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
explode = true;
- break; // added break here
+#ifdef FIX_BUGS
+ break;
+#endif
}
}
}
@@ -352,8 +364,8 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
m_pObject->UpdateRwFrame();
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) {
Remove();
+ result = true;
DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0);
- return true;
}
break;
default: break;
@@ -361,7 +373,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
}
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
Remove();
- return false;
+ return result;
}
void
@@ -628,7 +640,7 @@ CPickups::Update()
#ifdef CAMERA_PICKUP
if ( bPickUpcamActivated ) // taken from PS2
{
- float dist = (FindPlayerCoors() - StaticCamCoors).Magnitude2D();
+ float dist = Distance2D(StaticCamCoors, FindPlayerCoors());
float mult;
if ( dist < 10.0f )
mult = 1.0f - (dist / 10.0f );
@@ -644,8 +656,7 @@ CPickups::Update()
TheCamera.TakeControl(FindPlayerVehicle(), CCam::MODE_FIXED, JUMP_CUT, CAMCONTROL_SCRIPT);
}
- if ( FindPlayerVehicle() != pPlayerVehicle
- || (FindPlayerCoors() - StaticCamCoors).Magnitude() > 40.0f
+ if ( FindPlayerVehicle() != pPlayerVehicle || Distance(StaticCamCoors, FindPlayerCoors()) > 40.0f
|| ((CTimer::GetTimeInMilliseconds() - StaticCamStartTime) > 60000) )
{
TheCamera.RestoreWithJumpCut();
@@ -715,7 +726,7 @@ CPickups::DoPickUpEffects(CEntity *entity)
CObject *object = (CObject*)entity;
if (object->bPickupObjWithMessage || object->bOutOfStock || object->m_nBonusValue) {
- float dist = (TheCamera.GetPosition() - pos).Magnitude();
+ float dist = Distance2D(pos, TheCamera.GetPosition());
const float MAXDIST = 12.0f;
if (dist < MAXDIST && NumMessages < NUMPICKUPMESSAGES) {
@@ -746,7 +757,7 @@ void
CPickups::DoMineEffects(CEntity *entity)
{
const CVector &pos = entity->GetPosition();
- float dist = (TheCamera.GetPosition() - pos).Magnitude();
+ float dist = Distance(pos, TheCamera.GetPosition());
const float MAXDIST = 20.0f;
if (dist < MAXDIST) {
@@ -765,7 +776,7 @@ void
CPickups::DoMoneyEffects(CEntity *entity)
{
const CVector &pos = entity->GetPosition();
- float dist = (TheCamera.GetPosition() - pos).Magnitude();
+ float dist = Distance(pos, TheCamera.GetPosition());
const float MAXDIST = 20.0f;
if (dist < MAXDIST) {
@@ -784,7 +795,7 @@ void
CPickups::DoCollectableEffects(CEntity *entity)
{
const CVector &pos = entity->GetPosition();
- float dist = (TheCamera.GetPosition() - pos).Magnitude();
+ float dist = Distance(pos, TheCamera.GetPosition());
const float MAXDIST = 14.0f;
if (dist < MAXDIST) {
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index b05f5db7..95eb6fbf 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -41,10 +41,9 @@ public:
CObject *GiveUsAPickUpObject(int32 handle);
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
private:
- bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
+ inline bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
inline bool CanBePickedUp(CPlayerPed *player);
- void RemoveKeepType();
- void Remove();
+ inline void Remove();
};
VALIDATE_SIZE(CPickup, 0x1C);
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp
index 86b4caf1..1496b307 100644
--- a/src/control/RoadBlocks.cpp
+++ b/src/control/RoadBlocks.cpp
@@ -165,7 +165,7 @@ CRoadBlocks::GenerateRoadBlocks(void)
vehicleMatrix.GetPosition().z += fModelRadius - 0.6f;
pVehicle->m_matrix = vehicleMatrix;
pVehicle->PlaceOnRoadProperly();
- pVehicle->bIsStatic = false;
+ pVehicle->SetIsStatic(false);
pVehicle->m_matrix.UpdateRW();
pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
CCarCtrl::JoinCarWithRoadSystem(pVehicle);
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 650e11a7..86595bbd 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -2002,9 +2002,11 @@ void CTheScripts::Process()
case 4:
AllowMissionReplay = 5;
RetryMission(0, 0);
+ break;
case 6:
AllowMissionReplay = 7;
TimeToWaitTill = CTimer::GetTimeInMilliseconds() + 500;
+ break;
case 7:
if (TimeToWaitTill < CTimer::GetTimeInMilliseconds()) {
AllowMissionReplay = 0;
@@ -2694,8 +2696,10 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
#ifdef MISSION_REPLAY
if (m_bMissionFlag) {
CPlayerInfo* pPlayerInfo = &CWorld::Players[CWorld::PlayerInFocus];
+#if 0 // makeing autosave is pointless and is a bit buggy
if (pPlayerInfo->m_pPed->GetPedState() != PED_DEAD && pPlayerInfo->m_WBState == WBSTATE_PLAYING && !m_bDeatharrestExecuted)
SaveGameForPause(1);
+#endif
oldTargetX = oldTargetY = 0.0f;
if (AllowMissionReplay == 1)
AllowMissionReplay = 2;
@@ -3575,7 +3579,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
- car->bIsStatic = false;
+ car->SetIsStatic(false);
/* Again weird usage of virtual functions. */
if (car->IsBoat()) {
car->Teleport(pos);
@@ -8331,11 +8335,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
}
case COMMAND_INDUSTRIAL_PASSED:
CStats::IndustrialPassed = true;
- DMAudio.PlayRadioAnnouncement(13); //TODO: enum?
+ DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN);
return 0;
case COMMAND_COMMERCIAL_PASSED:
CStats::CommercialPassed = true;
- DMAudio.PlayRadioAnnouncement(14); //TODO: enum?
+ DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN);
return 0;
case COMMAND_SUBURBAN_PASSED:
CStats::SuburbanPassed = true;
@@ -9183,13 +9187,13 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
script_assert(pObject);
if (ScriptParams[1]) {
if (pObject->bIsStatic) {
- pObject->bIsStatic = false;
+ pObject->SetIsStatic(false);
pObject->AddToMovingList();
}
}
else {
if (!pObject->bIsStatic) {
- pObject->bIsStatic = true;
+ pObject->SetIsStatic(true);
pObject->RemoveFromMovingList();
}
}
diff --git a/src/core/CdStreamPosix.cpp b/src/core/CdStreamPosix.cpp
index fdc63a05..5c8d1b16 100644
--- a/src/core/CdStreamPosix.cpp
+++ b/src/core/CdStreamPosix.cpp
@@ -216,10 +216,12 @@ CdStreamShutdown(void)
#ifndef ONE_THREAD_PER_CHANNEL
gCdStreamThreadStatus = 2;
sem_post(gCdStreamSema);
+ pthread_join(_gCdStreamThread, nil);
#else
for ( int32 i = 0; i < gNumChannels; i++ ) {
gpReadInfo[i].nThreadStatus = 2;
sem_post(gpReadInfo[i].pStartSemaphore);
+ pthread_join(gpReadInfo[i].pChannelThread, nil);
}
#endif
}
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index 576a58b1..dcc294c8 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -2316,8 +2316,416 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
return num;
}
+const char *XboxButtons[][MAX_CONTROLLERACTIONS] =
+{
+ {
+ "B", // PED_FIREWEAPON
+ "RT", // PED_CYCLE_WEAPON_RIGHT
+ "LT", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ "X", // PED_SNIPER_ZOOM_IN
+ "A", // PED_SNIPER_ZOOM_OUT
+ "Y", // VEHICLE_ENTER_EXIT
+ "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ "X", // PED_JUMPING
+ "A", // PED_SPRINT
+ "RS", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ "B", // VEHICLE_FIREWEAPON
+#endif
+ "A", // VEHICLE_ACCELERATE
+ "X", // VEHICLE_BRAKE
+ "LB", // VEHICLE_CHANGE_RADIO_STATION
+ "LS", // VEHICLE_HORN
+ "RS", // TOGGLE_SUBMISSIONS
+ "RB", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "LT", // VEHICLE_LOOKLEFT
+ "RT", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "LT", // PED_CYCLE_TARGET_LEFT
+ "RT", // PED_CYCLE_TARGET_RIGHT
+ "LB", // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "RB", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ },
+ {
+ "B", // PED_FIREWEAPON
+ "RT", // PED_CYCLE_WEAPON_RIGHT
+ "LT", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ "X", // PED_SNIPER_ZOOM_IN
+ "A", // PED_SNIPER_ZOOM_OUT
+ "Y", // VEHICLE_ENTER_EXIT
+ "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ "X", // PED_JUMPING
+ "A", // PED_SPRINT
+ "RS", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ "B", // VEHICLE_FIREWEAPON
+#endif
+ "A", // VEHICLE_ACCELERATE
+ "X", // VEHICLE_BRAKE
+ "BACK", // VEHICLE_CHANGE_RADIO_STATION
+ "LB", // VEHICLE_HORN
+ "RS", // TOGGLE_SUBMISSIONS
+ "RB", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "LT", // VEHICLE_LOOKLEFT
+ "RT", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "LT", // PED_CYCLE_TARGET_LEFT
+ "RT", // PED_CYCLE_TARGET_RIGHT
+ "LB", // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "RB", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ },
+ {
+ "A", // PED_FIREWEAPON
+ "RT", // PED_CYCLE_WEAPON_RIGHT
+ "LT", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ "Y", // PED_SNIPER_ZOOM_IN
+ "X", // PED_SNIPER_ZOOM_OUT
+ "LB", // VEHICLE_ENTER_EXIT
+ "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ "X", // PED_JUMPING
+ "B", // PED_SPRINT
+ "RS", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ "B", // VEHICLE_FIREWEAPON
+#endif
+ "A", // VEHICLE_ACCELERATE
+ "X", // VEHICLE_BRAKE
+ "LS", // VEHICLE_CHANGE_RADIO_STATION
+ "RB", // VEHICLE_HORN
+ "RS", // TOGGLE_SUBMISSIONS
+ "Y", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "LT", // VEHICLE_LOOKLEFT
+ "RT", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "LT", // PED_CYCLE_TARGET_LEFT
+ "RT", // PED_CYCLE_TARGET_RIGHT
+ "Y", // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "RB", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ },
+ {
+ "RB", // PED_FIREWEAPON
+ "RT", // PED_CYCLE_WEAPON_RIGHT
+ "LT", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ "X", // PED_SNIPER_ZOOM_IN
+ "A", // PED_SNIPER_ZOOM_OUT
+ "Y", // VEHICLE_ENTER_EXIT
+ "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ "X", // PED_JUMPING
+ "A", // PED_SPRINT
+ "RS", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ "RB", // VEHICLE_FIREWEAPON
+#endif
+ nil, // VEHICLE_ACCELERATE
+ nil, // VEHICLE_BRAKE
+ "B", // VEHICLE_CHANGE_RADIO_STATION
+ "LS", // VEHICLE_HORN
+ "X", // TOGGLE_SUBMISSIONS
+ "LB", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "LT", // VEHICLE_LOOKLEFT
+ "RT", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "LT", // PED_CYCLE_TARGET_LEFT
+ "RT", // PED_CYCLE_TARGET_RIGHT
+ "B", // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "LB", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ }
+};
+
+#if 0 // set 1 for ps2 fonts
+#define PS2_TRIANGLE "\""
+#define PS2_CIRCLE "|"
+#define PS2_CROSS "/"
+#define PS2_SQUARE "^"
+#else
+#define PS2_TRIANGLE "TRIANGLE"
+#define PS2_CIRCLE "CIRCLE"
+#define PS2_CROSS "CROSS"
+#define PS2_SQUARE "SQUARE"
+#endif
+
+const char *PlayStationButtons[][MAX_CONTROLLERACTIONS] =
+{
+ {
+ PS2_CIRCLE, // PED_FIREWEAPON
+ "R2", // PED_CYCLE_WEAPON_RIGHT
+ "L2", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ PS2_SQUARE, // PED_SNIPER_ZOOM_IN
+ PS2_CROSS, // PED_SNIPER_ZOOM_OUT
+ PS2_TRIANGLE, // VEHICLE_ENTER_EXIT
+ "SELECT", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ PS2_SQUARE, // PED_JUMPING
+ PS2_CROSS, // PED_SPRINT
+ "R3", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ PS2_CIRCLE, // VEHICLE_FIREWEAPON
+#endif
+ PS2_CROSS, // VEHICLE_ACCELERATE
+ PS2_SQUARE, // VEHICLE_BRAKE
+ "L1", // VEHICLE_CHANGE_RADIO_STATION
+ "L3", // VEHICLE_HORN
+ "R3", // TOGGLE_SUBMISSIONS
+ "R1", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "L2", // VEHICLE_LOOKLEFT
+ "R2", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "L2", // PED_CYCLE_TARGET_LEFT
+ "R2", // PED_CYCLE_TARGET_RIGHT
+ "L1", // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "R1", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ },
+ {
+ PS2_CIRCLE, // PED_FIREWEAPON
+ "R2", // PED_CYCLE_WEAPON_RIGHT
+ "L2", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ PS2_SQUARE, // PED_SNIPER_ZOOM_IN
+ PS2_CROSS, // PED_SNIPER_ZOOM_OUT
+ PS2_TRIANGLE, // VEHICLE_ENTER_EXIT
+ "SELECT", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ PS2_SQUARE, // PED_JUMPING
+ PS2_CROSS, // PED_SPRINT
+ "R3", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ PS2_CIRCLE, // VEHICLE_FIREWEAPON
+#endif
+ PS2_CROSS, // VEHICLE_ACCELERATE
+ PS2_SQUARE, // VEHICLE_BRAKE
+ "BACK", // VEHICLE_CHANGE_RADIO_STATION
+ "L1", // VEHICLE_HORN
+ "R3", // TOGGLE_SUBMISSIONS
+ "R1", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "L2", // VEHICLE_LOOKLEFT
+ "R2", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "L2", // PED_CYCLE_TARGET_LEFT
+ "R2", // PED_CYCLE_TARGET_RIGHT
+ "L1", // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "R1", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ },
+ {
+ PS2_CROSS, // PED_FIREWEAPON
+ "R2", // PED_CYCLE_WEAPON_RIGHT
+ "L2", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ PS2_TRIANGLE, // PED_SNIPER_ZOOM_IN
+ PS2_SQUARE, // PED_SNIPER_ZOOM_OUT
+ "L1", // VEHICLE_ENTER_EXIT
+ "BACK", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ PS2_SQUARE, // PED_JUMPING
+ PS2_CIRCLE, // PED_SPRINT
+ "R3", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ PS2_CIRCLE, // VEHICLE_FIREWEAPON
+#endif
+ PS2_CROSS, // VEHICLE_ACCELERATE
+ PS2_SQUARE, // VEHICLE_BRAKE
+ "L3", // VEHICLE_CHANGE_RADIO_STATION
+ "R1", // VEHICLE_HORN
+ "R3", // TOGGLE_SUBMISSIONS
+ PS2_TRIANGLE, // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "L2", // VEHICLE_LOOKLEFT
