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author | aap <aap@papnet.eu> | 2020-05-22 14:27:16 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-22 14:27:16 +0200 |
commit | a53ca58e566ffceb058451bc49bcc5810c26cb37 (patch) | |
tree | 1c58219ab89f84dacbc706205ff9eac88f8ce75f /src/vehicles/Vehicle.h | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 0b7d3cba..a401975c 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -189,7 +189,7 @@ public: uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water) //uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc) - //uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed + uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed uint8 bParking : 1; //uint8 bCanPark : 1; |