#include "common.h"
#include "General.h"
#include "FileMgr.h"
#include "PedType.h"
// --MIAMI: file done
CPedType *CPedType::ms_apPedType[NUM_PEDTYPES];
CPedStats *CPedStats::ms_apPedStats[NUM_PEDSTATS];
void
CPedType::Initialise(void)
{
int i;
debug("Initialising CPedType...\n");
for(i = 0; i < NUM_PEDTYPES; i++){
ms_apPedType[i] = new CPedType;
ms_apPedType[i]->m_flag = PED_FLAG_PLAYER1;
ms_apPedType[i]->unknown1 = 0.0f;
ms_apPedType[i]->unknown2 = 0.0f;
// unknown3 not initialized
ms_apPedType[i]->unknown4 = 0.0f;
ms_apPedType[i]->unknown5 = 0.0f;
ms_apPedType[i]->m_threats = 0;
ms_apPedType[i]->m_avoid = 0;
}
debug("Loading ped data...\n");
LoadPedData();
debug("CPedType ready\n");
}
void
CPedType::Shutdown(void)
{
int i;
debug("Shutting down CPedType...\n");
for(i = 0; i < NUM_PEDTYPES; i++)
delete ms_apPedType[i];
debug("CPedType shut down\n");
}
void
CPedType::LoadPedData(void)
{
char *buf;
char line[256];
char word[32];
ssize_t bp, buflen;
int lp, linelen;
int type;
uint32 flags;
float f1, f2, f3, f4, f5;
type = NUM_PEDTYPES;
buf = new char[16 * 1024];
CFileMgr::SetDir("DATA");
buflen = CFileMgr::LoadFile("PED.DAT", (uint8*)buf, 16 * 1024, "r");
CFileMgr::SetDir("");
for(bp = 0; bp < buflen; ){
// read file line by line
for(linelen = 0; buf[bp] != '\n' && bp < buflen; bp++){
if(buf[bp] == '\r' || buf[bp] == ',' || buf[bp] == '\t')
line[linelen++] = ' ';
else
line[linelen++] = buf[bp];
}
bp++;
line[linelen] = '\0';
// skip white space
for(lp = 0; line[lp] <= ' '; lp++);
if(lp >= linelen || // FIX: game uses == here, but this is safer if we have empty lines
line[lp] == '#')
continue;
// Game uses just "line" here since sscanf already trims whitespace, but this is safer
sscanf(&line[lp], "%s", word);
if(strncmp(word, "Threat", 7) == 0){
flags = 0;
lp += 7;
while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){
flags |= FindPedFlag(word);
// skip word
while(line[lp] != ' ' && line[lp] != '\n' && line[lp] != '\0')
lp++;
// skip white space
while(line[lp] == ' ')
lp++;
}
ms_apPedType[type]->m_threats = flags;
}else if(strncmp(word, "Avoid", 6) == 0){
flags = 0;
lp += 6;
while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){
flags |= FindPedFlag(word);
// skip word
while(line[lp] != ' ' && line[lp] != '\n' && line[lp] != '\0')
lp++;
// skip white space
while(line[lp] == ' ')
lp++;
}
ms_apPedType[type]->m_avoid = flags;
}else{
sscanf(line, "%s %f %f %f %f %f", word, &f1, &f2, &f3, &f4, &f5);
type = FindPedType(word);
ms_apPedType[type]->m_flag = FindPedFlag(word);
// unknown values
ms_apPedType[type]->unknown1 = f1 / 50.0f;
ms_apPedType[type]->unknown2 = f2 / 50.0f;
ms_apPedType[type]->unknown3 = f3 / 50.0f;
ms_apPedType[type]->unknown4 = f4;
ms_apPedType[type]->unknown5 = f5;
}
}
delete[] buf;
}
ePedType
CPedType::FindPedType(char *type)
{
if(strcmp(type, "PLAYER1") == 0) return PEDTYPE_PLAYER1;
if(strcmp(type, "PLAYER2") == 0) return PEDTYPE_PLAYER2;
if(strcmp(type, "PLAYER3") == 0) return PEDTYPE_PLAYER3;
if(strcmp(type, "PLAYER4") == 0) return PEDTYPE_PLAYER4;
if(strcmp(type, "CIVMALE") == 0) return PEDTYPE_CIVMALE;
if(strcmp(type, "CIVFEMALE") == 0) return PEDTYPE_CIVFEMALE;
if(strcmp(type, "COP") == 0) return PEDTYPE_COP;
