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-rw-r--r--src/control/Replay.cpp2
-rw-r--r--src/core/Cam.cpp16
-rw-r--r--src/core/Camera.cpp86
-rw-r--r--src/core/Camera.h23
4 files changed, 68 insertions, 59 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 2e325249..b8e2318d 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1107,7 +1107,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
CStreaming::LoadScene(ff_coord);
}
if (cam_mode == REPLAYCAMMODE_ASSTORED)
- TheCamera.CarZoomIndicator = 5.0f;
+ TheCamera.CarZoomIndicator = CAM_ZOOM_CINEMATIC;
}
void CReplay::StoreStuffInMem(void)
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 5b7a53e9..dc9ef74f 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4672,15 +4672,15 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
else {
switch ((int)TheCamera.CarZoomIndicator) {
// near
- case 1:
+ case CAM_ZOOM_1:
zoomModeAlphaOffset = ZmOneAlphaOffsetLCS[alphaArrPos];
break;
// mid
- case 2:
+ case CAM_ZOOM_2:
zoomModeAlphaOffset = ZmTwoAlphaOffsetLCS[alphaArrPos];
break;
// far
- case 3:
+ case CAM_ZOOM_3:
zoomModeAlphaOffset = ZmThreeAlphaOffsetLCS[alphaArrPos];
break;
default:
@@ -4705,14 +4705,12 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
}
} else {
// 0.6f = fTestShiftHeliCamTarget
- TargetCoors.x += 0.6f * car->GetUp().x * colMaxZ;
- TargetCoors.y += 0.6f * car->GetUp().y * colMaxZ;
- TargetCoors.z += 0.6f * car->GetUp().z * colMaxZ;
+ TargetCoors += 0.6f * car->GetUp() * colMaxZ;
}
float minDistForVehType = CARCAM_SET[camSetArrPos][4];
- if ((int)TheCamera.CarZoomIndicator == 1 && (camSetArrPos < 2 || camSetArrPos == 7)) {
+ if (TheCamera.CarZoomIndicator == CAM_ZOOM_1 && (camSetArrPos < 2 || camSetArrPos == 7)) {
minDistForVehType = minDistForVehType * 0.65f;
}
@@ -4904,8 +4902,8 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
// yMovement = 0.0;
if (!nextDirectionIsForward) {
- yMovement = 0.0;
- xMovement = 0.0;
+ yMovement = 0.0f;
+ xMovement = 0.0f;
}
if (camSetArrPos == 0 || camSetArrPos == 7) {
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 9d927354..46c17cd2 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -65,8 +65,8 @@ bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46;
#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
#define KEYDOWN(k) ControlsManager.GetIsKeyboardKeyDown((RsKeyCodes)k)
#define CTRLJUSTDOWN(key) \
- ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \
- (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
+ ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \
+ (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
#define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
#endif
@@ -124,8 +124,8 @@ CCamera::Init(void)
m_WideScreenOn = false;
m_fFOV_Wide_Screen = 0.0f;
m_bRestoreByJumpCut = false;
- CarZoomIndicator = 2.0f;
- PedZoomIndicator = 2.0f;
+ CarZoomIndicator = CAM_ZOOM_2;
+ PedZoomIndicator = CAM_ZOOM_2;
CarZoomValueSmooth = 0.0f;
m_fPedZoomValueSmooth = 0.0f;
pTargetEntity = nil;
@@ -623,11 +623,11 @@ CCamera::CamControl(void)
if(CPad::GetPad(0)->CycleCameraModeUpJustDown() && !CReplay::IsPlayingBack() &&
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
!m_WideScreenOn)
- CarZoomIndicator -= 1.0f;
+ CarZoomIndicator--;
if(CPad::GetPad(0)->CycleCameraModeDownJustDown() && !CReplay::IsPlayingBack() &&
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
!m_WideScreenOn)
- CarZoomIndicator += 1.0f;
+ CarZoomIndicator++;
if(!m_bFailedCullZoneTestPreviously){
if(CarZoomIndicator < CAM_ZOOM_1STPRS) CarZoomIndicator = CAM_ZOOM_CINEMATIC;
