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path: root/src/Blocks/BlockBigFlower.h (follow)
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* Clean up CanBeAt Functions (#5587)Alexander Harkness2024-11-071-3/+4
* BigFlower: handle environmental destructionTiger Wang2022-02-131-1/+1
* styleTiger Wang2022-02-091-12/+11
* Correct Indentation IFRodarg2022-02-091-2/+5
* Update BlockBigFlower.hRodarg2022-02-091-1/+9
* Update BlockBigFlower.hRodarg2022-02-091-6/+2
* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-12/+8
* Do not fake a tool when converting to pickups (#5170)Tiger Wang2021-03-281-1/+1
* Merged OnBreak with OnPlayerBreak (#4967)12xx122020-10-081-1/+7
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-1/+1
* Fortune Drops (#4932)KingCol132020-09-281-2/+10
* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-13/+8
* Vector3 in Handlers (#4680)Mattes D2020-04-211-5/+5
* Using Super.Mattes D2020-04-161-2/+2
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+1
* Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2019-10-281-3/+8
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-88/+40
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-4/+2
* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-12/+17
* cBlockHandler: take player by refpeterbell102017-08-011-5/+5
* BigFlower fixes (#3826)peterbell102017-07-071-3/+28
* Generated tall flowers have flower type meta in both blockspeterbell102017-06-191-1/+4
* Double tall grass drops seeds when broken by water (#3763)dbhicks2017-06-141-6/+15
* FastRandom rewrite (#3754)peterbell102017-06-131-2/+1
* Replace double grass and large fern with placed blockLukas Pioch2017-04-061-1/+23
* Changed big flowers so they don't need air above them.Altenius2017-01-281-1/+11
* Changed big flowers so they can only be placed on dirtAltenius2017-01-281-1/+4
* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
* Improved mapsTiger Wang2015-07-141-5/+6
* Correct world height validations.Tommy Santerre2015-03-201-1/+1
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-12/+0
* Removed more unessicary includesTycho2014-09-261-1/+1
* Improved cBlockHandler::DropBlockTiger Wang2014-09-131-3/+3
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
* Code formatting fixes.Howaner2014-08-191-3/+3
* Fixed block dropsTiger Wang2014-07-241-3/+3
* Merge branch 'master' into saplingsandleavesTiger Wang2014-07-201-2/+2
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| * Basic style fixes.madmaxoft2014-07-171-2/+2
* | Fixed issues relating to saplings and leavesTiger Wang2014-07-171-3/+3
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* Change CanBeAt() from big flowerHowaner2014-04-031-5/+1
* Add "a_RelY < cChunkDef::Height" to BlockBigFlowerHowaner2014-03-291-0/+1
* Add tallgrass drop to big flowers.Howaner2014-03-281-3/+40
* door -> flowerHowaner2014-03-281-1/+1
* Add tall flower handler.Howaner2014-03-281-0/+97