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path: root/src/Blocks/BlockWallSign.h (follow)
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* Apply new clang-formattingclang-format-codebaseAlexander Harkness2024-11-021-18/+12
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-22/+3
* Do not fake a tool when converting to pickups (#5170)Tiger Wang2021-03-281-1/+1
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-1/+1
* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-31/+22
* Vector3 in Handlers (#4680)Mattes D2020-04-211-15/+21
* Using Super.Mattes D2020-04-161-2/+2
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-10/+31
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
* Improved mapsTiger Wang2015-07-141-4/+6
* Fixed a lot of warningstycho2015-05-191-5/+7
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-11/+0
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
* Fixed signs not staying on other signsTiger Wang2014-08-041-1/+2
* Normalized code style for both sign handlers.madmaxoft2014-07-181-8/+9
* Removed cBlockSignPostHandler descend.Howaner2014-07-181-2/+28
* Added a extra wall sign handler.Howaner2014-07-181-0/+62