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author | erorcun <erayorcunus@gmail.com> | 2020-07-24 19:36:26 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-24 19:36:26 +0200 |
commit | 53e7cbbd5acf94efe8d123db4b0f5d8d0aa6b2e5 (patch) | |
tree | ee2e85916ffadc40bc0564348ac5041196cbf28a /src/core | |
parent | update librw (diff) | |
parent | 64-bit on Windows (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Camera.cpp | 6 | ||||
-rw-r--r-- | src/core/Directory.cpp | 3 | ||||
-rw-r--r-- | src/core/EventList.cpp | 6 | ||||
-rw-r--r-- | src/core/EventList.h | 2 | ||||
-rw-r--r-- | src/core/FileMgr.cpp | 16 | ||||
-rw-r--r-- | src/core/FileMgr.h | 6 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 2 | ||||
-rw-r--r-- | src/core/Pad.cpp | 2 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 19 | ||||
-rw-r--r-- | src/core/Streaming.h | 10 | ||||
-rw-r--r-- | src/core/common.h | 4 |
12 files changed, 42 insertions, 36 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index eeb8630a..9f3646e2 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -3376,15 +3376,15 @@ CCamera::LoadTrainCamNodes(char const *name) char token[16] = { 0 }; char filename[16] = { 0 }; uint8 *buf; - int bufpos = 0; + size_t bufpos = 0; int field = 0; int tokpos = 0; char c; int i; - int len; + size_t len; strcpy(filename, name); - len = strlen(filename); + len = (int)strlen(filename); filename[len] = '.'; filename[len+1] = 'd'; filename[len+2] = 'a'; diff --git a/src/core/Directory.cpp b/src/core/Directory.cpp index cc4d65d8..05344065 100644 --- a/src/core/Directory.cpp +++ b/src/core/Directory.cpp @@ -30,7 +30,8 @@ CDirectory::ReadDirFile(const char *filename) bool CDirectory::WriteDirFile(const char *filename) { - int fd, n; + int fd; + size_t n; fd = CFileMgr::OpenFileForWriting(filename); n = CFileMgr::Write(fd, (char*)entries, numEntries*sizeof(DirectoryInfo)); CFileMgr::CloseFile(fd); diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp index 4fab29bc..e5f264c7 100644 --- a/src/core/EventList.cpp +++ b/src/core/EventList.cpp @@ -189,7 +189,7 @@ CEventList::FindClosestEvent(eEventType type, CVector posn, int32 *event) // --MIAMI: Done void -CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCare) +CEventList::ReportCrimeForEvent(eEventType type, size_t crimeId, bool copsDontCare) { eCrimeType crime; switch(type){ @@ -227,10 +227,10 @@ CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCar if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0 || CGame::germanGame && (crime == CRIME_SHOOT_PED || crime == CRIME_SHOOT_COP || crime == CRIME_COP_BURNED || crime == CRIME_VEHICLE_BURNED)){ - FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, crimeId, copsDontCare); + FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(crime, playerPedCoors, (uint32)crimeId, copsDontCare); FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1); }else - FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, crimeId, copsDontCare); + FindPlayerPed()->m_pWanted->RegisterCrime(crime, playerPedCoors, (uint32)crimeId, copsDontCare); if(type == EVENT_ASSAULT_POLICE) FindPlayerPed()->SetWantedLevelNoDrop(1); diff --git a/src/core/EventList.h b/src/core/EventList.h index f2c3d7a8..0531aed7 100644 --- a/src/core/EventList.h +++ b/src/core/EventList.h @@ -61,7 +61,7 @@ public: static bool GetEvent(eEventType type, int32 *event); static void ClearEvent(int32 event); static bool FindClosestEvent(eEventType type, CVector posn, int32 *event); - static void ReportCrimeForEvent(eEventType type, int32, bool); + static void ReportCrimeForEvent(eEventType type, size_t, bool); }; extern CEvent gaEvent[NUMEVENTS];