if(strcmp(type, "GANG1") == 0) return PEDTYPE_GANG1;
if(strcmp(type, "GANG2") == 0) return PEDTYPE_GANG2;
if(strcmp(type, "GANG3") == 0) return PEDTYPE_GANG3;
if(strcmp(type, "GANG4") == 0) return PEDTYPE_GANG4;
if(strcmp(type, "GANG5") == 0) return PEDTYPE_GANG5;
if(strcmp(type, "GANG6") == 0) return PEDTYPE_GANG6;
if(strcmp(type, "GANG7") == 0) return PEDTYPE_GANG7;
if(strcmp(type, "GANG8") == 0) return PEDTYPE_GANG8;
if(strcmp(type, "GANG9") == 0) return PEDTYPE_GANG9;
if(strcmp(type, "EMERGENCY") == 0) return PEDTYPE_EMERGENCY;
if(strcmp(type, "FIREMAN") == 0) return PEDTYPE_FIREMAN;
if(strcmp(type, "CRIMINAL") == 0) return PEDTYPE_CRIMINAL;
if(strcmp(type, "SPECIAL") == 0) return PEDTYPE_SPECIAL;
if(strcmp(type, "PROSTITUTE") == 0) return PEDTYPE_PROSTITUTE;
Error("Unknown ped type, Pedtype.cpp");
return NUM_PEDTYPES;
}
uint32
CPedType::FindPedFlag(char *type)
{
if(strcmp(type, "PLAYER1") == 0) return PED_FLAG_PLAYER1;
if(strcmp(type, "PLAYER2") == 0) return PED_FLAG_PLAYER2;
if(strcmp(type, "PLAYER3") == 0) return PED_FLAG_PLAYER3;
if(strcmp(type, "PLAYER4") == 0) return PED_FLAG_PLAYER4;
if(strcmp(type, "CIVMALE") == 0) return PED_FLAG_CIVMALE;
if(strcmp(type, "CIVFEMALE") == 0) return PED_FLAG_CIVFEMALE;
if(strcmp(type, "COP") == 0) return PED_FLAG_COP;
if(strcmp(type, "GANG1") == 0) return PED_FLAG_GANG1;
if(strcmp(type, "GANG2") == 0) return PED_FLAG_GANG2;
if(strcmp(type, "GANG3") == 0) return PED_FLAG_GANG3;
if(strcmp(type, "GANG4") == 0) return PED_FLAG_GANG4;
if(strcmp(type, "GANG5") == 0) return PED_FLAG_GANG5;
if(strcmp(type, "GANG6") == 0) return PED_FLAG_GANG6;
if(strcmp(type, "GANG7") == 0) return PED_FLAG_GANG7;
if(strcmp(type, "GANG8") == 0) return PED_FLAG_GANG8;
if(strcmp(type, "GANG9") == 0) return PED_FLAG_GANG9;
if(strcmp(type, "EMERGENCY") == 0) return PED_FLAG_EMERGENCY;
if(strcmp(type, "FIREMAN") == 0) return PED_FLAG_FIREMAN;
if(strcmp(type, "CRIMINAL") == 0) return PED_FLAG_CRIMINAL;
if(strcmp(type, "SPECIAL") == 0) return PED_FLAG_SPECIAL;
if(strcmp(type, "GUN") == 0) return PED_FLAG_GUN;
if(strcmp(type, "COP_CAR") == 0) return PED_FLAG_COP_CAR;
if(strcmp(type, "FAST_CAR") == 0) return PED_FLAG_FAST_CAR;
if(strcmp(type, "EXPLOSION") == 0) return PED_FLAG_EXPLOSION;
if(strcmp(type, "PROSTITUTE") == 0) return PED_FLAG_PROSTITUTE;
if(strcmp(type, "DEADPEDS") == 0) return PED_FLAG_DEADPEDS;
return 0;
}
void
CPedType::Save(uint8 *buf, uint32 *size)
{
*size = sizeof(CPedType) * NUM_PEDTYPES + SAVE_HEADER_SIZE;
INITSAVEBUF
WriteSaveHeader(buf, 'P','T','P','\0', *size - SAVE_HEADER_SIZE);
for(int i = 0; i < NUM_PEDTYPES; i++)
WriteSaveBuf(buf, *ms_apPedType[i]);
VALIDATESAVEBUF(*size)
}
void
CPedType::Load(uint8 *buf, uint32 size)
{
INITSAVEBUF
// original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
CheckSaveHeader(buf, 'P', 'T', 'P', '\0', size - SAVE_HEADER_SIZE);
for(int i = 0; i < NUM_PEDTYPES; i++)
*ms_apPedType[i] = ReadSaveBuf<CPedType>(buf);
VALIDATESAVEBUF(size)
}
void
CPedStats::Initialise(void)
{
int i;
debug("Initialising CPedStats...\n");
for(i = 0; i < NUM_PEDSTATS; i++){
ms_apPedStats[i] = new CPedStats;
ms_apPedStats[i]->m_type = PEDSTAT_PLAYER;
ms_apPedStats[i]->m_name[8] = 'R'; // WHAT?
