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authorFire_Head <Fire-Head@users.noreply.github.com>2019-07-11 02:48:36 +0200
committerGitHub <noreply@github.com>2019-07-11 02:48:36 +0200
commitaa449b6fe162d8960351c5fe164a9120b8572652 (patch)
treefa82496d356ac2b77ffa1ab00684b0150907f009 /src/core/World.h
parentfixfixfix (diff)
parentMerge pull request #129 from erorcun/erorcun (diff)
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Diffstat (limited to 'src/core/World.h')
-rw-r--r--src/core/World.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/World.h b/src/core/World.h
index 3b7090da..d6063d70 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -93,7 +93,9 @@ public:
static bool GetIsLineOfSightClear(const CVector &point1, const CVector &point2, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
static bool GetIsLineOfSightSectorClear(CSector &sector, const CColLine &line, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
static bool GetIsLineOfSightSectorListClear(CPtrList &list, const CColLine &line, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
-
+
+ static void FindObjectsInRangeSectorList(CPtrList&, CVector&, float, bool, short*, short, CEntity**);
+ static void FindObjectsInRange(CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool);
static float FindGroundZForCoord(float x, float y);
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);