#pragma
#include "Sprite2d.h"
#define MENUHEADER_POS_X 35.0f
#define MENUHEADER_POS_Y 93.0f
#define MENUHEADER_WIDTH 0.84f
#define MENUHEADER_HEIGHT 1.6f
#define MENUACTION_X_MARGIN 40.0f
#define MENUACTION_POS_Y 60.0f
#define MENUACTION_WIDTH 0.405f
#define MENUACTION_HEIGHT 0.63f
#define MENUCOLUMN_POS_X MENUHEADER_POS_X + 16.0f
#define MENUCOLUMN_MAX_Y 149.0f
#define MENUCOLUMN_MID_Y 100.0f
#define MENUCOLUMN_MIN_Y 110.0f
#define MENUCOLUMN_PAUSE_Y 25.0f
#define MENUCOLUMN_START_Y 9.0f
#define MENUCOLUMN_FEDS 139.0f
#define MENUCOLUMN_SAVE_X 121.0f
#define MENUCOLUMN_SAVE_Y 111.0f
#define MENUCOLUMN_SPACING_MAX 24.0f
#define MENUCOLUMN_SPACING_MIN 20.0f
#define MENUSELECT_BOX_MAX 20.5f
#define MENUSELECT_BOX_MIN 17.0f
#ifndef ASPECT_RATIO_SCALE
#define MENURADIO_ICON_X 31.5f
#else
#define MENURADIO_ICON_X -262.0f
#endif
#define MENURADIO_ICON_Y 29.5f
#define MENURADIO_ICON_W 60.0f
#define MENURADIO_ICON_H 60.0f
#define MENUDROP_COLOR_A 150
#define MENUDROP_COLOR_SIZE -1
#define MENUSLIDER_X 256.0f
#define MENUSLIDER_UNK 256.0f
enum eLanguages
{
LANGUAGE_AMERICAN,
LANGUAGE_FRENCH,
LANGUAGE_GERMAN,
LANGUAGE_ITALIAN,
LANGUAGE_SPANISH,
#ifdef MORE_LANGUAGES
LANGUAGE_RUSSIAN,
LANGUAGE_JAPANESE,
#endif
};
enum eFrontendSprites
{
FE2_MAINPANEL_UL,
FE2_MAINPANEL_UR,
FE2_MAINPANEL_DL,
FE2_MAINPANEL_DR,
FE2_MAINPANEL_DR2,
FE2_TABACTIVE,
FE_ICONBRIEF,
FE_ICONSTATS,
FE_ICONCONTROLS,
FE_ICONSAVE,
FE_ICONAUDIO,
FE_ICONDISPLAY,
FE_ICONLANGUAGE,
FE_CONTROLLER,
FE_CONTROLLERSH,
FE_ARROWS1,
FE_ARROWS2,
FE_ARROWS3,
FE_ARROWS4,
FE_RADIO1,
FE_RADIO2,
FE_RADIO3,
FE_RADIO4,
FE_RADIO5,
FE_RADIO6,
FE_RADIO7,
FE_RADIO8,
FE_RADIO9,
};
enum eMenuSprites
{
MENUSPRITE_CONNECTION,
MENUSPRITE_FINDGAME,
MENUSPRITE_HOSTGAME,
MENUSPRITE_MAINMENU,
MENUSPRITE_PLAYERSET,
MENUSPRITE_SINGLEPLAYER,
MENUSPRITE_MULTIPLAYER,
MENUSPRITE_DMALOGO,
MENUSPRITE_GTALOGO,
MENUSPRITE_RSTARLOGO,
MENUSPRITE_GAMESPY,
MENUSPRITE_MOUSE,
MENUSPRITE_MOUSET,
MENUSPRITE_MP3LOGO,
MENUSPRITE_DOWNOFF,
MENUSPRITE_DOWNON,
MENUSPRITE_UPOFF,
MENUSPRITE_UPON,
MENUSPRITE_GTA3LOGO,
};
enum eSaveSlot
{
SAVESLOT_NONE,
SAVESLOT_0,
SAVESLOT_1,
SAVESLOT_2,
SAVESLOT_3,
SAVESLOT_4,
SAVESLOT_5,
SAVESLOT_6,
SAVESLOT_7,
SAVESLOT_8,
SAVESLOT_LABEL = 36
};
enum eMenuScreen
{
MENUPAGE_DISABLED = -1,
MENUPAGE_NONE = 0,
MENUPAGE_STATS = 1,
MENUPAGE_NEW_GAME = 2,
MENUPAGE_BRIEFS = 3,
MENUPAGE_CONTROLLER_SETTINGS = 4,
MENUPAGE_SOUND_SETTINGS = 5,
