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-rw-r--r--src/core/Game.cpp55
1 files changed, 3 insertions, 52 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 43e2248f..dfc13bb2 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -1030,6 +1030,8 @@ void CGame::Process(void)
#endif
}
+#ifdef USE_CUSTOM_ALLOCATOR
+
int32 gNumMemMoved;
bool
@@ -1046,58 +1048,6 @@ MoveMem(void **ptr)
return false;
}
-typedef struct _SkyRasterExt _SkyRasterExt;
-struct _SkyRasterExt
-{
- RwInt32 dmaRefCount; /**< Internal use */
- RwInt32 dmaClrCount; /**< Internal use */
-
- /* General texture setup register */
- RwUInt32 lsb; /**< Internal use */
- RwUInt32 msb; /**< Internal use */
- RwUInt32 palOffset; /**< Internal use */
-
- /* K: a 12 bit 8.4 value in bottom bits */
- /* L: a 2 bit value in 12,13 */
- RwUInt16 mipmapKL; /**< Internal use */
- /* NOTE: This is left shifted two */
- RwUInt8 maxMipLevel; /**< Internal use */
- /* Is this texture to stay in the cache? */
- RwUInt8 bLocked; /**< Internal use */
-
- /* Mipmap addresses */
- RwUInt32 miptbp1Lsb; /**< Internal use */
- RwUInt32 miptbp1Msb; /**< Internal use */
- RwUInt32 miptbp2Lsb; /**< Internal use */
- RwUInt32 miptbp2Msb; /**< Internal use */
-
- /* Size in bytes in system memory for pixels */
- RwUInt32 sysMemSize; /**< Internal use */
- /* Size in bytes in system memory for palette */
- RwUInt32 sysMemPalSize; /**< Internal use */
-
- /* Size in words in video memory for pixels + palette */
- RwUInt32 nTexCacheSize; /**< Internal use */
-
- /* Should we cache packets for this raster */
- RwUInt8 cachePkts; /**< Internal use */
- RwUInt8 lockedMipLevel; /**< Currently locked mip level */
- RwUInt8 flags; /**< Bit 0 new format texture */
- /**< Bit 1 twiddled (->32) */
- /**< Bit 2 twiddled (->16) */
- RwUInt8 pad[1]; /**< Internal use */
-#if defined(GSB) && defined(GSPLUS)
- RwUInt32 lsb3; /**< Internal use */
- RwUInt32 msb3; /**< Internal use */
- RwUInt32 miptbp3Lsb, miptbp3Msb; /**< Internal use */
- RwUInt32 miptbp4Lsb, miptbp4Msb; /**< Internal use */
-#endif /* defined(GSB) && defined(GSPLUS) */
-};
-uint32 skyRasterExt;
-#define RASTEREXTFROMRASTER(raster) \
- ((_SkyRasterExt *)(((RwUInt8 *)(raster)) + skyRasterExt))
-
-
// Some convenience structs
struct SkyDataPrefix
{
@@ -1289,6 +1239,7 @@ TidyUpModelInfo(CBaseModelInfo *modelInfo, bool onlyone)
return false;
}
+#endif
void CGame::DrasticTidyUpMemory(bool flushDraw)
{