Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -54/+0 |
* | Fixed indentation. | STRWarrior | 2013-11-05 | 1 | -0/+1 |
* | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 2013-11-04 | 1 | -1/+27 |
* | Fixed loading allowed mobs in world. | madmaxoft | 2013-10-20 | 1 | -1/+1 |
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -2/+2 |
* | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 2012-12-22 | 1 | -5/+2 |
* | Added sounds to levers and mobs | luksor111@gmail.com | 2012-12-21 | 1 | -0/+2 |
* | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 2012-12-21 | 1 | -9/+0 |
* | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 2012-12-21 | 1 | -18/+6 |
* | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -0/+49 |