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authoraap <aap@papnet.eu>2020-11-22 00:12:31 +0100
committerGitHub <noreply@github.com>2020-11-22 00:12:31 +0100
commitb9b7d5ac2110227327d950625e79aa400eaf3e47 (patch)
tree00b457d72d5abda01475944b8f5f9994c357360c /src/control
parentReorganize CPed functions into their original cpp files (diff)
parentneo screen droplets (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/GameLogic.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 98209c85..e7f7d525 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -29,6 +29,7 @@
#include "ColStore.h"
#include "Automobile.h"
#include "MBlur.h"
+#include "screendroplets.h"
uint8 CGameLogic::ActivePlayers;
uint8 CGameLogic::ShortCutState;
@@ -153,6 +154,9 @@ CGameLogic::Update()
}
}
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CMessages::ClearMessages();
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
@@ -259,6 +263,9 @@ CGameLogic::Update()
}
}
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CMessages::ClearMessages();
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
@@ -311,6 +318,9 @@ CGameLogic::Update()
}
}
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CMessages::ClearMessages();
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);