\ No newline at end of file diff --git a/src/core/FileMgr.cpp b/src/core/FileMgr.cpp index 1939c861..cdcb80f0 100644 --- a/src/core/FileMgr.cpp +++ b/src/core/FileMgr.cpp @@ -163,7 +163,7 @@ myfgets(char *buf, int len, int fd) return buf; } -static int +static size_t myfread(void *buf, size_t elt, size_t n, int fd) { if(myfiles[fd].isText){ @@ -184,7 +184,7 @@ myfread(void *buf, size_t elt, size_t n, int fd) return fread(buf, elt, n, myfiles[fd].file); } -static int +static size_t myfwrite(void *buf, size_t elt, size_t n, int fd) { if(myfiles[fd].isText){ @@ -265,11 +265,11 @@ CFileMgr::SetDirMyDocuments(void) mychdir(_psGetUserFilesFolder()); } -int +size_t CFileMgr::LoadFile(const char *file, uint8 *buf, int unused, const char *mode) { int fd; - int n, len; + size_t n, len; fd = myfopen(file, mode); if(fd == 0) @@ -298,14 +298,14 @@ CFileMgr::OpenFileForWriting(const char *file) return OpenFile(file, "wb"); } -int -CFileMgr::Read(int fd, const char *buf, int len) +size_t +CFileMgr::Read(int fd, const char *buf, size_t len) { return myfread((void*)buf, 1, len, fd); } -int -CFileMgr::Write(int fd, const char *buf, int len) +size_t +CFileMgr::Write(int fd, const char *buf, size_t len) { return myfwrite((void*)buf, 1, len, fd); } diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h index 1d0faf50..51e30694 100644 --- a/src/core/FileMgr.h +++ b/src/core/FileMgr.h @@ -9,12 +9,12 @@ public: static void ChangeDir(const char *dir); static void SetDir(const char *dir); static void SetDirMyDocuments(void); - static int LoadFile(const char *file, uint8 *buf, int unused, const char *mode); + static size_t LoadFile(const char *file, uint8 *buf, int unused, const char *mode); static int OpenFile(const char *file, const char *mode); static int OpenFile(const char *file) { return OpenFile(file, "rb"); } static int OpenFileForWriting(const char *file); - static int Read(int fd, const char *buf, int len); - static int Write(int fd, const char *buf, int len); + static size_t Read(int fd, const char *buf, size_t len); + static size_t Write(int fd, const char *buf, size_t len); static bool Seek(int fd, int offset, int whence); static bool ReadLine(int fd, char *buf, int len); static int CloseFile(int fd); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index a3b15ac1..e5776459 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -2653,7 +2653,7 @@ CMenuManager::DrawPlayerSetupScreen() char nameTemp[256]; for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin; m_pSelectedSkin = m_pSelectedSkin->nextSkin) { // Drop extension - int oldLength = strlen(m_pSelectedSkin->skinNameDisplayed); + int oldLength = (int)strlen(m_pSelectedSkin->skinNameDisplayed); m_pSelectedSkin->skinNameDisplayed[oldLength - 4] = '\0'; m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0'; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index de5881b5..072bc7be 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -362,7 +362,7 @@ bool CGame::Initialise(const char* datFile) CStreaming::LoadInitialPeds(); CStreaming::RequestBigBuildings(LEVEL_GENERIC); CStreaming::LoadAllRequestedModels(false); - printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024); + printf("Streaming uses %zuK of its memory", CStreaming::ms_memoryUsed / 1024); // original modifier was %d LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen()); CAnimManager::LoadAnimFiles(); CStreaming::LoadInitialWeapons(); diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 83930c41..685256e3 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -3028,7 +3028,7 @@ void CPad::ResetCheats(void) char *CPad::EditString(char *pStr, int32 nSize) { - int32 pos = strlen(pStr); + int32 pos = (int32)strlen(pStr); // letters for ( int32 i = 0; i < ('Z' - 'A' + 1); i++ ) diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 484155d6..3c32b856 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -44,7 +44,7 @@ int32 CStreaming::ms_oldSectorX; int32 CStreaming::ms_oldSectorY; int32 CStreaming::ms_streamingBufferSize; int8 *CStreaming::ms_pStreamingBuffer[2]; -int32 CStreaming::ms_memoryUsed; +size_t CStreaming::ms_memoryUsed; CStreamingChannel CStreaming::ms_channel[2]; int32 CStreaming::ms_channelError; int32 CStreaming::ms_numVehiclesLoaded; @@ -61,7 +61,7 @@ uint16 CStreaming::ms_loadedGangCars; int32 