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path: root/src/Items/ItemShears.h (follow)
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* Fix cChunkMap issues below with coords below y=0 (#5397)hle019 hours1-1/+4
* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-18/+6
* Vector3 in Handlers (#4680)Mattes D2020-04-211-8/+21
* Using Super.Mattes D2020-04-161-6/+8
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-2/+2
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-8/+0
* Deal with covered switches consistently (#4161)peterbell102018-02-051-0/+1
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-5/+6
* Fix shears (and vines)Bond-0092017-06-211-25/+6
* Deadbushes drop sticksBond-0092017-03-191-0/+1
* Added missing "override" specifier.Mattes D2016-11-131-1/+1
* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+22
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
* Moved tall grass pickups handle.Howaner2014-10-211-9/+0
* Corrected drops from dead bush, tall grass and cobweb.Howaner2014-10-071-11/+31
* Rename function.Howaner2014-07-261-1/+1
* Merge branch 'master' into Inventory2Howaner2014-07-261-1/+1
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* | Fix item durability.Howaner2014-07-231-1/+24
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* Add new leaves to all classes.Howaner2014-03-161-2/+3
* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+62