MENUPAGE_GRAPHICS_SETTINGS = 6,
MENUPAGE_LANGUAGE_SETTINGS = 7,
MENUPAGE_CHOOSE_LOAD_SLOT = 8,
MENUPAGE_CHOOSE_DELETE_SLOT = 9,
MENUPAGE_NEW_GAME_RELOAD = 10,
MENUPAGE_LOAD_SLOT_CONFIRM = 11,
MENUPAGE_DELETE_SLOT_CONFIRM = 12,
MENUPAGE_13 = 13,
MENUPAGE_LOADING_IN_PROGRESS = 14,
MENUPAGE_DELETING_IN_PROGRESS = 15,
MENUPAGE_16 = 16,
MENUPAGE_DELETE_FAILED = 17,
MENUPAGE_DEBUG_MENU = 18,
MENUPAGE_MEMORY_CARD_1 = 19,
MENUPAGE_MEMORY_CARD_2 = 20,
MENUPAGE_MULTIPLAYER_MAIN = 21,
MENUPAGE_SAVE_FAILED_1 = 22,
MENUPAGE_SAVE_FAILED_2 = 23,
MENUPAGE_SAVE = 24,
MENUPAGE_NO_MEMORY_CARD = 25,
MENUPAGE_CHOOSE_SAVE_SLOT = 26,
MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
MENUPAGE_MULTIPLAYER_MAP = 28,
MENUPAGE_MULTIPLAYER_CONNECTION = 29,
MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
MENUPAGE_MULTIPLAYER_MODE = 31,
MENUPAGE_MULTIPLAYER_CREATE = 32,
MENUPAGE_MULTIPLAYER_START = 33,
MENUPAGE_SKIN_SELECT_OLD = 34,
MENUPAGE_CONTROLLER_PC = 35,
MENUPAGE_CONTROLLER_PC_OLD1 = 36,
MENUPAGE_CONTROLLER_PC_OLD2 = 37,
MENUPAGE_CONTROLLER_PC_OLD3 = 38,
MENUPAGE_CONTROLLER_PC_OLD4 = 39,
MENUPAGE_CONTROLLER_DEBUG = 40,
MENUPAGE_OPTIONS = 41,
MENUPAGE_EXIT = 42,
MENUPAGE_SAVING_IN_PROGRESS = 43,
MENUPAGE_SAVE_SUCCESSFUL = 44,
MENUPAGE_DELETING = 45,
MENUPAGE_DELETE_SUCCESS = 46,
MENUPAGE_SAVE_FAILED = 47,
MENUPAGE_LOAD_FAILED = 48,
MENUPAGE_LOAD_FAILED_2 = 49,
MENUPAGE_FILTER_GAME = 50,
MENUPAGE_START_MENU = 51,
MENUPAGE_PAUSE_MENU = 52,
MENUPAGE_CHOOSE_MODE = 53,
MENUPAGE_SKIN_SELECT = 54,
MENUPAGE_KEYBOARD_CONTROLS = 55,
MENUPAGE_MOUSE_CONTROLS = 56,
MENUPAGE_57 = 57,
MENUPAGE_58 = 58,
MENUPAGES
};
enum eMenuAction
{
MENUACTION_NOTHING,
MENUACTION_LABEL,
MENUACTION_CHANGEMENU,
MENUACTION_CTRLVIBRATION,
MENUACTION_CTRLCONFIG,
MENUACTION_CTRLDISPLAY,
MENUACTION_FRAMESYNC,
MENUACTION_FRAMELIMIT,
MENUACTION_TRAILS,
MENUACTION_SUBTITLES,
MENUACTION_WIDESCREEN,
MENUACTION_BRIGHTNESS,
MENUACTION_DRAWDIST,
MENUACTION_MUSICVOLUME,
MENUACTION_SFXVOLUME,
MENUACTION_UNK15,
MENUACTION_RADIO,
MENUACTION_LANG_ENG,
MENUACTION_LANG_FRE,
MENUACTION_LANG_GER,
MENUACTION_LANG_ITA,
MENUACTION_LANG_SPA,
MENUACTION_POPULATESLOTS_CHANGEMENU,
MENUACTION_CHECKSAVE,
MENUACTION_UNK24,
MENUACTION_NEWGAME,
MENUACTION_RELOADIDE,
MENUACTION_RELOADIPL,
MENUACTION_SETDBGFLAG,
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
MENUACTION_PEDROADGROUPS,
MENUACTION_CARROADGROUPS,