CStreaming::ms_imageOffsets[NUMCDIMAGES]; int32 CStreaming::ms_lastImageRead; int32 CStreaming::ms_imageSize; -uint32 CStreaming::ms_memoryAvailable; +size_t CStreaming::ms_memoryAvailable; int32 desiredNumVehiclesLoaded = 12; @@ -200,9 +200,9 @@ CStreaming::Init2(void) debug("Streaming buffer size is %d sectors", ms_streamingBufferSize); #define MB (1024*1024) - ms_memoryAvailable = 65*MB; + ms_memoryAvailable = 65 * MB; desiredNumVehiclesLoaded = 25; - debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable/MB); + debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable / MB); #undef MB // find island LODs @@ -2385,7 +2385,7 @@ CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos) } void -CStreaming::DeleteRwObjectsBehindCamera(int32 mem) +CStreaming::DeleteRwObjectsBehindCamera(size_t mem) { int ix, iy; int x, y; @@ -2560,7 +2560,7 @@ CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y) } bool -CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem) +CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem) { CPtrNode *node; CEntity *e; @@ -2581,7 +2581,7 @@ CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem) } bool -CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem) +CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem) { CPtrNode *node; CEntity *e; @@ -2608,7 +2608,7 @@ CStreaming::MakeSpaceFor(int32 size) // the code still happens to work in that case because ms_memoryAvailable is unsigned // but it's not nice.... - while((uint32)ms_memoryUsed >= ms_memoryAvailable - size) + while(ms_memoryUsed >= ms_memoryAvailable - size) if(!RemoveLeastUsedModel(STREAMFLAGS_20)){ DeleteRwObjectsBehindCamera(ms_memoryAvailable - size); return; @@ -2699,7 +2699,8 @@ CStreaming::UpdateForAnimViewer(void) if (CStreaming::ms_channelError == -1) { CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f)); CStreaming::LoadRequestedModels(); - sprintf(gString, "Requested %d, memory size %dK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed); + // original modifier was %d + sprintf(gString, "Requested %d, memory size %zuK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed); } else { CStreaming::RetryLoadFile(CStreaming::ms_channelError); diff --git a/src/core/Streaming.h b/src/core/Streaming.h index 8a92266f..569c06d8 100644 --- a/src/core/Streaming.h +++ b/src/core/Streaming.h @@ -89,7 +89,7 @@ public: static int32 ms_oldSectorY; static int32 ms_streamingBufferSize; static int8 *ms_pStreamingBuffer[2]; - static int32 ms_memoryUsed; + static size_t ms_memoryUsed; static CStreamingChannel ms_channel[2]; static int32 ms_channelError; static int32 ms_numVehiclesLoaded; @@ -106,7 +106,7 @@ public: static int32 ms_imageOffsets[NUMCDIMAGES]; static int32 ms_lastImageRead; static int32 ms_imageSize; - static uint32 ms_memoryAvailable; + static size_t ms_memoryAvailable; static void Init(void); static void Init2(void); @@ -193,11 +193,11 @@ public: static void DeleteFarAwayRwObjects(const CVector &pos); static void DeleteAllRwObjects(void); static void DeleteRwObjectsAfterDeath(const CVector &pos); - static void DeleteRwObjectsBehindCamera(int32 mem); + static void DeleteRwObjectsBehindCamera(size_t mem); static void DeleteRwObjectsInSectorList(CPtrList &list); static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y); - static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem); - static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem); + static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem); + static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem); static void LoadScene(const CVector &pos); static void LoadSceneCollision(const CVector &pos); diff --git a/src/core/common.h b/src/core/common.h index 3ead4f1d..b3ba757d 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -17,7 +17,11 @@ #if defined _WIN32 && defined WITHD3D #include <windows.h> +#ifndef USE_D3D9 #include <d3d8types.h> +#else +#include <d3d9types.h> +#endif #endif #include <rwcore.h> |