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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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denotch
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denotch map convert successfully created a pak file from an mcr file. Still need to check if it's valid.
admin@omencraft.com
2011-10-31
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denotch map converter can now parse without creating segfaults or unknown tag errors.
admin@omencraft.com
2011-10-31
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More changes to the denotch map converter. Added some tags. Still debugging some parsing issues.
admin@omencraft.com
2011-10-31
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put the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason.
admin@omencraft.com
2011-10-30
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Last changes to the converter before bed.
admin@omencraft.com
2011-10-30
1
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More changes to the denotch map converter
admin@omencraft.com
2011-10-30
1
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Added Long Tag. It'll now go through the entire NBT data without erroring out. I'm not sure that it's actually saving all tag 7 data though.
admin@omencraft.com
2011-10-30
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I think I got Tag 7 working, now I need to add tag 4 for the deNotch map converter.
admin@omencraft.com
2011-10-30
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More updates to denotch map converter for testing.
admin@omencraft.com
2011-10-30
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Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser.
admin@omencraft.com
2011-10-30
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Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"
admin@omencraft.com
2011-10-29
1
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