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author | withmorten <morten.with@gmail.com> | 2021-01-25 14:06:53 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-25 14:06:53 +0100 |
commit | 9d4053419b213a37e34f39a903b1226c9a6909d1 (patch) | |
tree | e18ceeaef321e70bbd8d0f8d3aa7a9a7a4deb7ff /src/render/Hud.cpp | |
parent | modelinfo and visibility plg fixes (diff) | |
parent | make building with Codewarrior 7 possible (diff) | |
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Diffstat (limited to 'src/render/Hud.cpp')
-rw-r--r-- | src/render/Hud.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 17291a61..b7c78eb1 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -1138,20 +1138,20 @@ void CHud::Draw() // Yeah, top and bottom changed place. R* vision if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) { if (IntroRect.m_nTextureId >= 0) { - CRect rect = { + CRect rect ( IntroRect.m_sRect.left, IntroRect.m_sRect.top, IntroRect.m_sRect.right, - IntroRect.m_sRect.bottom }; + IntroRect.m_sRect.bottom ); CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor); } else { - CRect rect = { + CRect rect ( IntroRect.m_sRect.left, IntroRect.m_sRect.top, IntroRect.m_sRect.right, - IntroRect.m_sRect.bottom }; + IntroRect.m_sRect.bottom ); CSprite2d::DrawRect(rect, IntroRect.m_sColor); } |