+ "R2", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "L2", // PED_CYCLE_TARGET_LEFT
+ "R2", // PED_CYCLE_TARGET_RIGHT
+ PS2_TRIANGLE, // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "R1", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ },
+ {
+ "R1", // PED_FIREWEAPON
+ "R2", // PED_CYCLE_WEAPON_RIGHT
+ "L2", // PED_CYCLE_WEAPON_LEFT
+ nil, // GO_FORWARD
+ nil, // GO_BACK
+ nil, // GO_LEFT
+ nil, // GO_RIGHT
+ PS2_SQUARE, // PED_SNIPER_ZOOM_IN
+ PS2_CROSS, // PED_SNIPER_ZOOM_OUT
+ PS2_TRIANGLE, // VEHICLE_ENTER_EXIT
+ "SELECT", // CAMERA_CHANGE_VIEW_ALL_SITUATIONS
+ PS2_SQUARE, // PED_JUMPING
+ PS2_CROSS, // PED_SPRINT
+ "R3", // PED_LOOKBEHIND
+#ifdef BIND_VEHICLE_FIREWEAPON
+ "R1", // VEHICLE_FIREWEAPON
+#endif
+ nil, // VEHICLE_ACCELERATE
+ nil, // VEHICLE_BRAKE
+ PS2_CIRCLE, // VEHICLE_CHANGE_RADIO_STATION
+ "L3", // VEHICLE_HORN
+ PS2_SQUARE, // TOGGLE_SUBMISSIONS
+ "L1", // VEHICLE_HANDBRAKE
+ nil, // PED_1RST_PERSON_LOOK_LEFT
+ nil, // PED_1RST_PERSON_LOOK_RIGHT
+ "L2", // VEHICLE_LOOKLEFT
+ "R2", // VEHICLE_LOOKRIGHT
+ nil, // VEHICLE_LOOKBEHIND
+ nil, // VEHICLE_TURRETLEFT
+ nil, // VEHICLE_TURRETRIGHT
+ nil, // VEHICLE_TURRETUP
+ nil, // VEHICLE_TURRETDOWN
+ "L2", // PED_CYCLE_TARGET_LEFT
+ "R2", // PED_CYCLE_TARGET_RIGHT
+ PS2_CIRCLE, // PED_CENTER_CAMERA_BEHIND_PLAYER
+ "L1", // PED_LOCK_TARGET
+ nil, // NETWORK_TALK
+ nil, // PED_1RST_PERSON_LOOK_UP
+ nil, // PED_1RST_PERSON_LOOK_DOWN
+ nil, // _CONTROLLERACTION_36
+ nil, // TOGGLE_DPAD
+ nil, // SWITCH_DEBUG_CAM_ON
+ nil, // TAKE_SCREEN_SHOT
+ nil, // SHOW_MOUSE_POINTER_TOGGLE
+ }
+};
+
+#undef PS2_TRIANGLE
+#undef PS2_CIRCLE
+#undef PS2_CROSS
+#undef PS2_SQUARE
+
void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight)
{
+#ifdef DETECT_PAD_INPUT_SWITCH
+ if (CPad::GetPad(0)->IsAffectedByController) {
+ wchar wstr[16];
+
+ // TODO: INI and/or menu setting for Xbox/PS switch
+ const char *(*Buttons)[MAX_CONTROLLERACTIONS] = XboxButtons;
+
+ assert(Buttons[CPad::GetPad(0)->Mode][action] != nil); // we cannot use these
+ AsciiToUnicode(Buttons[CPad::GetPad(0)->Mode][action], wstr);
+
+ CMessages::WideStringCopy(text, wstr, leight);
+ return;
+ }
+#endif
+
int32 nums = GetNumOfSettingsForAction((e_ControllerAction)action);
int32 sets = 0;
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index ff50575f..aadafc29 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -1,6 +1,7 @@
#include "common.h"
#include "main.h"
+#include "General.h"
#include "Quaternion.h"
#include "ModelInfo.h"
#include "ModelIndices.h"
@@ -449,6 +450,334 @@ CFileLoader::LoadAtomicFile(RwStream *stream, uint32 id)
return true;
}
+#ifdef HARDCODED_MODEL_FLAGS
+char *DoubleSidedNames[] = {
+ "chnabankdoor",
+ "Security_Hut",
+ "Hospital_Sub",
+ "phonebooth1",
+ "trafficlight1",
+ "sub_roadbarrier",
+ "redlightbuild09",
+ "doublestreetlght1",
+ "doc_shedbig31",
+ "com_land_128",
+ "garage7",
+ "proj_garage01",
+ "buildingground2",
+ "buildingground3",
+ "ch_roof_kb",
+ "overpassind",
+ "casino",
+ "ind_land100",
+ "fuckedup_skewlbus",
+ "Police_Station_ind",
+ "flagsitaly",
+ "sidebarrier_gaz1",
+ "bar_barrier12",
+ "bar_barrier10b",
+ "sidebarrier_gaz2",
+ "doc_shedbig3",
+ "doc_shedbig4",
+ "verticalift_bridge",
+ "verticalift_bridg2",
+ "usdcrdlrbuild01",
+ "apairporthanger",
+ "apairporthangerA",
+ "porthangerclosed",
+ "redlightbuild13",
+ "doc_rave",
+ "const_woodfence",
+ "const_woodfence2",
+ "const_woodfence3",
+ "subfraightback01",
+ "subfraightback02",
+ "subfraightback03",
+ "subfraightback04",
+ "subind_build03",
+ "chinabanner1",
+ "chinabanner2",
+ "chinabanner3",
+ "chinabanner4",
+ "Pumpfirescape",
+ "Pumphouse",
+ "amcounder",
+ "barrel1",
+ "barrel2",
+ "barrel3",
+ "barrel4",
+ "com_1way50",
+ "com_1way20",
+ "overpasscom01",
+ "overpasscom02",
+ "overpasscom03",
+ "overpasscom04",
+ "overpass_comse",
+ "newdockbuilding",
+ "newdockbuilding2",
+ "newdockbuilding",
+ "policeballhall",
+ "fuzballdoor",
+ "ind_land106",
+ "PoliceBallSigns",
+ "amcoudet",
+ "rustship_structure",
+ "impexpgrgesub",
+ "ind_land128",
+ "fshfctry_dstryd",
+ "railtrax_bentl",
+ "railtrax_lo4b",
+ "railtrax_straight",
+ "railtrax_bentrb",
+ "railtrax_skew",
+ "newtrackaaa",
+ "railtrax_skew5",
+ // these they forgot:
+ "railtrax_skewp",
+ "railtrax_ske2b",
+ "railtrax_strtshort",
+ "railtrax_2b",
+ "railtrax_straightss",
+ "railtrax_bentr",
+ ""
+};
+char *TreeNames[] = {
+ "coast_treepatch",
+ "comparknewtrees",
+ "comtreepatchprk",
+ "condotree01",
+ "condotree1",
+ "indatree03",
+ "indtreepatch5",
+ "indtreepatch06f",
+ "new_carprktrees",
+ "new_carprktrees4",
+ "newcoasttrees1",
+ "newcoasttrees2",
+ "newcoasttrees3",
+ "newtreepatch_sub",
+ "newtrees1_sub",
+ "newunitrepatch",
+ "pinetree_narrow",
+ "pinetree_wide",
+ "treencom2",
+ "treepatch",
+ "treepatch01_sub",
+ "treepatch02_sub",
+ "treepatch2",
+ "treepatch2b",
+ "treepatch03",
+ "treepatch03_sub",
+ "treepatch04_sub",
+ "treepatch05_sub",
+ "treepatch06_sub",
+ "treepatch07_sub",
+ "treepatch08_sub",
+ "treepatch09_sub",
+ "treepatch10_sub",
+ "treepatch11_sub",
+ "treepatch12_sub",
+ "treepatch13_sub",
+ "treepatch14_sub",
+ "treepatch15_sub",
+ "treepatch16_sub",
+ "treepatch17_sub",
+ "treepatch18_sub",
+ "treepatch19_sub",
+ "treepatch20_sub",
+ "treepatch21_sub",
+ "treepatch22_sub",
+ "treepatch23_sub",
+ "treepatch24_sub",
+ "treepatch25_sub",
+ "treepatch26_sub",
+ "treepatch27_sub",
+ "treepatch28_sub",
+ "treepatch29_sub",
+ "treepatch30_sub",
+ "treepatch31_sub",
+ "treepatch32_sub",
+ "treepatch33_sub",
+ "treepatch34_sub",
+ "treepatch35_sub",
+ "treepatch69",
+ "treepatch152_sub",
+ "treepatch153_sub",
+ "treepatch171_sub",
+ "treepatch172_sub",
+ "treepatch173_sub",
+ "treepatch212_sub",
+ "treepatch213_sub",
+ "treepatch214_sub",
+ "treepatcha",
+ "treepatchb",
+ "treepatchcomtop1",
+ "treepatchd",
+ "treepatche",
+ "treepatchh",
+ "treepatchindaa2",
+ "treepatchindnew",
+ "treepatchindnew2",
+ "treepatchk",
+ "treepatchkb4",
+ "treepatchkb5",
+ "treepatchkb6",
+ "treepatchkb7",
+ "treepatchkb9",
+ "treepatchl",
+ "treepatchm",
+ "treepatchnew_sub",
+ "treepatchttwrs",
+ "treesuni1",
+ "trepatchindaa1",
+ "veg_bush2",
+ "veg_bush14",
+ "veg_tree1",
+ "veg_tree3",
+ "veg_treea1",
+ "veg_treea3",
+ "veg_treeb1",
+ "veg_treenew01",
+ "veg_treenew03",
+ "veg_treenew05",
+ "veg_treenew06",
+ "veg_treenew08",
+ "veg_treenew09",
+ "veg_treenew10",
+ "veg_treenew16",
+ "veg_treenew17",
+ "vegclubtree01",
+ "vegclubtree02",
+ "vegclubtree03",
+ "vegpathtree",
+ ""
+};
+char *OptimizedNames[] = {
+ "coast_treepatch",
+ "comparknewtrees",
+ "comtreepatchprk",
+ "indtreepatch5",
+ "indtreepatch06f",
+ "new_carprktrees",
+ "new_carprktrees4",
+ "newcoasttrees1",
+ "newcoasttrees2",
+ "newcoasttrees3",
+ "newtreepatch_sub",
+ "newtrees1_sub",
+ "newunitrepatch",
+ "treepatch",
+ "treepatch01_sub",
+ "treepatch02_sub",
+ "treepatch2",
+ "treepatch2b",
+ "treepatch03",
+ "treepatch03_sub",
+ "treepatch04_sub",
+ "treepatch05_sub",
+ "treepatch06_sub",
+ "treepatch07_sub",
+ "treepatch08_sub",
+ "treepatch09_sub",
+ "treepatch10_sub",
+ "treepatch11_sub",
+ "treepatch12_sub",
+ "treepatch13_sub",
+ "treepatch14_sub",
+ "treepatch15_sub",
+ "treepatch16_sub",
+ "treepatch17_sub",
+ "treepatch18_sub",
+ "treepatch19_sub",
+ "treepatch20_sub",
+ "treepatch21_sub",
+ "treepatch22_sub",
+ "treepatch23_sub",
+ "treepatch24_sub",
+ "treepatch25_sub",
+ "treepatch26_sub",
+ "treepatch27_sub",
+ "treepatch28_sub",
+ "treepatch29_sub",
+ "treepatch30_sub",
+ "treepatch31_sub",
+ "treepatch32_sub",
+ "treepatch33_sub",
+ "treepatch34_sub",
+ "treepatch35_sub",
+ "treepatch69",
+ "treepatch152_sub",
+ "treepatch153_sub",
+ "treepatch171_sub",
+ "treepatch172_sub",
+ "treepatch173_sub",
+ "treepatch212_sub",
+ "treepatch213_sub",
+ "treepatch214_sub",
+ "treepatcha",
+ "treepatchb",
+ "treepatchcomtop1",
+ "treepatchd",
+ "treepatche",
+ "treepatchh",
+ "treepatchindaa2",
+ "treepatchindnew",
+ "treepatchindnew2",
+ "treepatchk",
+ "treepatchkb4",
+ "treepatchkb5",
+ "treepatchkb6",
+ "treepatchkb7",
+ "treepatchkb9",
+ "treepatchl",
+ "treepatchm",
+ "treepatchnew_sub",
+ "treepatchttwrs",
+ "treesuni1",
+ "trepatchindaa1",
+ "combtm_treeshad01",
+ "combtm_treeshad02",
+ "combtm_treeshad03",
+ "combtm_treeshad04",
+ "combtm_treeshad05",
+ "combtm_treeshad06",
+ "comtop_tshad",
+ "comtop_tshad2",
+ "comtop_tshad3",
+ "comtop_tshad4",
+ "comtop_tshad5",
+ "comtop_tshad6",
+ "se_treeshad01",
+ "se_treeshad02",
+ "se_treeshad03",
+ "se_treeshad04",
+ "se_treeshad05",
+ "se_treeshad06",
+ "treeshads01",
+ "treeshads02",
+ "treeshads03",
+ "treeshads04",
+ "treeshads05",
+ ""
+};
+// not from mobile
+static bool
+MatchModelName(char *name, char **list)
+{
+ int i;
+ char *s;
+ for(i = 0; *list[i] != '\0'; i++)
+ if(strncmp(name, "LOD", 3) == 0){
+ if(!CGeneral::faststricmp(name+3, list[i]+3))
+ return true;
+ }else{
+ if(!CGeneral::faststricmp(name, list[i]))
+ return true;
+ }
+ return false;
+}
+#endif
+
RpAtomic*
CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data)
{
@@ -600,6 +929,21 @@ SetModelInfoFlags(CSimpleModelInfo *mi, uint32 flags)
mi->m_isSubway = !!(flags & 0x10);
mi->m_ignoreLight = !!(flags & 0x20);
mi->m_noZwrite = !!(flags & 0x40);
+#ifdef EXTRA_MODEL_FLAGS
+ // same flag values as SA
+ mi->m_bIsTree = !!(flags & 0x2000);
+ mi->m_bIsDoubleSided = !!(flags & 0x200000);
+ // new value otherwise unused
+ mi->m_bCanBeIgnored = !!(flags & 0x10000);
+
+#ifdef HARDCODED_MODEL_FLAGS
+ // mobile sets these flags in CFileLoader::SetRelatedModelInfoCB, but that's stupid
+ if(MatchModelName(mi->GetName(), DoubleSidedNames)) mi->m_bIsDoubleSided = true;
+ if(MatchModelName(mi->GetName(), TreeNames)) mi->m_bIsTree = true;
+ if(MatchModelName(mi->GetName(), OptimizedNames)) mi->m_bCanBeIgnored = true;
+#endif
+
+#endif
}
void
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index db3774a7..dca9685e 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -783,16 +783,18 @@ CMenuManager::Draw()
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
#ifdef GTA3_1_1_PATCH
+#ifdef DRAW_MENU_VERSION_TEXT
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
- CFont::SetWrapx(SCREEN_WIDTH);
+ CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
CFont::SetRightJustifyWrap(0.0f);
strcpy(gString, "V1.1");
AsciiToUnicode(gString, gUString);
CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString);
#endif
+#endif
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
@@ -873,7 +875,7 @@ CMenuManager::Draw()
#endif
}
- CFont::SetCentreSize(SCREEN_WIDTH);
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
#ifdef PS2_LIKE_MENU
bool itemsAreSelectable = !bottomBarActive;
@@ -3575,11 +3577,11 @@ CMenuManager::MessageScreen(const char *text)
CFont::SetPropOn();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f));
- CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f));
+ CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f)); // not used
+ CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f)); // not used
CSprite2d::DrawRect(CRect(StretchX(120.0f), StretchY(150.0f), SCREEN_WIDTH - StretchX(120.0f), SCREEN_HEIGHT - StretchY(220.0f)), CRGBA(50, 50, 50, 210));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
- CFont::SetCentreSize(SCREEN_STRETCH_X(380.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
CFont::SetCentreOn();
CFont::SetColor(CRGBA(255, 217, 106, 255));
CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 93f0d1b0..ef4800c5 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -89,6 +89,7 @@
#include "frontendoption.h"
#include "postfx.h"
#include "custompipes.h"
+#include "crossplatform.h"
eLevelName CGame::currLevel;
bool CGame::bDemoMode = true;
@@ -128,10 +129,10 @@ void MessageScreen(char *msg)
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOff();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f // unused
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f));
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f
+ CFont::SetCentreSize(SCREEN_SCALE_X(450.0f)); // 450.0f
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::SetDropColor(CRGBA(32, 32, 32, 255));
@@ -277,12 +278,31 @@ bool CGame::InitialiseOnceAfterRW(void)
if ( DMAudio.GetNum3DProvidersAvailable() == 0 )
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = -1;
- if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -99 || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 )
- {
+ if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -99 || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 ) {
CMenuManager::m_PrefsSpeakers = 0;
- int8 provider = DMAudio.AutoDetect3DProviders();
- if ( provider != -1 )
- FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = provider;
+ int32 i;
+ for (i = 0; i < DMAudio.GetNum3DProvidersAvailable(); i++) {
+ wchar buff[64];
+
+#ifdef AUDIO_OAL
+ extern int defaultProvider;
+ if (defaultProvider >= 0 && defaultProvider < DMAudio.GetNum3DProvidersAvailable())
+ break;
+#endif
+ char *name = DMAudio.Get3DProviderName(i);
+ AsciiToUnicode(name, buff);
+ char *providername = UnicodeToAscii(buff);
+ strupr(providername);
+#if defined(AUDIO_MSS)
+ if (strcmp(providername, "MILES FAST 2D POSITIONAL AUDIO") == 0)
+ break;
+#elif defined(AUDIO_OAL)
+ if (strcmp(providername, "OPENAL SOFT") == 0)
+ break;
+#endif
+ }
+
+ FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = i;
}
DMAudio.SetCurrent3DProvider(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
@@ -725,10 +745,10 @@ void CGame::InitialiseWhenRestarting(void)
//CFont::SetFontStyle(?);
CFont::SetBackgroundOff();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f // unused
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f));
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f
+ CFont::SetCentreSize(SCREEN_SCALE_X(480.0f)); // 480.0f
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::SetBackGroundOnlyTextOff();
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 3b46a110..0e2f06a6 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -2399,7 +2399,7 @@ bool CPad::GetAnaloguePadLeftJustUp(void)
if ( X == 0 && oldfStickX < 0 )
{
- oldfStickX = X;
+ oldfStickX = 0;
return true;
}
@@ -2419,7 +2419,7 @@ bool CPad::GetAnaloguePadRightJustUp(void)
if ( X == 0 && oldfStickX > 0 )
{
- oldfStickX = X;
+ oldfStickX = 0;
return true;
}
@@ -2593,7 +2593,7 @@ void CPad::PrintErrorMessage(void)
CFont::SetScale(0.85f, 1.0f);
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_WIDTH - 20);
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
@@ -2610,7 +2610,7 @@ void CPad::PrintErrorMessage(void)
CFont::SetScale(0.85f, 1.0f);
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_WIDTH - 20);
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index af28aae7..816da6b9 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -84,10 +84,6 @@ static_assert(RADAR_TILE_SIZE == (RADAR_SIZE_Y / RADAR_NUM_TILES), "CRadar: not
#define RADAR_MAX_SPEED (0.9f)
#ifdef MENU_MAP
-CRGBA CRadar::ArrowBlipColour1;
-CRGBA CRadar::ArrowBlipColour2;
-uint16 CRadar::MapLegendCounter;
-uint16 CRadar::MapLegendList[NUM_MAP_LEGENDS];
int CRadar::TargetMarkerId = -1;
CVector CRadar::TargetMarkerPos;
#endif
@@ -116,7 +112,7 @@ void RequestMapSection(int32 x, int32 y)
void RemoveMapSection(int32 x, int32 y)
{
- if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
+ if (x >= 0 && x <= RADAR_NUM_TILES - 1 && y >= 0 && y <= RADAR_NUM_TILES - 1)
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
}
@@ -709,6 +705,7 @@ void CRadar::DrawBlips()
if (CMenuManager::bMenuMapActive) {
CVector2D in, out;
TransformRealWorldPointToRadarSpace(in, FindPlayerCentreOfWorld_NoSniperShift());
+ LimitRadarPoint(in);
TransformRadarPointToScreenSpace(out, in);
DrawYouAreHereSprite(out.x, out.y);
}
@@ -782,14 +779,20 @@ void CRadar::DrawRadarMask()
};
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_ALWAYS);
+#else
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDZERO);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE);
+#endif
CVector2D out[8];
CVector2D in;
@@ -810,7 +813,10 @@ void CRadar::DrawRadarMask()
CSprite2d::SetMaskVertices(8, (float *)out);
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
- };
+ }
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
+#endif
}
void CRadar::DrawRadarSection(int32 x, int32 y)
@@ -860,46 +866,22 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
{
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
-#ifdef MENU_MAP
- if (CMenuManager::bMenuMapActive) {
- bool alreadyThere = false;
- for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
- if (MapLegendList[i] == sprite)
- alreadyThere = true;
- }
- if (!alreadyThere) {
- MapLegendList[MapLegendCounter] = sprite;
- MapLegendCounter++;
- }
- }
-#endif
}
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha)
{
CVector curPosn[4];
- CVector oldPosn[4];
-
- curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
- curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
-
- curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
- curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
-
- curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
- curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
-
- curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
- curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
+ const float sizeX = SCREEN_SCALE_X(8.0f);
+ const float correctedAngle = angle - PI / 4.f;
+ const float sizeY = SCREEN_SCALE_Y(8.0f);
for (uint32 i = 0; i < 4; i++) {
- oldPosn[i] = curPosn[i];
-
- curPosn[i].x = x + (oldPosn[i].x - x) * Cos(angle) + (oldPosn[i].y - y) * Sin(angle);
- curPosn[i].y = y - (oldPosn[i].x - x) * Sin(angle) + (oldPosn[i].y - y) * Cos(angle);
+ const float cornerAngle = i * HALFPI + correctedAngle;
+ curPosn[i].x = x + (0.0f * Cos(cornerAngle) + 1.0f * Sin(cornerAngle)) * sizeX;
+ curPosn[i].y = y - (0.0f * Sin(cornerAngle) - 1.0f * Cos(cornerAngle)) * sizeY;
}
- sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
+ sprite->Draw(curPosn[3].x, curPosn[3].y, curPosn[2].x, curPosn[2].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
}
int32 CRadar::GetActualBlipArrayIndex(int32 i)
@@ -925,43 +907,43 @@ uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
{
int32 c;
switch (color) {
- case 0:
+ case RADAR_TRACE_RED:
if (bright)
c = 0x712B49FF;
else
c = 0x7F0000FF;
break;
- case 1:
+ case RADAR_TRACE_GREEN:
if (bright)
c = 0x5FA06AFF;
else
c = 0x007F00FF;
break;
- case 2:
+ case RADAR_TRACE_LIGHT_BLUE:
if (bright)
c = 0x80A7F3FF;
else
c = 0x00007FFF;
break;
- case 3:
+ case RADAR_TRACE_GRAY:
if (bright)
c = 0xE1E1E1FF;
else
c = 0x7F7F7FFF;
break;
- case 4:
+ case RADAR_TRACE_YELLOW:
if (bright)
c = 0xFFFF00FF;
else
c = 0x7F7F00FF;
break;
- case 5:
+ case RADAR_TRACE_MAGENTA:
if (bright)
c = 0xFF00FFFF;
else
c = 0x7F007FFF;
break;
- case 6:
+ case RADAR_TRACE_CYAN:
if (bright)
c = 0x00FFFFFF;
else
@@ -1215,21 +1197,6 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
break;
}
-#ifdef MENU_MAP
- // VC uses -1 for coords and -2 for entities but meh, I don't want to edit DrawBlips
- if (CMenuManager::bMenuMapActive) {
- bool alreadyThere = false;
- for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
- if (MapLegendList[i] == -1)
- alreadyThere = true;
- }
- if (!alreadyThere) {
- MapLegendList[MapLegendCounter] = -1;
- MapLegendCounter++;
- ArrowBlipColour1 = CRGBA(red, green, blue, alpha);
- }
- }
-#endif
}
void CRadar::Shutdown()
@@ -1415,12 +1382,6 @@ CRadar::InitFrontEndMap()
vec2DRadarOrigin.x = 0.0f;
vec2DRadarOrigin.y = 0.0f;
m_radarRange = 1000.0f; // doesn't mean anything, just affects the calculation in TransformRadarPointToScreenSpace
- for (int i = 0; i < NUM_MAP_LEGENDS; i++) {
- MapLegendList[i] = RADAR_SPRITE_NONE;
- }
- MapLegendCounter = 0;
- ArrowBlipColour1 = CRGBA(0, 0, 0, 0);
- ArrowBlipColour2 = CRGBA(0, 0, 0, 0);
}
void
@@ -1448,7 +1409,6 @@ CRadar::DrawYouAreHereSprite(float x, float y)
float bottom = y - SCREEN_SCALE_Y(24.0f);
CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
}
- MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE;
}
void
@@ -1465,8 +1425,8 @@ CRadar::ToggleTargetMarker(float x, float y)
return;
#endif
ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
- ms_RadarTrace[nextBlip].m_nColor = 0x333333FF;
- ms_RadarTrace[nextBlip].m_bDim = 1;
+ ms_RadarTrace[nextBlip].m_nColor = RADAR_TRACE_GRAY;
+ ms_RadarTrace[nextBlip].m_bDim = 0;
ms_RadarTrace[nextBlip].m_bInUse = 1;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
diff --git a/src/core/Radar.h b/src/core/Radar.h
index ec2bacd0..793d62b0 100644
--- a/src/core/Radar.h
+++ b/src/core/Radar.h
@@ -51,6 +51,17 @@ enum eRadarSprite
enum
{
+ RADAR_TRACE_RED,
+ RADAR_TRACE_GREEN,
+ RADAR_TRACE_LIGHT_BLUE,
+ RADAR_TRACE_GRAY,
+ RADAR_TRACE_YELLOW,
+ RADAR_TRACE_MAGENTA,
+ RADAR_TRACE_CYAN
+};
+
+enum
+{
BLIP_MODE_TRIANGULAR_UP = 0,
BLIP_MODE_TRIANGULAR_DOWN,
BLIP_MODE_SQUARE,
@@ -108,11 +119,6 @@ public:
static float cachedCos;
static float cachedSin;
#ifdef MENU_MAP
-#define NUM_MAP_LEGENDS 75
- static CRGBA ArrowBlipColour1;
- static CRGBA ArrowBlipColour2;
- static uint16 MapLegendList[NUM_MAP_LEGENDS];
- static uint16 MapLegendCounter;
static int TargetMarkerId;
static CVector TargetMarkerPos;
diff --git a/src/core/TempColModels.cpp b/src/core/TempColModels.cpp
index ab73631d..f6796909 100644
--- a/src/core/TempColModels.cpp
+++ b/src/core/TempColModels.cpp
@@ -21,7 +21,11 @@ CColModel CTempColModels::ms_colModelBonnet1;
CColSphere s_aPedSpheres[3];
CColSphere s_aPed2Spheres[3];
CColSphere s_aPedGSpheres[4];
+#ifdef FIX_BUGS
+CColSphere s_aDoorSpheres[3];
+#else
CColSphere s_aDoorSpheres[4];
+#endif
CColSphere s_aBumperSpheres[4];
CColSphere s_aPanelSpheres[4];
CColSphere s_aBonnetSpheres[4];
@@ -129,7 +133,11 @@ CTempColModels::Initialise(void)
s_aDoorSpheres[1].center = CVector(0.0f, -0.95f, -0.35f);
s_aDoorSpheres[2].center = CVector(0.0f, -0.6f, 0.25f);
+#ifdef FIX_BUGS
for (i = 0; i < ARRAY_SIZE(s_aDoorSpheres); i++) {
+#else
+ for (i = 0; i < ARRAY_SIZE(s_aPed2Spheres); i++) {
+#endif
s_aDoorSpheres[i].surface = SURFACE_CAR_PANEL;
s_aDoorSpheres[i].piece = 0;
}
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 7f8d8994..d65d57dd 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -75,7 +75,7 @@ CWorld::Add(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
- if(!ent->IsStatic()) ((CPhysical *)ent)->AddToMovingList();
+ if(!ent->GetIsStatic()) ((CPhysical *)ent)->AddToMovingList();
}
void
@@ -90,7 +90,7 @@ CWorld::Remove(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
- if(!ent->IsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
+ if(!ent->GetIsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
}
void
@@ -1960,7 +1960,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
- if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
+ if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
bForceProcessControl = true;
@@ -1971,7 +1971,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
- if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
+ if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
}
@@ -2124,13 +2124,13 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
CObject *pObject = (CObject *)pEntity;
CVehicle *pVehicle = (CVehicle *)pEntity;
if(!pEntity->bExplosionProof && (!pEntity->IsPed() || !pPed->bInVehicle)) {
- if(pEntity->IsStatic()) {
+ if(pEntity->GetIsStatic()) {
if(pEntity->IsObject()) {
if (fPower > pObject->m_fUprootLimit || IsFence(pObject->GetModelIndex())) {
if (IsGlass(pObject->GetModelIndex())) {
CGlass::WindowRespondsToExplosion(pObject, position);
} else {
- pObject->bIsStatic = false;
+ pObject->SetIsStatic(false);
pObject->AddToMovingList();
int16 modelId = pEntity->GetModelIndex();
if(modelId != MI_FIRE_HYDRANT ||
@@ -2148,18 +2148,18 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
}
}
}
- if(pEntity->IsStatic()) {
+ if(pEntity->GetIsStatic()) {
float fDamageMultiplier =
(fRadius - fMagnitude) * 2.0f / fRadius;
float fDamage = 300.0f * Min(fDamageMultiplier, 1.0f);
pObject->ObjectDamage(fDamage);
}
} else {
- pEntity->bIsStatic = false;
+ pEntity->SetIsStatic(false);
pEntity->AddToMovingList();
}
}
- if(!pEntity->IsStatic()) {
+ if(!pEntity->GetIsStatic()) {
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
CVector vecForceDir =
vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier /
diff --git a/src/core/config.h b/src/core/config.h
index 171c6be9..ea4330a4 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -156,6 +156,23 @@ enum Config {
// any debug stuff that is only left in mobile, is not in MASTER
//#define MASTER
+// once and for all:
+// pc: FINAL & MASTER
+// mobile: FINAL
+
+// MASTER builds must be FINAL
+#ifdef MASTER
+#define FINAL
+#endif
+
+// quality of life fixes that should also be in FINAL
+#define NASTY_GAME // nasty game for all languages
+#define NO_CDCHECK
+
+// those infamous texts
+#define DRAW_GAME_VERSION_TEXT
+#define DRAW_MENU_VERSION_TEXT
+
#if defined GTA_PS2
# define GTA_PS2_STUFF
# define RANDOMSPLASH
@@ -177,9 +194,13 @@ enum Config {
#ifdef MASTER
// only in master builds
+ #undef DRAW_GAME_VERSION_TEXT
#else
// not in master builds
#define VALIDATE_SAVE_SIZE
+
+ #define NO_MOVIES // disable intro videos
+ #define DEBUGMENU
#endif
#ifdef FINAL
@@ -187,11 +208,7 @@ enum Config {
# define USE_MY_DOCUMENTS // use my documents directory for user files
#else
// not in any game
-# define NASTY_GAME // nasty game for all languages
-# define NO_MOVIES // disable intro videos
-# define NO_CDCHECK
# define CHATTYSPLASH // print what the game is loading
-# define DEBUGMENU
# define TIMEBARS // print debug timers
#endif
@@ -201,6 +218,9 @@ enum Config {
#define LOAD_INI_SETTINGS
// Rendering/display
+//#define EXTRA_MODEL_FLAGS // from mobile to optimize rendering
+//# define HARDCODED_MODEL_FLAGS // sets the flags enabled above from hardcoded model names.