MENUACTION_COLLISIONPOLYS,
MENUACTION_REGMEMCARD1,
MENUACTION_TESTFORMATMEMCARD1,
MENUACTION_TESTUNFORMATMEMCARD1,
MENUACTION_CREATEROOTDIR,
MENUACTION_CREATELOADICONS,
MENUACTION_FILLWITHGUFF,
MENUACTION_SAVEONLYTHEGAME,
MENUACTION_SAVEGAME,
MENUACTION_SAVEGAMEUNDERGTA,
MENUACTION_CREATECOPYPROTECTED,
MENUACTION_TESTSAVE,
MENUACTION_TESTLOAD,
MENUACTION_TESTDELETE,
MENUACTION_PARSEHEAP,
MENUACTION_SHOWCULL,
MENUACTION_MEMCARDSAVECONFIRM,
MENUACTION_RESUME_FROM_SAVEZONE,
MENUACTION_UNK50,
MENUACTION_DEBUGSTREAM,
MENUACTION_MPMAP_LIBERTY,
MENUACTION_MPMAP_REDLIGHT,
MENUACTION_MPMAP_CHINATOWN,
MENUACTION_MPMAP_TOWER,
MENUACTION_MPMAP_SEWER,
MENUACTION_MPMAP_INDUSTPARK,
MENUACTION_MPMAP_DOCKS,
MENUACTION_MPMAP_STAUNTON,
MENUACTION_MPMAP_DEATHMATCH1,
MENUACTION_MPMAP_DEATHMATCH2,
MENUACTION_MPMAP_TEAMDEATH1,
MENUACTION_MPMAP_TEAMDEATH2,
MENUACTION_MPMAP_STASH,
MENUACTION_MPMAP_CAPTURE,
MENUACTION_MPMAP_RATRACE,
MENUACTION_MPMAP_DOMINATION,
MENUACTION_STARTMP,
MENUACTION_UNK69,
MENUACTION_UNK70,
MENUACTION_FINDMP,
MENUACTION_REDEFCTRL,
MENUACTION_UNK73,
MENUACTION_INITMP,
MENUACTION_MP_PLAYERCOLOR,
MENUACTION_MP_PLAYERNAME,
MENUACTION_MP_GAMENAME,
MENUACTION_GETKEY,
MENUACTION_SHOWHEADBOB,
MENUACTION_UNK80,
MENUACTION_INVVERT,
MENUACTION_CANCELGAME,
MENUACTION_MP_PLAYERNUMBER,
MENUACTION_MOUSESENS,
MENUACTION_CHECKMPGAMES,
MENUACTION_CHECKMPPING,
MENUACTION_MP_SERVER,
MENUACTION_MP_MAP,
MENUACTION_MP_GAMETYPE,
MENUACTION_MP_LAN,
MENUACTION_MP_INTERNET,
MENUACTION_RESUME,
MENUACTION_DONTCANCEL,
MENUACTION_SCREENRES,
MENUACTION_AUDIOHW,
MENUACTION_SPEAKERCONF,
MENUACTION_PLAYERSETUP,
MENUACTION_RESTOREDEF,
MENUACTION_CTRLMETHOD,
MENUACTION_DYNAMICACOUSTIC,
MENUACTION_LOADRADIO,
MENUACTION_MOUSESTEER,
MENUACTION_UNK103,
MENUACTION_UNK104,
MENUACTION_UNK105,
MENUACTION_UNK106,
MENUACTION_UNK107,
MENUACTION_UNK108,
MENUACTION_UNK109,
MENUACTION_UNK110,
#ifdef MORE_LANGUAGES
MENUACTION_LANG_RUS,
MENUACTION_LANG_JAP,
#endif
};
enum eCheckHover
{
HOVEROPTION_0,
HOVEROPTION_1,
HOVEROPTION_RANDOM_ITEM,
HOVEROPTION_3,
HOVEROPTION_4,
HOVEROPTION_5,
HOVEROPTION_6,
HOVEROPTION_7,
HOVEROPTION_8,
HOVEROPTION_BACK, // used in controller setup
HOVEROPTION_10,
HOVEROPTION_11,
HOVEROPTION_OVER_SCROLL_UP,
HOVEROPTION_OVER_SCROLL_DOWN,
HOVEROPTION_CLICKED_SCROLL_UP,
HOVEROPTION_CLICKED_SCROLL_DOWN,
HOVEROPTION_HOLDING_SCROLLBAR,
HOVEROPTION_PAGEUP,
HOVEROPTION_PAGEDOWN,
