index
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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cMonsterConfig.cpp
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Author
Age
Files
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*
Lots of logging added
madmaxoft@gmail.com
2012-02-17
1
-3
/
+2
*
cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.
madmaxoft@gmail.com
2012-02-16
1
-1
/
+1
*
cMonsterConfig: removed excessive logging
madmaxoft@gmail.com
2012-02-08
1
-43
/
+62
*
Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()!
madmaxoft@gmail.com
2012-02-01
1
-2
/
+4
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-3
/
+8
*
- Animals burn now when moving into lava or fire
lapayo94@gmail.com
2011-12-29
1
-1
/
+1
*
- Implemented Drops from Burning animals
lapayo94@gmail.com
2011-12-28
1
-0
/
+4
*
- Fixed a critical bug, which caused players to not getting spawned on the others client
lapayo94@gmail.com
2011-12-25
1
-84
/
+84
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+93