ms_apPedStats[i]->m_fleeDistance = 20.0f;
ms_apPedStats[i]->m_headingChangeRate = 15.0f;
ms_apPedStats[i]->m_fear = 50;
ms_apPedStats[i]->m_temper = 50;
ms_apPedStats[i]->m_lawfulness = 50;
ms_apPedStats[i]->m_sexiness = 50;
ms_apPedStats[i]->m_attackStrength = 1.0f;
ms_apPedStats[i]->m_defendWeakness = 1.0f;
ms_apPedStats[i]->m_flags = 0;
}
debug("Loading pedstats data...\n");
CPedStats::LoadPedStats();
debug("CPedStats ready\n");
}
void
CPedStats::Shutdown(void)
{
int i;
debug("Shutting down CPedStats...\n");
for(i = 0; i < NUM_PEDSTATS; i++)
delete ms_apPedStats[i];
debug("CPedStats shut down\n");
}
void
CPedStats::LoadPedStats(void)
{
char *buf;
char line[256];
char name[32];
ssize_t bp, buflen;
int lp, linelen;
int type;
float fleeDist, headingChangeRate, attackStrength, defendWeakness;
int fear, temper, lawfullness, sexiness, flags;
type = 0;
buf = new char[16 * 1024];
CFileMgr::SetDir("DATA");
buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r");
CFileMgr::SetDir("");
for(bp = 0; bp < buflen; ){
// read file line by line
for(linelen = 0; buf[bp] != '\n' && bp < buflen; bp++){
if(buf[bp] == '\r' || buf[bp] == ',' || buf[bp] == '\t')
line[linelen++] = ' ';
else
line[linelen++] = buf[bp];
}
bp++;
line[linelen] = '\0';
// skip white space
for(lp = 0; line[lp] <= ' '; lp++);
if(lp >= linelen || // FIX: game uses == here, but this is safer if we have empty lines
line[lp] == '#')
continue;
sscanf(&line[lp], "%s %f %f %d %d %d %d %f %f %d",
name,
&fleeDist,
&headingChangeRate,
&fear,
&temper,
&lawfullness,
&sexiness,
&attackStrength,
&defendWeakness,
&flags);
ms_apPedStats[type]->m_type = (ePedStats)type;
strncpy(ms_apPedStats[type]->m_name, name, 24); // FIX: game uses strcpy
ms_apPedStats[type]->m_fleeDistance = fleeDist;
ms_apPedStats[type]->m_headingChangeRate = headingChangeRate;
ms_apPedStats[type]->m_fear = fear;
ms_apPedStats[type]->m_temper = temper;
ms_apPedStats[type]->m_lawfulness = lawfullness;
ms_apPedStats[type]->m_sexiness = sexiness;
ms_apPedStats[type]->m_attackStrength = attackStrength;
ms_apPedStats[type]->m_defendWeakness = defendWeakness;
ms_apPedStats[type]->m_flags = flags;
type++;
}
delete[] buf;
}
ePedStats
CPedStats::GetPedStatType(char *name)
{
for(uint16 type = 0; type < NUM_PEDSTATS; type++)
if(!CGeneral::faststrcmp(ms_apPedStats[type]->m_name, name))
return (ePedStats) type;
return NUM_PEDSTATS;
}