+ // NB: keep this enabled unless your map IDEs have these flags baked in
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 5fea9c4b..1aa0a953 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -768,6 +768,8 @@ DisplayGameDebugText()
char str[200];
wchar ustr[200];
+
+#ifdef DRAW_GAME_VERSION_TEXT
wchar ver[200];
AsciiToUnicode(version_name, ver);
@@ -783,6 +785,7 @@ DisplayGameDebugText()
CFont::SetBackGroundOnlyTextOff();
CFont::SetColor(CRGBA(255, 108, 0, 255));
CFont::PrintString(SCREEN_SCALE_X(10.0f), SCREEN_SCALE_Y(10.0f), ver);
+#endif
FrameSamples++;
FramesPerSecondCounter += 1000.0f / (CTimer::GetTimeStepNonClippedInSeconds() * 1000.0f);
@@ -841,7 +844,7 @@ DisplayGameDebugText()
CFont::SetRightJustifyOff();
CFont::SetJustifyOff();
CFont::SetBackGroundOnlyTextOff();
- CFont::SetWrapx(640.0f);
+ CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(0, 0, 0, 255));
@@ -1008,9 +1011,7 @@ Idle(void *arg)
CTimer::Update();
-#ifdef TIMEBARS
tbInit();
-#endif
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1026,40 +1027,28 @@ Idle(void *arg)
FrontEndMenuManager.Process();
} else {
CPointLights::InitPerFrame();
-#ifdef TIMEBARS
tbStartTimer(0, "CGame::Process");
-#endif
CGame::Process();
-#ifdef TIMEBARS
tbEndTimer("CGame::Process");
tbStartTimer(0, "DMAudio.Service");
-#endif
DMAudio.Service();
-#ifdef TIMEBARS
tbEndTimer("DMAudio.Service");
-#endif
}
if (RsGlobal.quit)
return;
#else
CPointLights::InitPerFrame();
-#ifdef TIMEBARS
+
tbStartTimer(0, "CGame::Process");
-#endif
CGame::Process();
-#ifdef TIMEBARS
tbEndTimer("CGame::Process");
- tbStartTimer(0, "DMAudio.Service");
-#endif
+ tbStartTimer(0, "DMAudio.Service");
DMAudio.Service();
-
-#ifdef TIMEBARS
tbEndTimer("DMAudio.Service");
#endif
-#endif
if(CGame::bDemoMode && CTimer::GetTimeInMilliseconds() > (3*60 + 30)*1000 && !CCutsceneMgr::IsCutsceneProcessing()){
#ifdef PS2_MENU
@@ -1098,18 +1087,13 @@ Idle(void *arg)
RsMouseSetPos(&pos);
}
#endif
-#ifdef TIMEBARS
tbStartTimer(0, "CnstrRenderList");
-#endif
CRenderer::ConstructRenderList();
-#ifdef TIMEBARS
tbEndTimer("CnstrRenderList");
+
tbStartTimer(0, "PreRender");
-#endif
CRenderer::PreRender();
-#ifdef TIMEBARS
tbEndTimer("PreRender");
-#endif
#ifdef FIX_BUGS
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); // TODO: temp? this fixes OpenGL render but there should be a better place for this
@@ -1135,13 +1119,9 @@ Idle(void *arg)
RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart());
#endif
-#ifdef TIMEBARS
tbStartTimer(0, "RenderScene");
-#endif
RenderScene();
-#ifdef TIMEBARS
tbEndTimer("RenderScene");
-#endif
#ifdef EXTENDED_PIPELINES
CustomPipes::EnvMapRender();
@@ -1150,21 +1130,16 @@ Idle(void *arg)
RenderDebugShit();
RenderEffects();
-#ifdef TIMEBARS
tbStartTimer(0, "RenderMotionBlur");
-#endif
if((TheCamera.m_BlurType == MOTION_BLUR_NONE || TheCamera.m_BlurType == MOTION_BLUR_LIGHT_SCENE) &&
TheCamera.m_ScreenReductionPercentage > 0.0f)
TheCamera.SetMotionBlurAlpha(150);
TheCamera.RenderMotionBlur();
-#ifdef TIMEBARS
tbEndTimer("RenderMotionBlur");
+
tbStartTimer(0, "Render2dStuff");
-#endif
Render2dStuff();
-#ifdef TIMEBARS
tbEndTimer("Render2dStuff");
-#endif
}else{
#ifdef ASPECT_RATIO_SCALE
CameraSize(Scene.camera, nil, SCREEN_VIEWWINDOW, SCREEN_ASPECT_RATIO);
@@ -1181,35 +1156,28 @@ Idle(void *arg)
if (FrontEndMenuManager.m_bMenuActive)
DefinedState();
#endif
-#ifdef TIMEBARS
tbStartTimer(0, "RenderMenus");
-#endif
RenderMenus();
-#ifdef TIMEBARS
tbEndTimer("RenderMenus");
- tbStartTimer(0, "DoFade");
-#endif
#ifdef PS2_MENU
if ( TheMemoryCard.m_bWantToLoad )
return;
#endif
+
+ tbStartTimer(0, "DoFade");
DoFade();
-#ifdef TIMEBARS
tbEndTimer("DoFade");
+
tbStartTimer(0, "Render2dStuff-Fade");
-#endif
Render2dStuffAfterFade();
-#ifdef TIMEBARS
tbEndTimer("Render2dStuff-Fade");
-#endif
+
CCredits::Render();
-#ifdef TIMEBARS
if (gbShowTimebars)
tbDisplay();
-#endif
DoRWStuffEndOfFrame();
diff --git a/src/core/main.h b/src/core/main.h
index 7eb080cb..13fff447 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -16,6 +16,8 @@ extern bool gbPrintShite;
extern bool gbModelViewer;
#ifdef TIMEBARS
extern bool gbShowTimebars;
+#else
+#define gbShowTimebars false
#endif
class CSprite2d;
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 069320ec..a06762f5 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -33,6 +33,11 @@
#include "postfx.h"
#include "custompipes.h"
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+#include "FileMgr.h"
+#include "ControllerConfig.h"
+#endif
+
#ifndef _WIN32
#include "assert.h"
#include <stdarg.h>
@@ -275,7 +280,7 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
const char *joyname;
if (userHovering) {
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
- if (joyname = glfwGetJoystickName(i)) {
+ if ((joyname = glfwGetJoystickName(i))) {
const uint8* buttons = glfwGetJoystickButtons(i, &numButtons);
for (int j = 0; j < numButtons; j++) {
if (buttons[j]) {
@@ -455,8 +460,34 @@ void LoadINISettings()
char defaultStr[4];
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ // Written by assuming the codes below will run after _InputInitialiseJoys().
strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str());
- _InputInitialiseJoys();
+
+ if(gSelectedJoystickName[0] != '\0') {
+ for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
+ if (glfwJoystickPresent(i) && strncmp(gSelectedJoystickName, glfwGetJoystickName(i), strlen(gSelectedJoystickName)) == 0) {
+ if (PSGLOBAL(joy1id) != -1) {
+ PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
+ }
+ PSGLOBAL(joy1id) = i;
+ int count;
+ glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
+
+ // We need to init and reload bindings, because;
+ // 1-joypad button number may differ with saved/prvly connected one
+ // 2-bindings are not init'ed if there is no joypad at the start
+ ControlsManager.InitDefaultControlConfigJoyPad(count);
+ CFileMgr::SetDirMyDocuments();
+ int32 gta3set = CFileMgr::OpenFile("gta3.set", "r");
+ if (gta3set) {
+ ControlsManager.LoadSettings(gta3set);
+ CFileMgr::CloseFile(gta3set);
+ }
+ CFileMgr::SetDir("");
+ break;
+ }
+ }
+ }
#endif
#ifdef CUSTOM_FRONTEND_OPTIONS
@@ -818,9 +849,12 @@ DebugMenuPopulate(void)
DebugMenuEntrySetWrap(e, true);
DebugMenuAddVar("Render", "Neo Vehicle Shininess", &CustomPipes::VehicleShininess, nil, 0.1f, 0, 1.0f);
DebugMenuAddVar("Render", "Neo Vehicle Specularity", &CustomPipes::VehicleSpecularity, nil, 0.1f, 0, 1.0f);
- DebugMenuAddVar("Render", "Neo Ped Rim light", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
- DebugMenuAddVar("Render", "Neo World Lightmaps", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
- DebugMenuAddVar("Render", "Neo Road Gloss", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVarBool8("Render", "Neo Ped Rim light enable", &CustomPipes::RimlightEnable, nil);
+ DebugMenuAddVar("Render", "Mult", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVarBool8("Render", "Neo World Lightmaps enable", &CustomPipes::LightmapEnable, nil);
+ DebugMenuAddVar("Render", "Mult", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVarBool8("Render", "Neo Road Gloss enable", &CustomPipes::GlossEnable, nil);
+ DebugMenuAddVar("Render", "Mult", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
#endif
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
diff --git a/src/core/timebars.h b/src/core/timebars.h
index 3871b61c..c4939802 100644
--- a/src/core/timebars.h
+++ b/src/core/timebars.h
@@ -1,6 +1,13 @@
#pragma once
+#ifdef TIMEBARS
void tbInit();
void tbStartTimer(int32, Const char*);
void tbEndTimer(Const char*);
-void tbDisplay(); \ No newline at end of file
+void tbDisplay();
+#else
+#define tbInit()
+#define tbStartTimer(a, b)
+#define tbEndTimer(a)
+#define tbDisplay()
+#endif
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index eca462cd..ba4f7ab0 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -97,7 +97,8 @@ public:
eEntityStatus GetStatus() const { return (eEntityStatus)m_status; }
void SetStatus(eEntityStatus status) { m_status = status; }
CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); }
- bool IsStatic(void) { return bIsStatic; }
+ bool GetIsStatic(void) const { return bIsStatic; }
+ void SetIsStatic(bool state) { bIsStatic = state; }
#ifdef COMPATIBLE_SAVES
void SaveEntityFlags(uint8*& buf);
void LoadEntityFlags(uint8*& buf);
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 49060fe7..a08e68f8 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -341,7 +341,7 @@ CPhysical::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
AddCollisionRecord(ent);
if(!ent->IsBuilding()) // Can't this catch dummies too?
((CPhysical*)ent)->AddCollisionRecord(this);
- if(ent->IsBuilding() || ent->IsStatic())
+ if(ent->IsBuilding() || ent->GetIsStatic())
this->bHasHitWall = true;
}
return numSpheres;
@@ -377,7 +377,7 @@ CPhysical::ProcessControl(void)
m_nStaticFrames++;
if(m_nStaticFrames > 10){
m_nStaticFrames = 10;
- bIsStatic = true;
+ SetIsStatic(true);
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
m_vecMoveFriction = m_vecMoveSpeed;
@@ -556,7 +556,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
massFactorB = B->bIsHeavy ? 2.0f : 1.0f;
float speedA, speedB;
- if(B->IsStatic()){
+ if(B->GetIsStatic()){
if(A->bPedPhysics){
speedA = DotProduct(A->m_vecMoveSpeed, colpoint.normal);
if(speedA < 0.0f){
@@ -567,7 +567,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
if(IsGlass(B->GetModelIndex()))
CGlass::WindowRespondsToCollision(B, impulseA, A->m_vecMoveSpeed, colpoint.point, false);
else if(!B->bInfiniteMass)
- B->bIsStatic = false;
+ B->SetIsStatic(false);
}else{
if(IsGlass(B->GetModelIndex()))
CGlass::WindowRespondsToSoftCollision(B, impulseA);
@@ -576,7 +576,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
return true;
}
}else if(!B->bInfiniteMass)
- B->bIsStatic = false;
+ B->SetIsStatic(false);
if(B->bInfiniteMass){
impulseA = -speedA * A->m_fMass;
@@ -614,7 +614,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
if(IsGlass(B->GetModelIndex()))
CGlass::WindowRespondsToCollision(B, impulseA, A->m_vecMoveSpeed, colpoint.point, false);
else
- B->bIsStatic = false;
+ B->SetIsStatic(false);
int16 model = B->GetModelIndex();
if(model == MI_FIRE_HYDRANT && !Bobj->bHasBeenDamaged){
CParticleObject::AddObject(POBJECT_FIRE_HYDRANT, B->GetPosition() - CVector(0.0f, 0.0f, 0.5f), true);
@@ -635,11 +635,11 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
return true;
}
}else if(!B->bInfiniteMass)
- B->bIsStatic = false;
+ B->SetIsStatic(false);
}
}
- if(B->IsStatic())
+ if(B->GetIsStatic())
return false;
if(!B->bInfiniteMass)
B->AddToMovingList();
@@ -1074,7 +1074,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
canshift = true;
else
canshift = A->IsPed() &&
- B->IsObject() && B->bIsStatic && !Bobj->bHasBeenDamaged;
+ B->IsObject() && B->GetIsStatic() && !Bobj->bHasBeenDamaged;
if(B == A ||
B->m_scanCode == CWorld::GetCurrentScanCode() ||
!B->bUsesCollision ||
@@ -1098,7 +1098,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
CObject *Aobj = (CObject*)A;
if(Aobj->ObjectCreatedBy != TEMP_OBJECT &&
!Aobj->bHasBeenDamaged &&
- Aobj->IsStatic()){
+ Aobj->GetIsStatic()){
if(Aobj->m_pCollidingEntity == B)
Aobj->m_pCollidingEntity = nil;
}else if(Aobj->m_pCollidingEntity != B){
@@ -1115,7 +1115,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
CObject *Bobj = (CObject*)B;
if(Bobj->ObjectCreatedBy != TEMP_OBJECT &&
!Bobj->bHasBeenDamaged &&
- Bobj->IsStatic()){
+ Bobj->GetIsStatic()){
if(Bobj->m_pCollidingEntity == A)
Bobj->m_pCollidingEntity = nil;
}else if(Bobj->m_pCollidingEntity != A){
@@ -1433,7 +1433,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
skipCollision = true;
else if(Aobj->ObjectCreatedBy == TEMP_OBJECT ||
Aobj->bHasBeenDamaged ||
- !Aobj->IsStatic()){
+ !Aobj->GetIsStatic()){
if(Aobj->m_pCollidingEntity == B)
skipCollision = true;
else{
@@ -1452,7 +1452,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
skipCollision = true;
else if(Bobj->ObjectCreatedBy == TEMP_OBJECT ||
Bobj->bHasBeenDamaged ||
- !Bobj->IsStatic()){
+ !Bobj->GetIsStatic()){
if(Bobj->m_pCollidingEntity == A)
skipCollision = true;
else{
diff --git a/src/extras/custompipes.cpp b/src/extras/custompipes.cpp
index 79254eb4..8c2b6916 100644
--- a/src/extras/custompipes.cpp
+++ b/src/extras/custompipes.cpp
@@ -337,7 +337,7 @@ ReadTweakValueTable(char *fp, InterpolatedValue &interp)
* Neo Vehicle pipe
*/
-int32 VehiclePipeSwitch = VEHICLEPIPE_NEO;
+int32 VehiclePipeSwitch = VEHICLEPIPE_MATFX;
float VehicleShininess = 0.7f; // the default is a bit extreme
float VehicleSpecularity = 1.0f;
InterpolatedFloat Fresnel(0.4f);
