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path: root/src/Items/ItemBed.h (follow)
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* Fix cChunkMap issues below with coords below y=0 (#5397)hle019 hours1-1/+4
* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-7/+4
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-22/+38
* Beds: derestrict clicking block face (#4863)Tiger Wang2020-09-131-20/+8
* Vector3 in Handlers (#4680)Mattes D2020-04-211-16/+25
* Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness2020-04-101-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Refactored block placement workflow.Mattes D2015-06-211-9/+6
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-11/+17
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-1/+1
* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+56