blob: 83ec32c19c9950f3d7f117264d282b789a721912 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
#pragma once
#include "ItemHandler.h"
#include "../BlockInfo.h"
class cItemSwordHandler final : public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) const override
{
if (a_BlockType == E_BLOCK_COBWEB)
{
return true;
}
return Super::CanHarvestBlock(a_BlockType);
}
virtual bool CanRepairWithRawMaterial(short a_ItemType) const override
{
switch (m_ItemType)
{
case E_ITEM_WOODEN_SWORD: return (a_ItemType == E_BLOCK_PLANKS);
case E_ITEM_STONE_SWORD: return (a_ItemType == E_BLOCK_COBBLESTONE);
case E_ITEM_IRON_SWORD: return (a_ItemType == E_ITEM_IRON);
case E_ITEM_GOLD_SWORD: return (a_ItemType == E_ITEM_GOLD);
case E_ITEM_DIAMOND_SWORD: return (a_ItemType == E_ITEM_DIAMOND);
}
return false;
}
virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) const override
{
switch (a_Action)
{
case dlaAttackEntity: return 1;
case dlaBreakBlock: return 2;
case dlaBreakBlockInstant: return 0;
}
UNREACHABLE("Unsupported durability loss action");
}
virtual float GetBlockBreakingStrength(BLOCKTYPE a_Block) const override
{
if (a_Block == E_BLOCK_COBWEB)
{
return 15.0f;
}
else
{
if (IsBlockMaterialPlants(a_Block) || IsBlockMaterialVine(a_Block) || IsBlockMaterialLeaves(a_Block) ||
IsBlockMaterialGourd(a_Block))
{
return 1.5f;
}
else
{
return 1.0f;
}
}
}
};
|