@@ -365,6 +365,7 @@ AttachVehiclePipe(rw::Clump *clump)
* Neo World pipe
*/
+bool LightmapEnable;
float LightmapMult = 1.0f;
InterpolatedFloat WorldLightmapBlend(1.0f);
rw::ObjPipeline *worldPipe;
@@ -389,6 +390,7 @@ AttachWorldPipe(rw::Clump *clump)
* Neo Gloss pipe
*/
+bool GlossEnable;
float GlossMult = 1.0f;
rw::ObjPipeline *glossPipe;
@@ -427,6 +429,7 @@ AttachGlossPipe(rw::Clump *clump)
* Neo Rim pipes
*/
+bool RimlightEnable;
float RimlightMult = 1.0f;
InterpolatedColor RampStart(Color(0.0f, 0.0f, 0.0f, 1.0f));
InterpolatedColor RampEnd(Color(1.0f, 1.0f, 1.0f, 1.0f));
diff --git a/src/extras/custompipes.h b/src/extras/custompipes.h
index 4ebe586f..6e9c6517 100644
--- a/src/extras/custompipes.h
+++ b/src/extras/custompipes.h
@@ -98,6 +98,7 @@ void DestroyVehiclePipe(void);
void AttachVehiclePipe(rw::Atomic *atomic);
void AttachVehiclePipe(rw::Clump *clump);
+extern bool LightmapEnable;
extern float LightmapMult;
extern InterpolatedFloat WorldLightmapBlend;
extern rw::ObjPipeline *worldPipe;
@@ -106,6 +107,7 @@ void DestroyWorldPipe(void);
void AttachWorldPipe(rw::Atomic *atomic);
void AttachWorldPipe(rw::Clump *clump);
+extern bool GlossEnable;
extern float GlossMult;
extern rw::ObjPipeline *glossPipe;
void CreateGlossPipe(void);
@@ -114,6 +116,7 @@ void AttachGlossPipe(rw::Atomic *atomic);
void AttachGlossPipe(rw::Clump *clump);
rw::Texture *GetGlossTex(rw::Material *mat);
+extern bool RimlightEnable;
extern float RimlightMult;
extern InterpolatedColor RampStart;
extern InterpolatedColor RampEnd;
diff --git a/src/extras/custompipes_d3d9.cpp b/src/extras/custompipes_d3d9.cpp
index bfc744a3..93973fec 100644
--- a/src/extras/custompipes_d3d9.cpp
+++ b/src/extras/custompipes_d3d9.cpp
@@ -190,6 +190,11 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
using namespace rw::d3d;
using namespace rw::d3d9;
+ if(!LightmapEnable){
+ defaultRenderCB_Shader(atomic, header);
+ return;
+ }
+
int vsBits;
setStreamSource(0, header->vertexStream[0].vertexBuffer, 0, header->vertexStream[0].stride);
setIndices(header->indexBuffer);
@@ -297,6 +302,9 @@ glossRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
using namespace rw::d3d;
using namespace rw::d3d9;
+ if(!GlossEnable)
+ return;
+
setVertexShader(neoGloss_VS);
setPixelShader(neoGloss_PS);
@@ -395,6 +403,11 @@ rimRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
using namespace rw::d3d;
using namespace rw::d3d9;
+ if(!RimlightEnable){
+ defaultRenderCB_Shader(atomic, header);
+ return;
+ }
+
int vsBits;
setStreamSource(0, header->vertexStream[0].vertexBuffer, 0, header->vertexStream[0].stride);
setIndices(header->indexBuffer);
@@ -433,6 +446,11 @@ rimSkinRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
using namespace rw::d3d;
using namespace rw::d3d9;
+ if(!RimlightEnable){
+ skinRenderCB(atomic, header);
+ return;
+ }
+
int vsBits;
setStreamSource(0, (IDirect3DVertexBuffer9*)header->vertexStream[0].vertexBuffer,
diff --git a/src/extras/custompipes_gl.cpp b/src/extras/custompipes_gl.cpp
index 5717c83b..01663df5 100644
--- a/src/extras/custompipes_gl.cpp
+++ b/src/extras/custompipes_gl.cpp
@@ -203,6 +203,11 @@ worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
using namespace rw;
using namespace rw::gl3;
+ if(!LightmapEnable){
+ gl3::defaultRenderCB(atomic, header);
+ return;
+ }
+
Material *m;
setWorldMatrix(atomic->getFrame()->getLTM());
@@ -315,6 +320,8 @@ glossRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
using namespace rw::gl3;
worldRenderCB(atomic, header);
+ if(!GlossEnable)
+ return;
Material *m;
@@ -442,6 +449,11 @@ rimSkinRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
using namespace rw;
using namespace rw::gl3;
+ if(!RimlightEnable){
+ gl3::skinRenderCB(atomic, header);
+ return;
+ }
+
Material *m;
setWorldMatrix(atomic->getFrame()->getLTM());
@@ -487,6 +499,11 @@ rimRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
using namespace rw;
using namespace rw::gl3;
+ if(!RimlightEnable){
+ gl3::defaultRenderCB(atomic, header);
+ return;
+ }
+
Material *m;
setWorldMatrix(atomic->getFrame()->getLTM());
diff --git a/src/math/Vector.h b/src/math/Vector.h
index 7ee01149..082b296f 100644
--- a/src/math/Vector.h
+++ b/src/math/Vector.h
@@ -115,6 +115,14 @@ Distance(const CVector &v1, const CVector &v2)
return (v2 - v1).Magnitude();
}
+inline float
+Distance2D(const CVector &v1, const CVector &v2)
+{
+ float x = v2.x - v1.x;
+ float y = v2.y - v1.y;
+ return Sqrt(x*x + y*y);
+}
+
class CMatrix;
CVector Multiply3x3(const CMatrix &mat, const CVector &vec);
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h
index 783f871f..2505967b 100644
--- a/src/modelinfo/BaseModelInfo.h
+++ b/src/modelinfo/BaseModelInfo.h
@@ -31,6 +31,14 @@ protected:
ModelInfoType m_type;
uint8 m_num2dEffects;
bool m_bOwnsColModel;
+#ifdef EXTRA_MODEL_FLAGS
+public:
+ // from mobile
+ bool m_bIsDoubleSided;
+ bool m_bIsTree;
+ bool m_bCanBeIgnored; // for low-end devices
+ bool RenderDoubleSided(void) { return m_bIsDoubleSided || m_bIsTree; }
+#endif
public:
CBaseModelInfo(ModelInfoType type);
diff --git a/src/modelinfo/ClumpModelInfo.cpp b/src/modelinfo/ClumpModelInfo.cpp
index 49198437..1ae936a7 100644
--- a/src/modelinfo/ClumpModelInfo.cpp
+++ b/src/modelinfo/ClumpModelInfo.cpp
@@ -5,6 +5,7 @@
#include "NodeName.h"
#include "VisibilityPlugins.h"
#include "ModelInfo.h"
+#include "ModelIndices.h"
void
CClumpModelInfo::DeleteRwObject(void)
@@ -110,12 +111,18 @@ CClumpModelInfo::SetClump(RpClump *clump)
weights->w3 /= sum;
}
RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
- }else
-#endif
- // do not set on skinned clip because cutscene head is not compatible with player head
- if(strncmp(GetName(), "playerh", 8) == 0)
+ }
+ if(strncmp(GetName(), "playerh", 8) == 0){
+ // playerh is incompatible with the xbox player skin
+ // so check if player model is skinned and only apply skin to head if it isn't
+ CPedModelInfo *body = (CPedModelInfo*)CModelInfo::GetModelInfo(MI_PLAYER);
+ if(!(body->m_clump && IsClumpSkinned(body->m_clump)))
RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
-
+ }
+#else
+ if(strncmp(GetName(), "playerh", 8) == 0){
+ RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
+#endif
}
void
diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp
index 117fd378..b77cccda 100644
--- a/src/modelinfo/PedModelInfo.cpp
+++ b/src/modelinfo/PedModelInfo.cpp
@@ -218,7 +218,6 @@ CPedModelInfo::CreateHitColModel(void)
{
RwObjectNameAssociation nameAssoc;
RwObjectIdAssociation idAssoc;
- CVector center;
RwFrame *nodeFrame;
CColModel *colmodel = new CColModel;
CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere));
@@ -251,23 +250,17 @@ CPedModelInfo::CreateHitColModel(void)
if(RwFrameGetParent(nodeFrame) == root)
break;
}
- center.x = mat->pos.x + m_pColNodeInfos[i].x;
- center.y = mat->pos.y + 0.0f;
- center.z = mat->pos.z + m_pColNodeInfos[i].z;
- spheres[i].Set(radius, center, SURFACE_PED, m_pColNodeInfos[i].pieceType);
+ spheres[i].center = mat->pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
+ spheres[i].radius = radius;
+ spheres[i].surface = SURFACE_PED;
+ spheres[i].piece = m_pColNodeInfos[i].pieceType;
}
}
RwMatrixDestroy(mat);
colmodel->spheres = spheres;
colmodel->numSpheres = NUMPEDINFONODES;
- center.x = center.y = center.z = 0.0f;
- colmodel->boundingSphere.Set(2.0f, center, 0, 0);
- CVector min, max;
- min.x = min.y = -0.5f;
- min.z = -1.2f;
- max.x = max.y = 0.5f;
- max.z = 1.2f;
- colmodel->boundingBox.Set(min, max, 0, 0);
+ colmodel->boundingSphere.Set(2.0f, CVector(0.0f, 0.0f, 0.0f), SURFACE_DEFAULT, 0);
+ colmodel->boundingBox.Set(CVector(-0.5f, -0.5f, -1.2f), CVector(0.5f, 0.5f, 1.2f), SURFACE_DEFAULT, 0);
colmodel->level = LEVEL_GENERIC;
m_hitColModel = colmodel;
}
@@ -303,9 +296,7 @@ CPedModelInfo::AnimatePedColModel(CColModel* colmodel, RwFrame* frame)
break;
}
- spheres[i].center.x = mat->pos.x + m_pColNodeInfos[i].x;
- spheres[i].center.y = mat->pos.y + 0.0f;
- spheres[i].center.z = mat->pos.z + m_pColNodeInfos[i].z;
+ spheres[i].center = mat->pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
}
}
@@ -316,7 +307,6 @@ CPedModelInfo::AnimatePedColModel(CColModel* colmodel, RwFrame* frame)
void
CPedModelInfo::CreateHitColModelSkinned(RpClump *clump)
{
- CVector center;
RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump);
CColModel *colmodel = new CColModel;
CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere));
@@ -335,23 +325,17 @@ CPedModelInfo::CreateHitColModelSkinned(RpClump *clump)
RwV3d pos = { 0.0f, 0.0f, 0.0f };
RwV3dTransformPoints(&pos, &pos, 1, mat);
- center.x = pos.x + m_pColNodeInfos[i].x;
- center.y = pos.y + 0.0f;
- center.z = pos.z + m_pColNodeInfos[i].z;
- spheres[i].Set(m_pColNodeInfos[i].radius, center, SURFACE_PED, m_pColNodeInfos[i].pieceType);
+ spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
+ spheres[i].radius = m_pColNodeInfos[i].radius;
+ spheres[i].surface = SURFACE_PED;
+ spheres[i].piece = m_pColNodeInfos[i].pieceType;
}
RwMatrixDestroy(invmat);
RwMatrixDestroy(mat);
colmodel->spheres = spheres;
colmodel->numSpheres = NUMPEDINFONODES;
- center.x = center.y = center.z = 0.0f;
- colmodel->boundingSphere.Set(2.0f, center, 0, 0);
- CVector min, max;
- min.x = min.y = -0.5f;
- min.z = -1.2f;
- max.x = max.y = 0.5f;
- max.z = 1.2f;
- colmodel->boundingBox.Set(min, max, 0, 0);
+ colmodel->boundingSphere.Set(2.0f, CVector(0.0f, 0.0f, 0.0f), SURFACE_DEFAULT, 0);
+ colmodel->boundingBox.Set(CVector(-0.5f, -0.5f, -1.2f), CVector(0.5f, 0.5f, 1.2f), SURFACE_DEFAULT, 0);
colmodel->level = LEVEL_GENERIC;
m_hitColModel = colmodel;
}
@@ -379,9 +363,7 @@ CPedModelInfo::AnimatePedColModelSkinned(RpClump *clump)
RwV3d pos = { 0.0f, 0.0f, 0.0f };
RwV3dTransformPoints(&pos, &pos, 1, mat);
- spheres[i].center.x = pos.x + m_pColNodeInfos[i].x;
- spheres[i].center.y = pos.y + 0.0f;
- spheres[i].center.z = pos.z + m_pColNodeInfos[i].z;
+ spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z);
}
RwMatrixDestroy(invmat);
RwMatrixDestroy(mat);
diff --git a/src/objects/Object.cpp b/src/objects/Object.cpp
index c5f73987..d91a0f13 100644
--- a/src/objects/Object.cpp
+++ b/src/objects/Object.cpp
@@ -91,7 +91,7 @@ CObject::ProcessControl(void)
CPhysical::ProcessControl();
if (mod_Buoyancy.ProcessBuoyancy(this, m_fBuoyancy, &point, &impulse)) {
bIsInWater = true;
- bIsStatic = false;
+ SetIsStatic(false);
ApplyMoveForce(impulse);
ApplyTurnForce(impulse, point);
float fTimeStep = Pow(0.97f, CTimer::GetTimeStep());
@@ -182,7 +182,7 @@ CObject::ObjectDamage(float amount)
case DAMAGE_EFFECT_SMASH_COMPLETELY:
bIsVisible = false;
bUsesCollision = false;
- bIsStatic = true;
+ SetIsStatic(true);
bExplosionProof = true;
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
@@ -194,7 +194,7 @@ CObject::ObjectDamage(float amount)
else {
bIsVisible = false;
bUsesCollision = false;
- bIsStatic = true;
+ SetIsStatic(true);
bExplosionProof = true;
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
@@ -203,7 +203,7 @@ CObject::ObjectDamage(float amount)
case DAMAGE_EFFECT_SMASH_CARDBOARD_COMPLETELY: {
bIsVisible = false;
bUsesCollision = false;
- bIsStatic = true;
+ SetIsStatic(true);
bExplosionProof = true;
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
@@ -226,7 +226,7 @@ CObject::ObjectDamage(float amount)
case DAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY: {
bIsVisible = false;
bUsesCollision = false;
- bIsStatic = true;
+ SetIsStatic(true);
bExplosionProof = true;
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
@@ -249,7 +249,7 @@ CObject::ObjectDamage(float amount)
case DAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY: {
bIsVisible = false;
bUsesCollision = false;
- bIsStatic = true;
+ SetIsStatic(true);
bExplosionProof = true;
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
@@ -274,7 +274,7 @@ CObject::ObjectDamage(float amount)
case DAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY: {
bIsVisible = false;
bUsesCollision = false;
- bIsStatic = true;
+ SetIsStatic(true);
bExplosionProof = true;
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
@@ -314,7 +314,7 @@ CObject::Init(void)
CObjectData::SetObjectData(GetModelIndex(), *this);
m_nEndOfLifeTime = 0;
ObjectCreatedBy = GAME_OBJECT;
- bIsStatic = true;
+ SetIsStatic(true);
bIsPickup = false;
bPickupObjWithMessage = false;
bOutOfStock = false;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 0c469942..fcfd9bce 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -631,7 +631,7 @@ CPed::ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer)
// BUG: This condition will always return true. Even fixing it won't work, because these states are unused.
// if (m_nPedState != PED_PASSENGER || m_nPedState != PED_TAXI_PASSENGER) {
- CPed::SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
// }
bBodyPartJustCameOff = true;
@@ -814,15 +814,15 @@ CPed::Avoid(void)
// Get distance to ped we want to avoid
CVector2D distToPed = CVector2D(nearestPed->GetPosition()) - testPosition;
- if (distToPed.Magnitude() <= 1.0f && CPed::OurPedCanSeeThisOne((CEntity*)nearestPed)) {
+ if (distToPed.Magnitude() <= 1.0f && OurPedCanSeeThisOne((CEntity*)nearestPed)) {
m_nPedStateTimer = CTimer::GetTimeInMilliseconds()
+ 500 + (m_randomSeed + 3 * CTimer::GetFrameCounter())
% 1000 / 5;
m_fRotationDest += DEGTORAD(45.0f);
if (!bIsLooking) {
- CPed::SetLookFlag(nearestPed, false);
- CPed::SetLookTimer(CGeneral::GetRandomNumberInRange(500, 800));
+ SetLookFlag(nearestPed, false);
+ SetLookTimer(CGeneral::GetRandomNumberInRange(500, 800));
}
}
}
@@ -861,8 +861,7 @@ CPed::ClearLookFlag(void) {
m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000;
if (m_nPedState == PED_LOOK_HEADING || m_nPedState == PED_LOOK_ENTITY) {
- RestorePreviousState();
- ClearLookFlag();
+ ClearLook();
}
}
}
@@ -985,7 +984,7 @@ CPed::Attack(void)
weaponAnimAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ourWeapon->m_Anim2ToPlay, 8.0f);
}
- weaponAnimAssoc->SetFinishCallback(CPed::FinishedAttackCB, this);
+ weaponAnimAssoc->SetFinishCallback(FinishedAttackCB, this);
weaponAnimAssoc->SetRun();
if (weaponAnimAssoc->currentTime == weaponAnimAssoc->hierarchy->totalLength)
@@ -2900,7 +2899,7 @@ CPed::ReactToAttack(CEntity *attacker)
#ifdef VC_PED_PORTS
if (m_nPedState == PED_DRIVING && InVehicle()
- && (m_pMyVehicle->pDriver == this || m_pMyVehicle->pDriver && m_pMyVehicle->pDriver->m_nPedState == PED_DRIVING)) {
+ && (m_pMyVehicle->pDriver == this || m_pMyVehicle->pDriver && m_pMyVehicle->pDriver->m_nPedState == PED_DRIVING && m_pMyVehicle->pDriver->m_objective != OBJECTIVE_LEAVE_CAR_AND_DIE)) {
if (m_pMyVehicle->VehicleCreatedBy == RANDOM_VEHICLE
&& (m_pMyVehicle->GetStatus() == STATUS_SIMPLE || m_pMyVehicle->GetStatus() == STATUS_PHYSICS)
@@ -4435,11 +4434,11 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
bool vehPressedHorn = false;
if (neededTurn > PI)
- neededTurn = 2 * PI - neededTurn;
+ neededTurn = TWOPI - neededTurn;
CVehicle *veh = (CVehicle*)reason;
if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR) {
- if (veh->m_nCarHornTimer) {
+ if (veh->m_nCarHornTimer != 0) {
vehPressedHorn = true;
if (!IsPlayer())
animType = 1;
@@ -4459,7 +4458,7 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
angleToFace += PI;
if (angleToFace > PI)
- angleToFace -= 2*PI;
+ angleToFace -= TWOPI;
// We don't want to run towards car's direction
float dangerZone = angleToFace - vehDirection;
@@ -4467,16 +4466,15 @@ CPed::SetEvasiveStep(CEntity *reason, uint8 animType)
// So, add or subtract 90deg (jump to left/right) according to that
if (dangerZone <= 0.0f)
- angleToFace = 0.5f*PI + vehDirection;
+ angleToFace = HALFPI + vehDirection;
else
- angleToFace = vehDirection - 0.5f*PI;
+ angleToFace = vehDirection - HALFPI;
- if (animType == 2)
- stepAnim = ANIM_HANDSCOWER;
- else if (animType < 2)
+ stepAnim = NUM_ANIMS;
+ if (animType == 0 || animType == 1)
stepAnim = ANIM_EV_STEP;
- else
- stepAnim = NUM_ANIMS;
+ else if (animType == 2)
+ stepAnim = ANIM_HANDSCOWER;
}
if (!RpAnimBlendClumpGetAssociation(GetClump(), stepAnim)) {
CAnimBlendAssociation *stepAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, stepAnim, 8.0f);
@@ -4506,7 +4504,7 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
angleToFace = m_fRotationCur;
CVehicle *veh = (CVehicle*) reason;
- if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer && !IsPlayer()) {
+ if (reason->IsVehicle() && veh->m_vehType == VEHICLE_TYPE_CAR && veh->m_nCarHornTimer != 0 && !IsPlayer()) {
onlyRandomJump = true;
}
@@ -8341,7 +8339,7 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
CPad::GetPad(0)->StartShake(40000 / shakeFreq, shakeFreq);
}
bIsStanding = false;
- damageDir = CPed::GetLocalDirection(-m_vecMoveSpeed);
+ damageDir = GetLocalDirection(-m_vecMoveSpeed);
vehModel = (CVehicleModelInfo *)CModelInfo::GetModelInfo(car->GetModelIndex());
vehColModel = vehModel->GetColModel();
float carRightAndDistDotProd = DotProduct(distVec, car->GetRight());
@@ -8477,7 +8475,7 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
pieceToDamage = PEDPIECE_MID;
break;
}
- CPed::InflictDamage(car, killMethod, 1000.0f, pieceToDamage, damageDir);
+ InflictDamage(car, killMethod, 1000.0f, pieceToDamage, damageDir);
if (DyingOrDead()
&& bIsPedDieAnimPlaying && !m_pCollidingEntity) {
@@ -8507,8 +8505,8 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
else
damage = 30.0f;
- CPed::InflictDamage(car, WEAPONTYPE_RAMMEDBYCAR, damage, PEDPIECE_TORSO, fallDirection);
- CPed::SetFall(1000, (AnimationId)(fallDirection + ANIM_KO_SKID_FRONT), true);
+ InflictDamage(car, WEAPONTYPE_RAMMEDBYCAR, damage, PEDPIECE_TORSO, fallDirection);
+ SetFall(1000, (AnimationId)(fallDirection + ANIM_KO_SKID_FRONT), true);
if (OnGround() && !m_pCollidingEntity &&
(!IsPlayer() || bHasHitWall || car->GetModelIndex() == MI_TRAIN || m_vecDamageNormal.z < -0.8f)) {
@@ -9680,7 +9678,7 @@ CPed::ProcessControl(void)
} else if (CTimer::GetTimeInMilliseconds() >= CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer
|| m_nPedStateTimer >= CTimer::GetTimeInMilliseconds()) {
- CPed::SetDirectionToWalkAroundObject(collidingVeh);
+ SetDirectionToWalkAroundObject(collidingVeh);
CWorld::Players[CWorld::PlayerInFocus].m_nLastBumpPlayerCarTimer = m_nPedStateTimer;
} else if (m_fleeFrom != collidingVeh) {
@@ -9906,7 +9904,7 @@ CPed::ProcessControl(void)
SetHeading(m_fRotationCur);
if (m_nPedState != PED_FALL && !bIsPedDieAnimPlaying) {
- CPed::SetFall(1000, ANIM_KO_SKID_BACK, true);
+ SetFall(1000, ANIM_KO_SKID_BACK, true);
}
bIsInTheAir = false;
} else if (m_vecDamageNormal.z > 0.4f) {
@@ -10217,19 +10215,19 @@ CPed::ProcessControl(void)
Flee();
break;
case PED_FOLLOW_PATH:
- CPed::FollowPath();
+ FollowPath();
break;
case PED_PAUSE:
- CPed::Pause();
+ Pause();
break;
case PED_ATTACK:
- CPed::Attack();
+ Attack();
break;
case PED_FIGHT:
- CPed::Fight();
+ Fight();
break;
case PED_CHAT:
- CPed::Chat();
+ Chat();
break;
case PED_AIM_GUN:
if (m_pPointGunAt && m_pPointGunAt->IsPed()
@@ -14606,11 +14604,11 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
if (!collidingEnt->IsBuilding())
((CPhysical*)collidingEnt)->AddCollisionRecord(this);
- if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->IsStatic())) {
+ if (ourCollidedSpheres > 0 && (collidingEnt->IsBuilding() || collidingEnt->GetIsStatic())) {
bHasHitWall = true;
}
}
- if (collidingEnt->IsBuilding() || collidingEnt->IsStatic()) {
+ if (collidingEnt->IsBuilding() || collidingEnt->GetIsStatic()) {
if (bWasStanding) {
CVector sphereNormal;
@@ -15956,7 +15954,7 @@ CPed::SeekCar(void)
} else {
m_fRotationCur = m_fRotationDest;
if (!bVehEnterDoorIsBlocked) {
- vehToSeek->bIsStatic = false;
+ vehToSeek->SetIsStatic(false);
if (m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
SetSolicit(1000);
} else if (m_objective == OBJECTIVE_BUY_ICE_CREAM) {
@@ -15982,7 +15980,7 @@ CPed::SeekCar(void)
if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
if (vehToSeek->pPassengers[0]->bDontDragMeOutCar) {
if (IsPlayer())
- CPed::SetEnterCar(vehToSeek, m_vehEnterType);
+ SetEnterCar(vehToSeek, m_vehEnterType);
} else {
SetCarJack(vehToSeek);
}
@@ -16152,15 +16150,15 @@ CPed::StartFightDefend(uint8 direction, uint8 hitLevel, uint8 unk)
case HITLEVEL_LOW:
#ifndef VC_PED_PORTS
if (direction == 2) {
- CPed::SetFall(1000, ANIM_KO_SKID_BACK, false);
+ SetFall(1000, ANIM_KO_SKID_BACK, false);
return;
}
#else
if (direction == 2 && (!IsPlayer() || ((CGeneral::GetRandomNumber() & 1) && m_fHealth < 30.0f))) {
- CPed::SetFall(1000, ANIM_KO_SKID_BACK, false);
+ SetFall(1000, ANIM_KO_SKID_BACK, false);
return;
} else if (direction != 2 && !IsPlayer() && (CGeneral::GetRandomNumber() & 1) && m_fHealth < 30.0f) {
- CPed::SetFall(1000, ANIM_KO_SHOT_STOM, false);
+ SetFall(1000, ANIM_KO_SHOT_STOM, false);
return;
}
#endif
@@ -16637,7 +16635,7 @@ CPed::SpawnFlyingComponent(int pedNode, int8 direction)
obj->m_fElasticity = 0.03f;
obj->m_fBuoyancy = m_fMass*GRAVITY/0.75f;
obj->ObjectCreatedBy = TEMP_OBJECT;
- obj->bIsStatic = false;
+ obj->SetIsStatic(false);
obj->bIsPickup = false;
obj->m_nSpecialCollisionResponseCases = COLLRESPONSE_SMALLBOX;
@@ -17366,12 +17364,12 @@ CPed::SetExitBoat(CVehicle *boat)
CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 100.0f);
if (boat->GetModelIndex() == MI_SPEEDER && boat->IsUpsideDown()) {
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_CRAWLOUT_RHS, 8.0f);
- m_pVehicleAnim->SetFinishCallback(CPed::PedSetOutCarCB, this);
+ m_pVehicleAnim->SetFinishCallback(PedSetOutCarCB, this);
m_vehEnterType = CAR_DOOR_RF;
m_nPedState = PED_EXIT_CAR;
} else {
m_vehEnterType = CAR_DOOR_RF;
- CPed::PedSetOutCarCB(nil, this);
+ PedSetOutCarCB(nil, this);
bIsStanding = true;
m_pCurSurface = boat;
m_pCurSurface->RegisterReference((CEntity**)&m_pCurSurface);
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp
index a1bde005..b3eaf471 100644
--- a/src/peds/Population.cpp
+++ b/src/peds/Population.cpp
@@ -972,7 +972,7 @@ CPopulation::ConvertToRealObject(CDummyObject *dummy)
if (IsGlass(obj->GetModelIndex())) {
obj->bIsVisible = false;
} else if (obj->GetModelIndex() == MI_BUOY) {
- obj->bIsStatic = false;
+ obj->SetIsStatic(false);
obj->m_vecMoveSpeed = CVector(0.0f, 0.0f, -0.001f);
obj->bTouchingWater = true;
obj->AddToMovingList();
diff --git a/src/render/Credits.cpp b/src/render/Credits.cpp
index 6b28ff04..2c8a9952 100644
--- a/src/render/Credits.cpp
+++ b/src/render/Credits.cpp
@@ -62,7 +62,7 @@ CCredits::Render(void)
scrolloffset = (CTimer::GetTimeInMilliseconds() - CreditsStartTime) / 24.0f;
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - 20));
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(220, 220, 220, 220));
@@ -496,4 +496,4 @@ CCredits::Render(void)
bool CCredits::AreCreditsDone(void)
{
return !bCreditsGoing;
-} \ No newline at end of file
+}
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp
index aabb6e52..0b25525e 100644
--- a/src/render/Glass.cpp
+++ b/src/render/Glass.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "common.h"
#include "Glass.h"
#include "Timer.h"
@@ -138,7 +138,11 @@ CFallingGlassPane::Render(void)
fwdNorm.Normalise();
uint8 alpha = CGlass::CalcAlphaWithNormal(&fwdNorm);
- int32 time = clamp(CTimer::GetTimeInMilliseconds() - m_nTimer, 0, 500);
+#ifdef FIX_BUGS
+ uint16 time = clamp(CTimer::GetTimeInMilliseconds() > m_nTimer ? CTimer::GetTimeInMilliseconds() - m_nTimer : 0u, 0u, 500u);
+#else
+ uint16 time = clamp(CTimer::GetTimeInMilliseconds() - m_nTimer, 0, 500);
+#endif
uint8 color = int32( float(alpha) * (float(time) / 500) );
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 63bf0b06..3d6e59f6 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -41,13 +41,13 @@ CRGBA ODDJOB_COLOR(89, 115, 150, 255);
CRGBA ODDJOB2_COLOR(156, 91, 40, 255);
CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255);
-wchar CHud::m_HelpMessage[256];
-wchar CHud::m_LastHelpMessage[256];
+wchar CHud::m_HelpMessage[HELP_MSG_LENGTH];
+wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH];
uint32 CHud::m_HelpMessageState;
uint32 CHud::m_HelpMessageTimer;
int32 CHud::m_HelpMessageFadeTimer;
-wchar CHud::m_HelpMessageToPrint[256];
-float CHud::m_fHelpMessageTime;
+wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH];
+float CHud::m_HelpMessageDisplayTime;
bool CHud::m_HelpMessageQuick;
uint32 CHud::m_ZoneState;
int32 CHud::m_ZoneFadeTimer;
@@ -247,7 +247,7 @@ void CHud::Draw()
rect.right = SCREEN_WIDTH/2 + SCREEN_SCALE_X(210.0f);
rect.bottom = SCREEN_HEIGHT/2 + SCREEN_SCALE_Y(210.0f);
Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.1f, 0.01f);
+ 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f);
}
}
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
@@ -336,7 +336,7 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetJustifyOff();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_WIDTH);
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
@@ -740,7 +740,7 @@ void CHud::Draw()
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetColor(CRGBA(244, 20, 20, 255));
- CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
@@ -869,8 +869,8 @@ void CHud::Draw()
else
CFont::SetCentreOff();
- CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX));
- CFont::SetCentreSize(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
+ CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
+ CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
if (CTheScripts::IntroTextLines[i].m_bBackground)
CFont::SetBackgroundOn();
@@ -957,12 +957,12 @@ void CHud::Draw()
CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
CFont::SetPropOn();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(25.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
CFont::SetFontStyle(FONT_HEADING);
// Appearently sliding text in here was abandoned very early, since this text is centered now.
