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authorerorcun <erayorcunus@gmail.com>2020-03-29 18:03:59 +0200
committerGitHub <noreply@github.com>2020-03-29 18:03:59 +0200
commit6704a62b32ac989121b9ba77838d9366051d1e61 (patch)
tree33289907884539caba07c67b26e0988c65f26a27 /src/skel/win/win.cpp
parentMerge pull request #365 from Fire-Head/master (diff)
parentCShotInfo, CWanted done, Frontend fix (diff)
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Diffstat (limited to 'src/skel/win/win.cpp')
-rw-r--r--src/skel/win/win.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 4e5dccff..7993426a 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -2056,13 +2056,7 @@ _WinMain(HINSTANCE instance,
{
GetWindowPlacement(PSGLOBAL(window), &wp);
- // Famous transparent menu bug. Also see the fix in Frontend.cpp
-#ifdef FIX_BUGS
- float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
- if ((1000.0f / 100.0f) < ms && wp.showCmd != SW_SHOWMINIMIZED)
-#else
if (wp.showCmd != SW_SHOWMINIMIZED)
-#endif
RsEventHandler(rsFRONTENDIDLE, nil);
if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame )