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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-11 20:02:04 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-11 20:02:04 +0200 |
commit | fbb1bc5b0d1a14f0b29d7c8739c3b7d105546d50 (patch) | |
tree | d9fd307ecb19dbea1db29a0b53cd5c46a6a63120 /src/core/Cam.cpp | |
parent | fixed malloc/new (diff) | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to 'src/core/Cam.cpp')
-rw-r--r-- | src/core/Cam.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index dc9ef74f..cfdea46a 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -3511,7 +3511,7 @@ CCam::Process_FlyBy(const CVector&, float, float, float) Up = CVector(0.0f, 0.0f, 1.0f); if(TheCamera.m_bStartingSpline) - m_fTimeElapsedFloat += CTimer::GetTimeStepInMilliseconds(); + m_fTimeElapsedFloat += CTimer::GetTimeStepNonClippedInMilliseconds(); else{ m_fTimeElapsedFloat = 0.0f; m_uiFinishTime = MS(TheCamera.m_arrPathArray[2].m_arr_PathData[10*((int)TheCamera.m_arrPathArray[2].m_arr_PathData[0]-1) + 1]); |