else if(CarZoomIndicator > CAM_ZOOM_CINEMATIC) CarZoomIndicator = CAM_ZOOM_1STPRS;
@@ -812,7 +812,7 @@ CCamera::CamControl(void)
else
PedZoomIndicator = CAM_ZOOM_TOPDOWN;
}else
- PedZoomIndicator -= 1.0f;
+ PedZoomIndicator--;
}
if(CPad::GetPad(0)->CycleCameraModeDownJustDown() && !CReplay::IsPlayingBack() &&
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
@@ -823,7 +823,7 @@ CCamera::CamControl(void)
else
PedZoomIndicator = CAM_ZOOM_TOPDOWN;
}else
- PedZoomIndicator += 1.0f;
+ PedZoomIndicator++;
}
// disabled obbe's cam here
if(PedZoomIndicator < CAM_ZOOM_1) PedZoomIndicator = CAM_ZOOM_TOPDOWN;
@@ -1223,7 +1223,7 @@ CCamera::CamControl(void)
ReqMode == CCam::MODE_1STPERSON_RUNABOUT || ReqMode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
ReqMode == CCam::MODE_FIGHT_CAM_RUNABOUT || ReqMode == CCam::MODE_HELICANNON_1STPERSON ||
WhoIsInControlOfTheCamera == CAMCONTROL_SCRIPT ||
- m_bJustCameOutOfGarage || m_bPlayerIsInGarage)
+ m_bJustCameOutOfGarage || m_bPlayerIsInGarage)
canUseObbeCam = false;
if(m_bObbeCinematicPedCamOn && canUseObbeCam)
@@ -1468,9 +1468,9 @@ CCamera::CamControl(void)
// Ped visibility
if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() ||
Cams[ActiveCam].Mode == CCam::MODE_FLYBY)
FindPlayerPed()->bIsVisible = false;
else
@@ -1524,7 +1524,7 @@ CCamera::UpdateTargetEntity(void)
cantOpen = false;
if(PLAYER->GetPedState() == PED_ENTER_CAR && !cantOpen){
- if(!enteringCar && CarZoomIndicator != 0.0f){
+ if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS){
pTargetEntity = PLAYER->m_pMyVehicle;
if(PLAYER->m_pMyVehicle == nil)
pTargetEntity = PLAYER;
@@ -1532,7 +1532,7 @@ CCamera::UpdateTargetEntity(void)
}
if((PLAYER->GetPedState() == PED_CARJACK || PLAYER->GetPedState() == PED_OPEN_DOOR) && !cantOpen){
- if(!enteringCar && CarZoomIndicator != 0.0f)
+ if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS)
#ifdef GTA_PS2_STUFF
// dunno if this has any amazing effects
{
@@ -1549,7 +1549,7 @@ CCamera::UpdateTargetEntity(void)
pTargetEntity = FindPlayerPed();
if(PLAYER->GetPedState() == PED_DRAG_FROM_CAR)
pTargetEntity = FindPlayerPed();
- if(pTargetEntity->IsVehicle() && CarZoomIndicator != 0.0f && FindPlayerPed()->GetPedState() == PED_ARRESTED)
+ if(pTargetEntity->IsVehicle() && CarZoomIndicator != CAM_ZOOM_1STPRS && FindPlayerPed()->GetPedState() == PED_ARRESTED)
pTargetEntity = FindPlayerPed();
}
}
@@ -1566,15 +1566,15 @@ CCamera::UpdateSoundDistances(void)
int n;
if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) &&
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) &&
pTargetEntity->IsPed())
center = GetPosition() + 0.5f*GetForward();
else
@@ -1856,14 +1856,14 @@ CCamera::StartTransition(int16 newMode)
m_bUseTransitionBeta = false;
if((Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) &&
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) &&
pTargetEntity->IsPed()){
float angle = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y) - HALFPI;
((CPed*)pTargetEntity)->m_fRotationCur = angle;
@@ -2184,12 +2184,12 @@ CCamera::DrawBordersForWideScreen(void)
CSprite2d::DrawRect(
CRect(0.0f, (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f,
- SCREEN_WIDTH, 0.0f),
+ SCREEN_WIDTH, 0.0f),
CRGBA(0, 0, 0, 255));
CSprite2d::DrawRect(
CRect(0.0f, SCREEN_HEIGHT,
- SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f),
+ SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f),
CRGBA(0, 0, 0, 255));
}
@@ -2631,8 +2631,8 @@ CCamera::ProcessObbeCinemaCameraCar(void)
if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfCams[OldMode], TimeForNext)){
// This is very strange code...
