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authorsaml1er <danishroar@gmail.com>2020-04-16 21:01:53 +0200
committersaml1er <danishroar@gmail.com>2020-04-16 21:01:53 +0200
commite52a02fb9e1dd5602e80d88691f2ee2291d1fa52 (patch)
tree333caa1599e2f0c6b91bdae2092cf085eaf8238a /src/core/World.cpp
parentReverse CWorld (diff)
parentMore refs removed (diff)
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Diffstat (limited to 'src/core/World.cpp')
-rw-r--r--src/core/World.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 7f18abbf..324be962 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -29,7 +29,7 @@
#define OBJECT_REPOSITION_OFFSET_Z 0.2f
-CColPoint *gaTempSphereColPoints = (CColPoint*)0x6E64C0; // [32]
+CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
CPtrList *CWorld::ms_bigBuildingsList = (CPtrList*)0x6FAB60;
CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList*)0x8F433C;
@@ -37,7 +37,7 @@ CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector (*)[NUMSECTORS_Y])0x6656
uint16 &CWorld::ms_nCurrentScanCode = *(uint16*)0x95CC64;
uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61;
-CPlayerInfo (&CWorld::Players)[NUMPLAYERS] = *(CPlayerInfo (*)[NUMPLAYERS])*(uintptr*)0x9412F0;
+CPlayerInfo CWorld::Players[NUMPLAYERS];
bool &CWorld::bNoMoreCollisionTorque = *(bool*)0x95CDCC;
CEntity *&CWorld::pIgnoreEntity = *(CEntity**)0x8F6494;
bool &CWorld::bIncludeDeadPeds = *(bool*)0x95CD8F;
@@ -66,6 +66,7 @@ bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
//WRAPPER void CWorld::CallOffChaseForArea(float, float, float, float) { EAXJMP(0x4B5530); }
WRAPPER void CWorld::TriggerExplosion(const CVector& position, float fRadius, float fPower, CEntity *pCreator, bool bProcessVehicleBombTimer) { EAXJMP(0x4B1140); }
//WRAPPER void CWorld::SetPedsOnFire(float, float, float, float, CEntity*) { EAXJMP(0x4B3D30); }
+WRAPPER void CWorld::UseDetonator(CEntity *) { EAXJMP(0x4B4650); }
void
CWorld::Initialise()
@@ -2035,6 +2036,7 @@ CWorld::Process(void)
}
}
}
+
/*
void
CWorld::TriggerExplosion(const CVector& position, float fRadius, float fPower, CEntity* pCreator, bool bProcessVehicleBombTimer)
@@ -2048,15 +2050,14 @@ CWorld::TriggerExplosion(const CVector& position, float fRadius, float fPower, C
for (int32 y = nStartY; y <= nEndY; y++) {
for (int32 x = nStartX; x <= nEndX; x++) {
CSector* pSector = CWorld::GetSector(x, y);
- CWorld::TriggerExplosionSectorList(pSector->m_lists[ENTITYLIST_VEHICLES], position, fRadius, fPower, pCreator, bDrecementBombTimer);
- CWorld::TriggerExplosionSectorList(pSector->m_lists[ENTITYLIST_PEDS], position, fRadius, fPower, pCreator, bDrecementBombTimer);
- CWorld::TriggerExplosionSectorList(pSector->m_lists[ENTITYLIST_OBJECTS], position, fRadius, fPower, pCreator, bDrecementBombTimer);
+ CWorld::TriggerExplosionSectorList(pSector->m_lists[ENTITYLIST_VEHICLES], position, fRadius, fPower, pCreator, bProcessVehicleBombTimer);
+ CWorld::TriggerExplosionSectorList(pSector->m_lists[ENTITYLIST_PEDS], position, fRadius, fPower, pCreator, bProcessVehicleBombTimer);
+ CWorld::TriggerExplosionSectorList(pSector->m_lists[ENTITYLIST_OBJECTS], position, fRadius, fPower, pCreator, bProcessVehicleBombTimer);
}
}
}
*/
-
STARTPATCHES
InjectHook(0x4AE930, CWorld::Add, PATCH_JUMP);
InjectHook(0x4AE9D0, CWorld::Remove, PATCH_JUMP);