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* Redstone clocks now work. even one clocks. torches don't update themselves when placed yet, but redstone wire updates the torch. Fixed a bug with piston animations.admin@omencraft.com2011-11-091-0/+35
* Fixed world timefaketruth2011-11-081-1/+10
* Added Sebi's changes to pistons and item drops.admin@omencraft.com2011-11-071-0/+38
* Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch.admin@omencraft.com2011-11-061-3/+15
* Fixed some "Entity was not found in any chunk!" warningsfaketruth2011-11-021-0/+1
* Changed world gamemode location to world.ini for world based gamemodes.admin@omencraft.com2011-11-021-2/+4
* fixed player spawning in the ground.admin@omencraft.com2011-11-011-5/+0
* You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth2011-11-011-36/+32
* Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth2011-10-311-4/+4
* Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com2011-10-261-1/+2
* Updated VS2010 project filesfaketruth2011-10-261-104/+43
* git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com2011-10-261-10/+120
* MCServer c++ source filesfaketruth2011-10-031-0/+764