HOVEROPTION_19,
HOVEROPTION_20,
HOVEROPTION_CHANGESKIN,
HOVEROPTION_RADIO_0,
HOVEROPTION_RADIO_1,
HOVEROPTION_RADIO_2,
HOVEROPTION_RADIO_3,
HOVEROPTION_RADIO_4,
HOVEROPTION_RADIO_5,
HOVEROPTION_RADIO_6,
HOVEROPTION_RADIO_7,
HOVEROPTION_RADIO_8,
HOVEROPTION_RADIO_9,
HOVEROPTION_INCREASE_BRIGHTNESS,
HOVEROPTION_DECREASE_BRIGHTNESS,
HOVEROPTION_INCREASE_DRAWDIST,
HOVEROPTION_DECREASE_DRAWDIST,
HOVEROPTION_INCREASE_MUSICVOLUME,
HOVEROPTION_DECREASE_MUSICVOLUME,
HOVEROPTION_INCREASE_SFXVOLUME,
HOVEROPTION_DECREASE_SFXVOLUME,
HOVEROPTION_INCREASE_MOUSESENS,
HOVEROPTION_DECREASE_MOUSESENS,
HOVEROPTION_NOT_HOVERING,
};
enum
{
NUM_MENUROWS = 18,
};
enum eControlMethod
{
CONTROL_STANDART = 0,
CONTROL_CLASSIC,
};
struct tSkinInfo
{
int32 field_0;
char skinName[256];
char currSkinName[256];
char date[256];
tSkinInfo *field_304;
};
struct BottomBarOption
{
char name[8];
int32 screenId;
};
struct CMenuScreen
{
char m_ScreenName[8];
int32 unk;
int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // row
struct CMenuEntry
{
int32 m_Action; // eMenuAction
char m_EntryName[8];
int32 m_SaveSlot; // eSaveSlot
int32 m_TargetMenu; // eMenuScreen
} m_aEntries[NUM_MENUROWS];
};
class CMenuManager
{
public:
int32 m_nPrefsVideoMode;
int32 m_nDisplayVideoMode;
int8 m_nPrefsAudio3DProviderIndex;
bool m_bKeyChangeNotProcessed;
char m_aSkinName[256];
int32 m_nHelperTextMsgId;
bool m_bLanguageLoaded;
bool m_bMenuActive;
bool m_bMenuStateChanged;
bool m_bWaitingForNewKeyBind;
bool m_bStartGameLoading;
bool m_bFirstTime;
bool m_bGameNotLoaded;
int32 m_nMousePosX;
int32 m_nMousePosY;
int32 m_nMouseTempPosX;
int32 m_nMouseTempPosY;
bool m_bShowMouse;
tSkinInfo m_sSkin;
tSkinInfo *m_pSelectedSkin;
int32 m_nFirstVisibleRowOnList;
float m_nCurListItemY;
int32 m_nTotalListRow;
int32 m_nSkinsTotal;
char _unk0[4];
int32 m_nSelectedListRow;
bool m_bSkinsFound;
bool m_bQuitGameNoCD;
bool m_bRenderGameInMenu;
bool m_bSaveMenuActive;
bool m_bLoadingSavedGame;
char field_455;
bool m_bStartWaitingForKeyBind;
bool m_bSpritesLoaded;
CSprite2d m_aFrontEndSprites[28];
CSprite2d m_aMenuSprites[20];
int32 field_518;
int32 m_nMenuFadeAlpha;
bool m_bPressedPgUpOnList;
bool m_bPressedPgDnOnList;
bool m_bPressedUpOnList;
bool m_bPressedDownOnList;
bool m_bPressedScrollButton;
int32 m_CurrCntrlAction;
char _unk1[4];
int32 field_530;
bool m_bKeyIsOK;
bool field_535;
int8 m_nCurrExLayer; // TODO: What's that?
