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author | aap <aap@papnet.eu> | 2020-12-13 12:53:27 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-13 12:53:27 +0100 |
commit | e3616c1ce166cffd357aa3e6d376317d5a32efc0 (patch) | |
tree | 9967be1f599a952061dce972e3dd22a9eabfaeeb /src/core | |
parent | some rendering things (diff) | |
parent | fixed replay bugs (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Fire.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index a47ca3cf..e73ffea1 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -107,7 +107,11 @@ CFire::ProcessFire(void) } } } - if (!FindPlayerVehicle() && !FindPlayerPed()->m_pFire && !(FindPlayerPed()->bFireProof) + if (!FindPlayerVehicle() && +#ifdef FIX_BUGS + FindPlayerPed() && +#endif + !FindPlayerPed()->m_pFire && !(FindPlayerPed()->bFireProof) && ((FindPlayerPed()->GetPosition() - m_vecPos).MagnitudeSqr() < 2.0f)) { FindPlayerPed()->DoStuffToGoOnFire(); gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1); |