- if (BigMessageX[0] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
+ if (BigMessageX[0] >= SCALE_AND_CENTER_X(620.0f)) {
BigMessageInUse[0] += CTimer::GetTimeStep();
if (BigMessageInUse[0] >= 120.0f) {
@@ -997,7 +997,7 @@ void CHud::Draw()
}
else {
BigMessageAlpha[0] = 0.0f;
- BigMessageX[0] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
+ BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f);
BigMessageInUse[0] = 1.0f;
}
}
@@ -1047,14 +1047,14 @@ void CHud::DrawAfterFade()
return;
if (m_HelpMessage[0]) {
- if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
+ if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, HELP_MSG_LENGTH)) {
switch (m_HelpMessageState) {
case 0:
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 2;
m_HelpMessageTimer = 0;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
- m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
+ m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
@@ -1069,7 +1069,7 @@ void CHud::DrawAfterFade()
default:
break;
}
- CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
+ CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
}
float fAlpha = 225.0f;
@@ -1079,7 +1079,7 @@ void CHud::DrawAfterFade()
case 1:
fAlpha = 225.0f;
m_HelpMessageFadeTimer = 600;
- if (m_HelpMessageTimer > m_fHelpMessageTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
+ if (m_HelpMessageTimer > m_HelpMessageDisplayTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
m_HelpMessageFadeTimer = 600;
m_HelpMessageState = 3;
}
@@ -1105,7 +1105,7 @@ void CHud::DrawAfterFade()
if (m_HelpMessageFadeTimer < 0) {
m_HelpMessageState = 2;
m_HelpMessageFadeTimer = 0;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 256);
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH);
}
fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
break;
@@ -1166,8 +1166,8 @@ void CHud::DrawAfterFade()
else
CFont::SetCentreOff();
- CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX));
- CFont::SetCentreSize(SCALE_AND_CENTER_X(line.m_fCenterSize));
+ CFont::SetWrapx(SCREEN_SCALE_X(line.m_fWrapX));
+ CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize));
if (line.m_bBackground)
CFont::SetBackgroundOn();
else
@@ -1213,7 +1213,7 @@ void CHud::DrawAfterFade()
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(40.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetColor(CRGBA(0, 0, 0, 255));
@@ -1229,7 +1229,7 @@ void CHud::DrawAfterFade()
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
@@ -1286,7 +1286,7 @@ void CHud::DrawAfterFade()
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
CFont::SetCentreOn();
CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
@@ -1371,7 +1371,7 @@ void CHud::GetRidOfAllHudMessages()
m_ZoneNameTimer = 0;
m_pZoneName = nil;
- for (int i = 0; i < 256; i++) {
+ for (int i = 0; i < HELP_MSG_LENGTH; i++) {
m_HelpMessage[i] = 0;
m_LastHelpMessage[i] = 0;
m_HelpMessageToPrint[i] = 0;
@@ -1381,7 +1381,7 @@ void CHud::GetRidOfAllHudMessages()
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
- m_fHelpMessageTime = 1.0f;
+ m_HelpMessageDisplayTime = 1.0f;
m_VehicleName = nil;
m_pLastVehicleName = nil;
m_pVehicleNameToPrint = nil;
@@ -1389,7 +1389,7 @@ void CHud::GetRidOfAllHudMessages()
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
- for (int i = 0; i < 256; i++)
+ for (int i = 0; i < ARRAY_SIZE(m_Message); i++)
m_Message[i] = 0;
for (int i = 0; i < 6; i++) {
@@ -1464,7 +1464,7 @@ void CHud::ReInitialise() {
wchar LastBigMessage[6][128];
-void CHud::SetBigMessage(wchar *message, int16 style)
+void CHud::SetBigMessage(wchar *message, uint16 style)
{
int i = 0;
@@ -1495,10 +1495,10 @@ void CHud::SetBigMessage(wchar *message, int16 style)
void CHud::SetHelpMessage(wchar *message, bool quick)
{
if (!CReplay::IsPlayingBack()) {
- CMessages::WideStringCopy(m_HelpMessage, message, 256);
+ CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH);
CMessages::InsertPlayerControlKeysInString(m_HelpMessage);
- for (int i = 0; i < 256; i++) {
+ for (int i = 0; i < HELP_MSG_LENGTH; i++) {
m_LastHelpMessage[i] = 0;
}
@@ -1510,7 +1510,7 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
void CHud::SetMessage(wchar *message)
{
int i = 0;
- for (i = 0; i < 256; i++) {
+ for (i = 0; i < ARRAY_SIZE(m_Message); i++) {
if (message[i] == 0)
break;
@@ -1522,7 +1522,7 @@ void CHud::SetMessage(wchar *message)
void CHud::SetPagerMessage(wchar *message)
{
int i = 0;
- for (i = 0; i < 256; i++) {
+ for (i = 0; i < ARRAY_SIZE(m_PagerMessage); i++) {
if (message[i] == 0)
break;
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 701e47e2..bef73cc2 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -1,6 +1,8 @@
#pragma once
#include "Sprite2d.h"
+#define HELP_MSG_LENGTH 256
+
enum eItems
{
ITEM_NONE = -1,
@@ -36,14 +38,13 @@ class CHud
{
public:
static CSprite2d Sprites[NUM_HUD_SPRITES];
- static wchar m_HelpMessage[256];
- static wchar m_LastHelpMessage[256];
+ static wchar m_HelpMessage[HELP_MSG_LENGTH];
+ static wchar m_LastHelpMessage[HELP_MSG_LENGTH];
static uint32 m_HelpMessageState;
static uint32 m_HelpMessageTimer;
static int32 m_HelpMessageFadeTimer;
- static wchar m_HelpMessageToPrint[256];
- static float &m_HelpMessageDisplayTime;
- static float m_fHelpMessageTime;
+ static wchar m_HelpMessageToPrint[HELP_MSG_LENGTH];
+ static float m_HelpMessageDisplayTime;
static bool m_HelpMessageQuick;
static uint32 m_ZoneState;
static int32 m_ZoneFadeTimer;
@@ -88,7 +89,7 @@ public:
static void GetRidOfAllHudMessages();
static void Initialise();
static void ReInitialise();
- static void SetBigMessage(wchar *message, int16 style);
+ static void SetBigMessage(wchar *message, uint16 style);
static void SetHelpMessage(wchar *message, bool quick);
static void SetMessage(wchar *message);
static void SetPagerMessage(wchar *message);
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index a867ae13..acce946b 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -302,8 +302,8 @@ void CParticle::Initialise()
{
float angle = DEGTORAD(float(i) * float(360.0f / SIN_COS_TABLE_SIZE));
- m_SinTable[i] = Sin(angle);
- m_CosTable[i] = Cos(angle);
+ m_SinTable[i] = ::Sin(angle);
+ m_CosTable[i] = ::Cos(angle);
}
int32 slot = CTxdStore::FindTxdSlot("particle");
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 7a688ce8..4ad1d3b9 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -53,6 +53,14 @@ CVehicle *CRenderer::m_pFirstPersonVehicle;
bool CRenderer::m_loadingPriority;
float CRenderer::ms_lodDistScale = 1.2f;
+#ifdef EXTRA_MODEL_FLAGS
+#define BACKFACE_CULLING_ON SetCullMode(rwCULLMODECULLBACK)
+#define BACKFACE_CULLING_OFF SetCullMode(rwCULLMODECULLNONE)
+#else
+#define BACKFACE_CULLING_ON
+#define BACKFACE_CULLING_OFF
+#endif
+
void
CRenderer::Init(void)
{
@@ -102,6 +110,13 @@ CRenderer::RenderOneRoad(CEntity *e)
#ifdef EXTENDED_PIPELINES
CustomPipes::AttachGlossPipe(e->GetAtomic());
#endif
+#ifdef EXTRA_MODEL_FLAGS
+ if(CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){
+ BACKFACE_CULLING_OFF;
+ e->Render();
+ BACKFACE_CULLING_ON;
+ }else
+#endif
e->Render();
}
}
@@ -163,13 +178,22 @@ CRenderer::RenderOneNonRoad(CEntity *e)
for(i = 0; i < 8; i++)
if(veh->pPassengers[i] && veh->pPassengers[i]->m_nPedState == PED_DRIVING)
veh->pPassengers[i]->Render();
+ BACKFACE_CULLING_OFF;
}
+#ifdef EXTRA_MODEL_FLAGS
+ if(CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){
+ BACKFACE_CULLING_OFF;
+ e->Render();
+ BACKFACE_CULLING_ON;
+ }else
+#endif
e->Render();
if(e->IsVehicle()){
e->bImBeingRendered = true;
CVisibilityPlugins::RenderAlphaAtomics();
e->bImBeingRendered = false;
+ BACKFACE_CULLING_ON;
}
e->RemoveLighting(resetLights);
@@ -197,6 +221,7 @@ CRenderer::RenderRoads(void)
CTreadable *t;
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
+ BACKFACE_CULLING_ON;
DeActivateDirectional();
SetAmbientColours();
@@ -230,6 +255,7 @@ CRenderer::RenderEverythingBarRoads(void)
CVector dist;
EntityInfo ei;
+ BACKFACE_CULLING_ON;
gSortedVehiclesAndPeds.Clear();
for(i = 0; i < ms_nNoOfVisibleEntities; i++){
@@ -284,6 +310,8 @@ CRenderer::RenderBoats(void)
{
CLink<EntityInfo> *node;
+ BACKFACE_CULLING_ON;
+
for(node = gSortedVehiclesAndPeds.tail.prev;
node != &gSortedVehiclesAndPeds.head;
node = node->prev){
@@ -298,6 +326,7 @@ void
CRenderer::RenderFadingInEntities(void)
{
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
+ BACKFACE_CULLING_ON;
DeActivateDirectional();
SetAmbientColours();
CVisibilityPlugins::RenderFadingEntities();
@@ -1208,7 +1237,7 @@ CRenderer::IsEntityCullZoneVisible(CEntity *ent)
return !(ped->m_pCurSurface && ped->m_pCurSurface->bZoneCulled2);
case ENTITY_TYPE_OBJECT:
obj = (CObject*)ent;
- if(!obj->IsStatic())
+ if(!obj->GetIsStatic())
return true;
return !(obj->m_pCurSurface && obj->m_pCurSurface->bZoneCulled2);
default: break;
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 34423d83..89043752 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -1058,7 +1058,7 @@ CMoneyMessage::Render()
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_WIDTH);
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
CFont::SetBackGroundOnlyTextOff();
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index 2b34db37..f54b31b9 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -64,7 +64,7 @@ void CWaterCannon::Update_OncePerFrame(int16 index)
if (CTimer::GetTimeInMilliseconds() > m_nTimeCreated + WATERCANNON_LIFETIME )
{
- m_nCur = (m_nCur + 1) % -NUM_SEGMENTPOINTS;
+ m_nCur = (m_nCur + 1) % NUM_SEGMENTPOINTS;
m_abUsed[m_nCur] = false;
}
@@ -124,7 +124,7 @@ void CWaterCannon::Render(void)
RwIm3DVertexSetV(&WaterCannonVertices[2], v);
RwIm3DVertexSetV(&WaterCannonVertices[3], v);
- int16 pointA = m_nCur % -NUM_SEGMENTPOINTS;
+ int16 pointA = m_nCur % NUM_SEGMENTPOINTS;
int16 pointB = pointA - 1;
if ( (pointA - 1) < 0 )
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 2c0b27d2..f16467b6 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -346,7 +346,7 @@ void CWeather::AddRain()
pos.y = CGeneral::GetRandomNumberInRange(DROPLETS_TOP_OFFSET, screen_height - DROPLETS_TOP_OFFSET);
pos.z = 0.0f;
CParticle::AddParticle(PARTICLE_RAINDROP_2D, pos, CVector(0.0f, 0.0f, 0.0f), nil, CGeneral::GetRandomNumberInRange(0.5f, 0.9f),
- colour, CGeneral::GetRandomNumberInRange(-10, 10), 360 - rain_angle + CGeneral::GetRandomNumberInRange(-30, 30), cur_frame, 0);
+ colour, CGeneral::GetRandomNumberInRange(-10, 10), 360 - rain_angle + CGeneral::GetRandomNumberInRange(-30, 30), cur_frame, 50);
}
int num_splash_attempts = (int)(3 * Rain) + 1;
int num_splashes = (int)(3 * Rain) + 4;
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index f568532a..35af1ebd 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -3,11 +3,14 @@
#endif
#include "common.h"
+#include "RwHelper.h"
#include "Timecycle.h"
#include "skeleton.h"
#include "Debug.h"
-#ifndef FINAL
+#if !defined(FINAL) || defined(DEBUGMENU)
#include "rtcharse.h"
+#endif
+#ifndef FINAL
RtCharset *debugCharset;
#endif
@@ -16,8 +19,9 @@ bool gPS2alphaTest = true;
#else
bool gPS2alphaTest = false;
#endif
+bool gBackfaceCulling = true;
-#ifndef FINAL
+#if !defined(FINAL) || defined(DEBUGMENU)
static bool charsetOpen;
void OpenCharsetSafe()
{
@@ -121,16 +125,34 @@ DefinedState(void)
#ifdef LIBRW
rw::SetRenderState(rw::ALPHATESTFUNC, rw::ALPHAGREATEREQUAL);
- rw::SetRenderState(rw::ALPHATESTREF, 3);
rw::SetRenderState(rw::GSALPHATEST, gPS2alphaTest);
#else
// D3D stuff
RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
- RwD3D8SetRenderState(D3DRS_ALPHAREF, 2);
+#endif
+ SetAlphaRef(2);
+}
+
+void
+SetAlphaRef(int ref)
+{
+#ifdef LIBRW
+ rw::SetRenderState(rw::ALPHATESTREF, ref+1);
+#else
+ RwD3D8SetRenderState(D3DRS_ALPHAREF, ref);
#endif
}
+void
+SetCullMode(uint32 mode)
+{
+ if(gBackfaceCulling)
+ RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)mode);
+ else
+ RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE);
+}
+
RwFrame*
GetFirstFrameCallback(RwFrame *child, void *data)
{
@@ -431,11 +453,13 @@ CameraSize(RwCamera * camera, RwRect * rect,
}
}
- if (( origSize.w != rect->w ) && ( origSize.h != rect->h ))
+ if (( origSize.w != rect->w ) || ( origSize.h != rect->h ))
{
RwRaster *raster;
RwRaster *zRaster;
+ // BUG: game just changes camera raster's sizes, but this is a hack
+#ifdef FIX_BUGS
/*
* Destroy rasters...
*/
@@ -444,12 +468,14 @@ CameraSize(RwCamera * camera, RwRect * rect,
if( raster )
{
RwRasterDestroy(raster);
+ camera->frameBuffer = nil;
}
zRaster = RwCameraGetZRaster(camera);
if( zRaster )
{
RwRasterDestroy(zRaster);
+ camera->zBuffer = nil;
}
/*
@@ -493,6 +519,13 @@ CameraSize(RwCamera * camera, RwRect * rect,
RwCameraSetRaster(camera, raster);
RwCameraSetZRaster(camera, zRaster);
}
+#else
+ raster = RwCameraGetRaster(camera);
+ zRaster = RwCameraGetZRaster(camera);
+
+ raster->width = zRaster->width = rect->w;
+ raster->height = zRaster->height = rect->h;
+#endif
}
/* Figure out the view window */
@@ -648,4 +681,4 @@ RestoreAlphaTest()
RwD3D8SetRenderState(D3DRS_ALPHAREF, saved_alpharef);
#endif
}
-#endif \ No newline at end of file
+#endif
diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h
index eceaee07..130eb636 100644
--- a/src/rw/RwHelper.h
+++ b/src/rw/RwHelper.h
@@ -11,6 +11,8 @@ void DestroyDebugFont();
void ObrsPrintfString(const char *str, short x, short y);
void FlushObrsPrintfs();
void DefinedState(void);
+void SetAlphaRef(int ref);
+void SetCullMode(uint32 mode);
RwFrame *GetFirstChild(RwFrame *frame);
RwObject *GetFirstObject(RwFrame *frame);
RpAtomic *GetFirstAtomic(RpClump *clump);
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index b2e252a0..8878a26a 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -1,5 +1,6 @@
#include "common.h"
+#include "RwHelper.h"
#include "templates.h"
#include "Entity.h"
#include "ModelInfo.h"
@@ -158,6 +159,10 @@ CVisibilityPlugins::RenderFadingEntities(void)
if(mi->m_noZwrite)
#endif
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, FALSE);
+#ifdef EXTRA_MODEL_FLAGS
+ else if(mi->m_bIsTree)
+ SetAlphaRef(128);
+#endif
if(e->bDistanceFade){
DeActivateDirectional();
@@ -168,6 +173,10 @@ CVisibilityPlugins::RenderFadingEntities(void)
}else
CRenderer::RenderOneNonRoad(e);
+#ifdef EXTRA_MODEL_FLAGS
+ if(mi->m_bIsTree)
+ SetAlphaRef(2);
+#endif
#ifdef FIX_BUGS
if(mi->GetModelType() == MITYPE_SIMPLE && mi->m_noZwrite)
#else
diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp
index ac4bbe85..f2f9d5ee 100644
--- a/src/skel/crossplatform.cpp
+++ b/src/skel/crossplatform.cpp
@@ -26,34 +26,35 @@ void GetLocalTime_CP(SYSTEMTIME *out) {
// Compatible with Linux/POSIX and MinGW on Windows
#ifndef _WIN32
HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
- char newpathname[32];
-
- strncpy(newpathname, pathname, 32);
- char* path = strtok(newpathname, "*");
+ char pathCopy[MAX_PATH];
+ strcpy(pathCopy, pathname);
+
+ char *folder = strtok(pathCopy, "*");
+ char *extension = strtok(NULL, "*");
+
+ // because strtok doesn't return NULL for last delimiter
+ if (extension - folder == strlen(pathname))
+ extension = nil;
// Case-sensitivity and backslashes...
