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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-08 16:49:19 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-08 16:49:19 +0200 |
commit | 1ef8d61f36d78dbe87eddb8554f23d99d42e084b (patch) | |
tree | 9ff7a75f2af4b54e79b299d70a43debcb58546ec /src | |
parent | Merge remote-tracking branch 'upstream/miami' into miami (diff) | |
parent | Fix water UV on high FPS and inverted free camera (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/Cam.cpp | 2 | ||||
-rw-r--r-- | src/core/Timer.h | 5 | ||||
-rw-r--r-- | src/render/WaterLevel.cpp | 5 |
3 files changed, 11 insertions, 1 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 2a147350..3d229e7e 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -4489,7 +4489,7 @@ CCam::Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrient */ { LookLeftRight = -CPad::GetPad(0)->LookAroundLeftRight(); - LookUpDown = CPad::GetPad(0)->LookAroundUpDown(); + LookUpDown = -CPad::GetPad(0)->LookAroundUpDown(); } float AlphaOffset, BetaOffset; if(UseMouse){ diff --git a/src/core/Timer.h b/src/core/Timer.h index 00a11409..004cda4d 100644 --- a/src/core/Timer.h +++ b/src/core/Timer.h @@ -56,6 +56,11 @@ public: friend bool GenericLoad(void); friend bool GenericSave(int file); + +#ifdef FIX_BUGS + static float GetDefaultTimeStep(void) { return 5.0f / 3.0f; } + static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); } +#endif }; #ifdef FIX_BUGS diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 7e26654c..66debd68 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -349,8 +349,13 @@ CWaterLevel::RenderWater() if ( !CTimer::GetIsPaused() ) { +#ifdef FIX_BUGS + TEXTURE_ADDU += (CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV) * CTimer::GetTimeStepFix(); + TEXTURE_ADDV += (CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV) * CTimer::GetTimeStepFix(); +#else TEXTURE_ADDU += CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV; TEXTURE_ADDV += CGeneral::GetRandomNumberInRange(-0.0005f, 0.0005f) + windAddUV; +#endif } if ( TEXTURE_ADDU >= 1.0f ) |