int32 m_nHelperTextAlpha;
int32 m_nMouseOldPosX;
int32 m_nMouseOldPosY;
int32 m_nHoverOption;
int32 m_nCurrScreen;
int32 m_nCurrOption;
int32 m_nPrevOption;
int32 m_nPrevScreen;
uint32 field_558;
int32 m_nCurrSaveSlot;
int32 m_nScreenChangeDelayTimer;
public:
bool GetIsMenuActive() {return !!m_bMenuActive;}
public:
static int32 &OS_Language;
static int8 &m_PrefsUseVibration;
static int8 &m_DisplayControllerOnFoot;
static int8 &m_PrefsUseWideScreen;
static int8 &m_PrefsRadioStation;
static int8 &m_PrefsVsync;
static int8 &m_PrefsVsyncDisp;
static int8 &m_PrefsFrameLimiter;
static int8 &m_PrefsShowSubtitles;
static int8 &m_PrefsSpeakers;
static int32 &m_ControlMethod;
static int8 &m_PrefsDMA;
static int32 &m_PrefsLanguage;
static int32 &m_PrefsBrightness;
static float &m_PrefsLOD;
static int8 &m_bFrontEnd_ReloadObrTxtGxt;
static int32 &m_PrefsMusicVolume;
static int32 &m_PrefsSfxVolume;
static char *m_PrefsSkinFile;
static int32 &m_KeyPressedCode;
static bool &m_bStartUpFrontEndRequested;
static bool &m_bShutDownFrontEndRequested;
static bool &m_PrefsAllowNastyGame;
static float &menuXYpadding;
static float &actionTextScaleX;
static float &actionTextScaleY;
static int32 &sthWithButtons;
static int32 &sthWithButtons2;
#ifndef MASTER
static bool m_PrefsMarketing;
static bool m_PrefsDisableTutorials;
#endif // !MASTER
public:
static void BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2);
static void CentreMousePointer();
int CheckCodesForControls(int32);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
int CostructStatLine(int);
void DisplayHelperText();
int DisplaySlider(float, float, float, float, float, float);
void DoSettingsBeforeStartingAGame();
void Draw();
void DrawControllerBound(int, int, int, uint8);
void DrawControllerScreenExtraText(int, int, int);
void DrawControllerSetupScreen();
void DrawFrontEnd();
void DrawFrontEndNormal();
#ifdef PS2_SAVE_DIALOG
void DrawFrontEndSaveZone();
#endif
void DrawPlayerSetupScreen();
int FadeIn(int alpha);
void FilterOutColorMarkersFromString(uint16, CRGBA &);
int GetStartOptionsCntrlConfigScreens();
static void InitialiseChangedLanguageSettings();
void LoadAllTextures();
void LoadSettings();
static void MessageScreen(char *);
static void PickNewPlayerColour();
void PrintBriefs();
static void PrintErrorMessage();
void PrintStats();
void Process();
void ProcessButtonPresses();
void ProcessOnOffMenuOptions();
static void RequestFrontEndShutDown();
static void RequestFrontEndStartUp();
void ResetHelperText();
void SaveLoadFileError_SetUpErrorScreen();
void SaveSettings();
void SetHelperText(int text);
void ShutdownJustMenu();
float StretchX(float);
float StretchY(float);
void SwitchMenuOnAndOff();
void UnloadTextures();
void WaitForUserCD();
void PrintController();
// New (not in function or inlined in the game)
void ThingsToDoBeforeLeavingPage();
void ScrollUpListByOne();
void ScrollDownListByOne();
void PageUpList(bool);
void PageDownList(bool);
// uint8 GetNumberOfMenuOptions();
};
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
extern CMenuManager &FrontEndMenuManager;