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path: root/src/Items/ItemBigFlower.h (follow)
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* Fix cChunkMap issues below with coords below y=0 (#5397)hle019 hours1-1/+4
* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-10/+3
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-24/+12
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-1/+1
* Vector3 in Handlers (#4680)Mattes D2020-04-211-11/+18
* Using Super.Mattes D2020-04-161-2/+3
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+1
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-12/+0
* BigFlower fixes (#3826)peterbell102017-07-071-5/+18
* Fixed placing of double tall flowers and an inconsistency with vanilla (#3541)Jacob2017-01-191-2/+1
* Refactored block placement workflow.Mattes D2015-06-211-8/+7
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-0/+56