for(OldMode = (OldMode+1) % 14;
- !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14;
- OldMode = (OldMode+1) % 14)
+ !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14;
+ OldMode = (OldMode+1) % 14)
i++;
TimeForNext = CTimer::GetTimeInMilliseconds();
if(i >= 14){
@@ -2659,8 +2659,8 @@ CCamera::ProcessObbeCinemaCameraPed(void)
if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfPedCams[PedOldMode], PedTimeForNext)){
for(PedOldMode = (PedOldMode+1) % 5;
- !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]);
- PedOldMode = (PedOldMode+1) % 5);
+ !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]);
+ PedOldMode = (PedOldMode+1) % 5);
PedTimeForNext = CTimer::GetTimeInMilliseconds();
}
bDidWeProcessAnyCinemaCam = true;
@@ -2813,11 +2813,11 @@ CCamera::Process_Train_Camera_Control(void)
uint32 node = m_iCurrentTrainCamNode;
for(i = 0; i < m_uiNumberOfTrainCamNodes && !found; i++){
if(target->IsWithinArea(m_arrTrainCamNode[node].m_cvecMinPointInRange.x,
- m_arrTrainCamNode[node].m_cvecMinPointInRange.y,
- m_arrTrainCamNode[node].m_cvecMinPointInRange.z,
- m_arrTrainCamNode[node].m_cvecMaxPointInRange.x,
- m_arrTrainCamNode[node].m_cvecMaxPointInRange.y,
- m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){
+ m_arrTrainCamNode[node].m_cvecMinPointInRange.y,
+ m_arrTrainCamNode[node].m_cvecMinPointInRange.z,
+ m_arrTrainCamNode[node].m_cvecMaxPointInRange.x,
+ m_arrTrainCamNode[node].m_cvecMaxPointInRange.y,
+ m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){
m_iCurrentTrainCamNode = node;
found = true;
}
diff --git a/src/core/Camera.h b/src/core/Camera.h
index c22ba9c8..eca4518a 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -16,12 +16,15 @@ enum
};
#define DEFAULT_NEAR (0.9f)
-#define CAM_ZOOM_1STPRS (0.0f)
-#define CAM_ZOOM_1 (1.0f)
-#define CAM_ZOOM_2 (2.0f)
-#define CAM_ZOOM_3 (3.0f)
-#define CAM_ZOOM_TOPDOWN (4.0f)
-#define CAM_ZOOM_CINEMATIC (5.0f)
+enum
+{
+ CAM_ZOOM_1STPRS,
+ CAM_ZOOM_1,
+ CAM_ZOOM_2,
+ CAM_ZOOM_3,
+ CAM_ZOOM_TOPDOWN,
+ CAM_ZOOM_CINEMATIC,
+};
#ifdef FREE_CAM // LCS values
#define FREE_CAR_ZOOM_VALUE_1 (-1.0f)
@@ -412,7 +415,11 @@ uint32 unknown; // some counter having to do with music
float CamFrontXNorm;
float CamFrontYNorm;
+#if 0 // TODO: FIX_BUGS once GenericLoad is done
+ int32 CarZoomIndicator;
+#else
float CarZoomIndicator;
+#endif
float CarZoomValue;
float CarZoomValueSmooth;
@@ -448,7 +455,11 @@ uint32 unknown; // some counter having to do with music
float m_ScreenReductionSpeed;
float m_AlphaForPlayerAnim1rstPerson;
float Orientation;
+#if 0 // TODO: FIX_BUGS once GenericLoad is done
+ int32 PedZoomIndicator;
+#else
float PedZoomIndicator;
+#endif
float PlayerExhaustion;
float SoundDistUp, SoundDistLeft, SoundDistRight;
float SoundDistUpAsRead, SoundDistLeftAsRead, SoundDistRightAsRead;