- char *real = casepath(path);
- if (real) {
- real[strlen(real)] = '*';
- char *extension = strtok(NULL, "*");
- if (extension)
- strcat(real, extension);
-
- strncpy(newpathname, real, 32);
- free(real);
- path = strtok(newpathname, "*");
+ // Will be freed at the bottom
+ char *realFolder = casepath(folder);
+ if (realFolder) {
+ folder = realFolder;
}
-
- strncpy(firstfile->folder, path, sizeof(firstfile->folder));
- // Both w/ extension and w/o extension is ok
- if (strlen(path) + 1 != strlen(pathname))
- strncpy(firstfile->extension, strtok(NULL, "*"), sizeof(firstfile->extension));
+ strncpy(firstfile->folder, folder, sizeof(firstfile->folder));
+
+ if (extension)
+ strncpy(firstfile->extension, extension, sizeof(firstfile->extension));
else
- strncpy(firstfile->extension, "", sizeof(firstfile->extension));
+ firstfile->extension[0] = '\0';
+
+ if (realFolder)
+ free(realFolder);
HANDLE d;
- if ((d = (HANDLE)opendir(path)) == NULL || !FindNextFile(d, firstfile))
+ if ((d = (HANDLE)opendir(firstfile->folder)) == NULL || !FindNextFile(d, firstfile))
return NULL;
return d;
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 118ed950..4d41a900 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -418,7 +418,7 @@ psInitialize(void)
}
else if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
{
- if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion == 1 )
+ if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion != 0 )
{
debug("Operating System is Win98\n");
_dwOperatingSystemVersion = OS_WIN98;
@@ -847,7 +847,8 @@ bool IsThisJoystickBlacklisted(int i)
const char* joyname = glfwGetJoystickName(i);
- if (strncmp(joyname, gSelectedJoystickName, strlen(gSelectedJoystickName)) == 0)
+ if (gSelectedJoystickName[0] != '\0' &&
+ strncmp(joyname, gSelectedJoystickName, strlen(gSelectedJoystickName)) == 0)
return false;
return true;
@@ -1219,14 +1220,17 @@ void resizeCB(GLFWwindow* window, int width, int height) {
* memory things don't work.
*/
/* redraw window */
- if (RwInitialised && (gGameState == GS_PLAYING_GAME
#ifndef MASTER
- || gGameState == GS_ANIMVIEWER
-#endif
- ))
+ if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
{
- RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void*)TRUE);
+ RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void *)TRUE);
}
+#else
+ if (RwInitialised && gGameState == GS_PLAYING_GAME)
+ {
+ RsEventHandler(rsIDLE, (void *)TRUE);
+ }
+#endif
if (RwInitialised && height > 0 && width > 0) {
RwRect r;
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index ac46d23a..9effaa31 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -684,7 +684,7 @@ psInitialize(void)
}
else if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
{
- if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion == 1 )
+ if ( verInfo.dwMajorVersion > 4 || verInfo.dwMajorVersion == 4 && verInfo.dwMinorVersion != 0 )
{
debug("Operating System is Win98\n");
_dwOperatingSystemVersion = OS_WIN98;
@@ -1012,11 +1012,17 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
RECT rect;
/* redraw window */
+#ifndef MASTER
if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
{
RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void *)TRUE);
}
-
+#else
+ if (RwInitialised && gGameState == GS_PLAYING_GAME)
+ {
+ RsEventHandler(rsIDLE, (void *)TRUE);
+ }
+#endif
/* Manually resize window */
rect.left = rect.top = 0;
rect.bottom = newPos->bottom - newPos->top;
@@ -1369,14 +1375,20 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
#endif
if ( mode.Width == width && mode.Height == height && mode.Format == format )
{
- if ( mode.RefreshRate == 0 )
+ if ( mode.RefreshRate == 0 ) {
+ // From VC
+#ifdef FIX_BUGS
+ d3d->Release();
+#endif
return 0;
+ }
if ( mode.RefreshRate < refreshRate && mode.RefreshRate >= 60 )
refreshRate = mode.RefreshRate;
}
}
+ // From VC
#ifdef FIX_BUGS
d3d->Release();
#endif
diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp
index 82ab294c..b68f918d 100644
--- a/src/text/Messages.cpp
+++ b/src/text/Messages.cpp
@@ -69,10 +69,7 @@ CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
if (len1 != len2 && (len1 < size || len2 < size))
return false;
- for (int32 i = 0; i < size; i++) {
- if (FixupChar(str1[i]) == '\0')
- break;
-
+ for (int32 i = 0; i < size && FixupChar(str1[i]) != '\0'; i++) {
if (FixupChar(str1[i]) != FixupChar(str2[i]))
return false;
}
@@ -100,13 +97,9 @@ CMessages::Process()
if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
BriefMessages[0].m_pText = nil;
- int32 i = 0;
- while (i < NUMBRIEFMESSAGES-1) {
- if (BriefMessages[i + 1].m_pText == nil)
- break;
-
+ int32 i;
+ for (i = 0; i < NUMBRIEFMESSAGES-1 && BriefMessages[i + 1].m_pText != nil; i++) {
BriefMessages[i] = BriefMessages[i + 1];
- i++;
}
CMessages::BriefMessages[i].m_pText = nil;
CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
@@ -328,9 +321,7 @@ void
CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
{
int32 i = 0;
- while (i < NUMPREVIOUSBRIEFS) {
- if (PreviousBriefs[i].m_pText == nil)
- break;
+ for (i = 0; i < NUMPREVIOUSBRIEFS && PreviousBriefs[i].m_pText != nil; i++) {
if (PreviousBriefs[i].m_nNumber[0] == n1
&& PreviousBriefs[i].m_nNumber[1] == n2
&& PreviousBriefs[i].m_nNumber[2] == n3
@@ -340,8 +331,6 @@ CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, in
&& PreviousBriefs[i].m_pText == text
&& PreviousBriefs[i].m_pString == string)
return;
-
- i++;
}
if (i != 0) {
@@ -374,6 +363,14 @@ CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32
return;
}
+ sprintf(numStr, "%d", n1);
+ size_t outLen = strlen(numStr);
+ AsciiToUnicode(numStr, wNumStr);
+ if (str[0] == 0) {
+ *outstr = '\0';
+ return;
+ }
+
int32 size = GetWideStringLength(str);
int32 i = 0;
@@ -385,22 +382,20 @@ CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32
#else
if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
#endif
+ c += 3;
+ for (int j = 0; j < outLen; )
+ *(outstr++) = wNumStr[j++];
+
+ i++;
switch (i) {
- case 0: sprintf(numStr, "%d", n1); break;
case 1: sprintf(numStr, "%d", n2); break;
case 2: sprintf(numStr, "%d", n3); break;
case 3: sprintf(numStr, "%d", n4); break;
case 4: sprintf(numStr, "%d", n5); break;
case 5: sprintf(numStr, "%d", n6); break;
}
- i++;
+ outLen = strlen(numStr);
AsciiToUnicode(numStr, wNumStr);
-
- int j = 0;
- while (wNumStr[j] != '\0')
- *(outstr++) = wNumStr[j++];
-
- c += 3;
} else {
*(outstr++) = str[c++];
}
@@ -466,10 +461,12 @@ CMessages::InsertPlayerControlKeysInString(wchar *str)
if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
#endif
i += 4;
- for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
+ bool done = false;
+ for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS && !done; cont++) {
uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
if (contSize != 0) {
if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
+ done = true;
ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
uint16 keybuf_size = GetWideStringLength(keybuf);
for (uint16 j = 0; j < keybuf_size; j++) {
@@ -502,7 +499,7 @@ CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1,
GetWideStringLength(outstr);
uint16 i = 0;
- while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
i++;
if (i >= NUMBRIEFMESSAGES) return;
@@ -719,39 +716,28 @@ CMessages::ClearThisPrint(wchar *str)
do {
equal = false;
- uint16 i = 0;
- while (i < NUMBRIEFMESSAGES) {
- if (BriefMessages[i].m_pText == nil)
- break;
-
+ uint16 i;
+ for (i = 0; i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil; i++) {
equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
if (equal) break;
- i++;
}
if (equal) {
if (i != 0) {
BriefMessages[i].m_pText = nil;
- while (i < NUMBRIEFMESSAGES-1) {
- if (BriefMessages[i + 1].m_pText == nil)
- break;
-
+ for (; i < NUMBRIEFMESSAGES-1 && BriefMessages[i+1].m_pText != nil; i++) {
BriefMessages[i] = BriefMessages[i + 1];
- i++;
}
BriefMessages[i].m_pText = nil;
} else {
BriefMessages[0].m_pText = nil;
- while (i < NUMBRIEFMESSAGES-1) {
- if (BriefMessages[i + 1].m_pText == nil)
- break;
+ for (; i < NUMBRIEFMESSAGES-1 && BriefMessages[i+1].m_pText != nil; i++) {
BriefMessages[i] = BriefMessages[i + 1];
- i++;
}
BriefMessages[i].m_pText = nil;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
- if (BriefMessages[0].m_pText == nil)
+ if (BriefMessages[0].m_pText != nil)
AddToPreviousBriefArray(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
@@ -801,7 +787,7 @@ CMessages::ClearThisBigPrint(wchar *str)
}
BIGMessages[style].m_Stack[i].m_pText = nil;
} else {
- BIGMessages[style].m_Stack[0].m_pText = 0;
+ BIGMessages[style].m_Stack[0].m_pText = nil;
i = 0;
while (i < 3) {
if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 66452477..95a68769 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "common.h"
#include "main.h"
#include "General.h"
@@ -2192,8 +2192,8 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
}
// move body cast
- if(phys->IsStatic()){
- phys->bIsStatic = false;
+ if(phys->GetIsStatic()){
+ phys->SetIsStatic(false);
phys->m_nStaticFrames = 0;
phys->ApplyMoveForce(m_vecMoveSpeed / Sqrt(speed));
phys->AddToMovingList();
@@ -3746,7 +3746,6 @@ CAutomobile::ProcessOpenDoor(uint32 component, uint32 anim, float time)
case ANIM_CAR_ROLLDOOR_LOW:
ProcessDoorOpenCloseAnimation(this, component, door, time, 0.1f, 0.6f, 0.95f);
break;
- break;
case ANIM_CAR_GETOUT_LHS:
case ANIM_CAR_GETOUT_LOW_LHS:
case ANIM_CAR_GETOUT_RHS:
@@ -3760,6 +3759,7 @@ CAutomobile::ProcessOpenDoor(uint32 component, uint32 anim, float time)
case ANIM_CAR_PULLOUT_RHS:
case ANIM_CAR_PULLOUT_LOW_RHS:
OpenDoor(component, door, 1.0f);
+ break;
case ANIM_COACH_OPEN_L:
case ANIM_COACH_OPEN_R:
ProcessDoorOpenAnimation(this, component, door, time, 0.66f, 0.8f);
@@ -4385,7 +4385,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
obj->m_fElasticity = 0.1f;
obj->m_fBuoyancy = obj->m_fMass*GRAVITY/0.75f;
obj->ObjectCreatedBy = TEMP_OBJECT;
- obj->bIsStatic = false;
+ obj->SetIsStatic(false);
obj->bIsPickup = false;
obj->bUseVehicleColours = true;
obj->m_colour1 = m_currentColour1;
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index c248b54c..dfe9d1d9 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -664,7 +664,7 @@ CBoat::BlowUpCar(CEntity *culprit)
obj->m_fElasticity = 0.1f;
obj->m_fBuoyancy = obj->m_fMass*GRAVITY/0.75f;
obj->ObjectCreatedBy = TEMP_OBJECT;
- obj->bIsStatic = false;
+ obj->SetIsStatic(false);
obj->bIsPickup = false;
// life time
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index 9bab9640..7524444b 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -58,7 +58,7 @@ void CCarGenerator::DoInternalProcessing()
return;
if (CModelInfo::IsBoatModel(m_nModelIndex)){
CBoat* pBoat = new CBoat(m_nModelIndex, PARKED_VEHICLE);
- pBoat->bIsStatic = false;
+ pBoat->SetIsStatic(false);
pBoat->bEngineOn = false;
CVector pos = m_vecPos;
if (pos.z <= -100.0f)
@@ -101,7 +101,7 @@ void CCarGenerator::DoInternalProcessing()
if (((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nModelIndex))->m_vehicleType != VEHICLE_TYPE_BIKE)
pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE);
- pCar->bIsStatic = false;
+ pCar->SetIsStatic(false);
pCar->bEngineOn = false;
pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel();
pCar->SetPosition(pos);
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp
index 2316cbef..e1f662d8 100644
--- a/src/vehicles/Heli.cpp
+++ b/src/vehicles/Heli.cpp
@@ -726,7 +726,7 @@ CHeli::SpawnFlyingComponent(int32 component)
obj->m_fElasticity = 0.1f;
obj->m_fBuoyancy = obj->m_fMass*GRAVITY/0.75f;
obj->ObjectCreatedBy = TEMP_OBJECT;
- obj->bIsStatic = false;
+ obj->SetIsStatic(false);
obj->bIsPickup = false;
// life time
diff --git a/src/weapons/BulletInfo.cpp b/src/weapons/BulletInfo.cpp
index 15dde011..e87a7407 100644
--- a/src/weapons/BulletInfo.cpp
+++ b/src/weapons/BulletInfo.cpp
@@ -185,11 +185,11 @@ void CBulletInfo::Update(void)
if (pHitEntity->IsObject()) {
CObject* pObject = (CObject*)pHitEntity;
if (!pObject->bInfiniteMass) {
- if (pObject->IsStatic() && pObject->m_fUprootLimit <= 0.0f) {
- pObject->bIsStatic = false;
+ if (pObject->GetIsStatic() && pObject->m_fUprootLimit <= 0.0f) {
+ pObject->SetIsStatic(false);
pObject->AddToMovingList();
}
- if (!pObject->IsStatic())
+ if (!pObject->GetIsStatic())
pObject->ApplyMoveForce(-BULLET_HIT_FORCE * point.normal);
}
}
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 37f59c95..9494c745 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -108,10 +108,17 @@ CWeapon::Fire(CEntity *shooter, CVector *fireSource)
CVector fireOffset(0.0f, 0.0f, 0.6f);
CVector *source = fireSource;
- if (!fireSource) {
+ if (!fireSource)
+ {
+ fireOffset = shooter->GetMatrix() * fireOffset;
+#ifdef FIX_BUGS
static CVector tmp;
- tmp = shooter->GetMatrix() * fireOffset;
+ tmp = fireOffset;
source = &tmp;
+#else
+ source = &fireOffset;
+#endif
+
}
if ( m_bAddRotOffset )
{
@@ -1057,13 +1064,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
if ( !victimObject->bInfiniteMass )
{
- if ( victimObject->IsStatic() && victimObject->m_fUprootLimit <= 0.0f )
+ if ( victimObject->GetIsStatic() && victimObject->m_fUprootLimit <= 0.0f )
{
- victimObject->bIsStatic = false;
+ victimObject->SetIsStatic(false);
victimObject->AddToMovingList();
}
- if ( !victimObject->IsStatic())
+ if ( !victimObject->GetIsStatic())
{
CVector moveForce = point->normal*-4.0f;
victimObject->ApplyMoveForce(moveForce.x, moveForce.y, moveForce.z);
@@ -1166,6 +1173,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
{
float shootAngle = DEGTORAD(7.5f*i + shooterAngle - 15.0f);
CVector2D shootRot(-Sin(shootAngle), Cos(shootAngle));
+ shootRot.Normalise();
CVector source, target;
CColPoint point;
@@ -1316,13 +1324,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
if ( !victimObject->bInfiniteMass )
{
- if ( victimObject->IsStatic() && victimObject->m_fUprootLimit <= 0.0f )
+ if ( victimObject->GetIsStatic() && victimObject->m_fUprootLimit <= 0.0f )
{
- victimObject->bIsStatic = false;
+ victimObject->SetIsStatic(false);
victimObject->AddToMovingList();
}
- if ( !victimObject->IsStatic())
+ if ( !victimObject->GetIsStatic())
{
CVector moveForce = point.normal*-5.0f;
victimObject->ApplyMoveForce(moveForce.x, moveForce.y, moveForce.z);
@@ -2258,9 +2266,9 @@ CWeapon::BlowUpExplosiveThings(CEntity *thing)
object->m_vecMoveSpeed.x += float((CGeneral::GetRandomNumber()&255) - 128) * 0.0002f;
object->m_vecMoveSpeed.y += float((CGeneral::GetRandomNumber()&255) - 128) * 0.0002f;
- if ( object->IsStatic())
+ if ( object->GetIsStatic())
{
- object->bIsStatic = false;
+ object->SetIsStatic(false);
object->AddToMovingList();
}
}