diff options
Diffstat (limited to 'src/WorldStorage')
-rw-r--r-- | src/WorldStorage/FireworksSerializer.cpp | 8 | ||||
-rw-r--r-- | src/WorldStorage/MapSerializer.cpp | 4 | ||||
-rwxr-xr-x[-rw-r--r--] | src/WorldStorage/WSSAnvil.cpp | 187 | ||||
-rwxr-xr-x[-rw-r--r--] | src/WorldStorage/WSSAnvil.h | 3 | ||||
-rw-r--r-- | src/WorldStorage/WorldStorage.cpp | 58 | ||||
-rw-r--r-- | src/WorldStorage/WorldStorage.h | 6 |
6 files changed, 168 insertions, 98 deletions
diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp index ecb600483..91a5b8b63 100644 --- a/src/WorldStorage/FireworksSerializer.cpp +++ b/src/WorldStorage/FireworksSerializer.cpp @@ -22,11 +22,11 @@ void cFireworkItem::WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFa a_Writer.AddByte("Type", a_FireworkItem.m_Type); if (!a_FireworkItem.m_Colours.empty()) { - a_Writer.AddIntArray("Colors", &(a_FireworkItem.m_Colours[0]), a_FireworkItem.m_Colours.size()); + a_Writer.AddIntArray("Colors", a_FireworkItem.m_Colours.data(), a_FireworkItem.m_Colours.size()); } if (!a_FireworkItem.m_FadeColours.empty()) { - a_Writer.AddIntArray("FadeColors", &(a_FireworkItem.m_FadeColours[0]), a_FireworkItem.m_FadeColours.size()); + a_Writer.AddIntArray("FadeColors", a_FireworkItem.m_FadeColours.data(), a_FireworkItem.m_FadeColours.size()); } a_Writer.EndCompound(); a_Writer.EndList(); @@ -41,11 +41,11 @@ void cFireworkItem::WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFa a_Writer.AddByte("Type", a_FireworkItem.m_Type); if (!a_FireworkItem.m_Colours.empty()) { - a_Writer.AddIntArray("Colors", &(a_FireworkItem.m_Colours[0]), a_FireworkItem.m_Colours.size()); + a_Writer.AddIntArray("Colors", a_FireworkItem.m_Colours.data(), a_FireworkItem.m_Colours.size()); } if (!a_FireworkItem.m_FadeColours.empty()) { - a_Writer.AddIntArray("FadeColors", &(a_FireworkItem.m_FadeColours[0]), a_FireworkItem.m_FadeColours.size()); + a_Writer.AddIntArray("FadeColors", a_FireworkItem.m_FadeColours.data(), a_FireworkItem.m_FadeColours.size()); } a_Writer.EndCompound(); break; diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index 4a913c81a..f2d35b318 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -112,7 +112,7 @@ void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer) a_Writer.AddInt("zCenter", m_Map->GetCenterZ()); const cMap::cColorList & Data = m_Map->GetData(); - a_Writer.AddByteArray("colors", (char *) &Data[0], Data.size()); + a_Writer.AddByteArray("colors", (char *)Data.data(), Data.size()); a_Writer.EndCompound(); } @@ -190,7 +190,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) CurrLine = a_NBT.FindChildByName(Data, "colors"); if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_ByteArray)) { - memcpy(&m_Map->m_Data[0], a_NBT.GetData(CurrLine), NumPixels); + memcpy(m_Map->m_Data.data(), a_NBT.GetData(CurrLine), NumPixels); } return true; diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index ddee5e514..af65db700 100644..100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -631,7 +631,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con // Load the proper BlockEntity type based on the block type: BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, RelX, RelY, RelZ); NIBBLETYPE BlockMeta = cChunkDef::GetNibble(a_BlockMetas, RelX, RelY, RelZ); - std::auto_ptr<cBlockEntity> be(LoadBlockEntityFromNBT(a_NBT, Child, x, y, z, BlockType, BlockMeta)); + std::unique_ptr<cBlockEntity> be(LoadBlockEntityFromNBT(a_NBT, Child, x, y, z, BlockType, BlockMeta)); if (be.get() == nullptr) { continue; @@ -858,7 +858,7 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI return nullptr; } - std::auto_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels"); if (CurrentLine >= 0) @@ -908,7 +908,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId { return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::auto_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType)); + std::unique_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType)); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); return Chest.release(); } @@ -925,7 +925,7 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int return nullptr; } - std::auto_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command"); if (currentLine >= 0) @@ -967,7 +967,7 @@ cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_T { return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this } - std::auto_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items); return Dispenser.release(); } @@ -989,7 +989,7 @@ cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_Tag { return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this } - std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items); return Dropper.release(); } @@ -1006,7 +1006,7 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::auto_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); short ItemType = 0, ItemData = 0; int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); @@ -1043,7 +1043,7 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this } - std::auto_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World)); + std::unique_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World)); // Load slots: for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child)) @@ -1148,7 +1148,7 @@ cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagI { return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this } - std::auto_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items); return Hopper.release(); } @@ -1165,7 +1165,7 @@ cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int Record = a_NBT.FindChildByName(a_TagIdx, "Record"); if (Record >= 0) { @@ -1186,7 +1186,7 @@ cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); if (currentLine >= 0) @@ -1221,7 +1221,7 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::auto_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int note = a_NBT.FindChildByName(a_TagIdx, "note"); if (note >= 0) { @@ -1242,7 +1242,7 @@ cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx return nullptr; } - std::auto_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::unique_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1"); if (currentLine >= 0) @@ -1495,7 +1495,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cBoat> Boat(new cBoat(0, 0, 0)); + std::unique_ptr<cBoat> Boat(new cBoat(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) { return; @@ -1509,7 +1509,7 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); + std::unique_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) { return; @@ -1526,12 +1526,15 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID"); int MetaIdx = a_NBT.FindChildByName(a_TagIdx, "Data"); - if ((TypeIdx < 0) || (MetaIdx < 0)) { return; } + if ((TypeIdx < 0) || (MetaIdx < 0)) + { + return; + } int Type = a_NBT.GetInt(TypeIdx); NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx); - std::auto_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta)); + std::unique_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta)); if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx)) { return; @@ -1545,7 +1548,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height + std::unique_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1564,7 +1567,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::auto_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0)); + std::unique_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1591,7 +1594,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0)); + std::unique_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1608,7 +1611,7 @@ void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0)); + std::unique_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1625,7 +1628,7 @@ void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0)); + std::unique_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1654,7 +1657,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false + std::unique_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; @@ -1676,7 +1679,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + std::unique_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) { return; @@ -1698,7 +1701,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + std::unique_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) { return; @@ -1797,7 +1800,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT return; } - std::auto_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + std::unique_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) { return; @@ -1822,7 +1825,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx)) { return; @@ -1892,7 +1895,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem())); + std::unique_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem())); if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx)) { return; @@ -1916,7 +1919,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx)) { return; @@ -1932,7 +1935,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx)) { return; @@ -1948,7 +1951,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx)) { return; @@ -1964,7 +1967,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx)) { return; @@ -1980,7 +1983,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::unique_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx)) { return; @@ -1996,7 +1999,7 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cBat> Monster(new cBat()); + std::unique_ptr<cBat> Monster(new cBat()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2016,7 +2019,7 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cBlaze> Monster(new cBlaze()); + std::unique_ptr<cBlaze> Monster(new cBlaze()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2036,7 +2039,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cCaveSpider> Monster(new cCaveSpider()); + std::unique_ptr<cCaveSpider> Monster(new cCaveSpider()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2056,7 +2059,7 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cChicken> Monster(new cChicken()); + std::unique_ptr<cChicken> Monster(new cChicken()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2076,7 +2079,7 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cCow> Monster(new cCow()); + std::unique_ptr<cCow> Monster(new cCow()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2096,7 +2099,7 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cCreeper> Monster(new cCreeper()); + std::unique_ptr<cCreeper> Monster(new cCreeper()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2116,7 +2119,7 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cEnderDragon> Monster(new cEnderDragon()); + std::unique_ptr<cEnderDragon> Monster(new cEnderDragon()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2136,7 +2139,7 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cEnderman> Monster(new cEnderman()); + std::unique_ptr<cEnderman> Monster(new cEnderman()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2156,7 +2159,7 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cGhast> Monster(new cGhast()); + std::unique_ptr<cGhast> Monster(new cGhast()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2176,7 +2179,7 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cGiant> Monster(new cGiant()); + std::unique_ptr<cGiant> Monster(new cGiant()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2196,17 +2199,19 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type"); + int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type"); int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color"); int StyleIdx = a_NBT.FindChildByName(a_TagIdx, "Style"); - - if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) { return; } + if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) + { + return; + } int Type = a_NBT.GetInt(TypeIdx); int Color = a_NBT.GetInt(ColorIdx); int Style = a_NBT.GetInt(StyleIdx); - std::auto_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1)); + std::unique_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { @@ -2227,7 +2232,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cIronGolem> Monster(new cIronGolem()); + std::unique_ptr<cIronGolem> Monster(new cIronGolem()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2256,7 +2261,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT int Size = a_NBT.GetInt(SizeIdx); - std::auto_ptr<cMagmaCube> Monster(new cMagmaCube(Size)); + std::unique_ptr<cMagmaCube> Monster(new cMagmaCube(Size)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2276,7 +2281,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cMooshroom> Monster(new cMooshroom()); + std::unique_ptr<cMooshroom> Monster(new cMooshroom()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2296,7 +2301,7 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cOcelot> Monster(new cOcelot()); + std::unique_ptr<cOcelot> Monster(new cOcelot()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2316,7 +2321,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cPig> Monster(new cPig()); + std::unique_ptr<cPig> Monster(new cPig()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2343,7 +2348,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ Color = (int)a_NBT.GetByte(ColorIdx); } - std::auto_ptr<cSheep> Monster(new cSheep(Color)); + std::unique_ptr<cSheep> Monster(new cSheep(Color)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2369,7 +2374,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cSilverfish> Monster(new cSilverfish()); + std::unique_ptr<cSilverfish> Monster(new cSilverfish()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2390,12 +2395,14 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType"); - - if (TypeIdx < 0) { return; } + if (TypeIdx < 0) + { + return; + } bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false); - std::auto_ptr<cSkeleton> Monster(new cSkeleton(Type)); + std::unique_ptr<cSkeleton> Monster(new cSkeleton(Type)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2424,7 +2431,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Size = a_NBT.GetInt(SizeIdx); - std::auto_ptr<cSlime> Monster(new cSlime(Size)); + std::unique_ptr<cSlime> Monster(new cSlime(Size)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2444,7 +2451,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cSnowGolem> Monster(new cSnowGolem()); + std::unique_ptr<cSnowGolem> Monster(new cSnowGolem()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2464,7 +2471,7 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cSpider> Monster(new cSpider()); + std::unique_ptr<cSpider> Monster(new cSpider()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2484,7 +2491,7 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cSquid> Monster(new cSquid()); + std::unique_ptr<cSquid> Monster(new cSquid()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2505,12 +2512,14 @@ void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Profession"); - - if (TypeIdx < 0) { return; } + if (TypeIdx < 0) + { + return; + } int Type = a_NBT.GetInt(TypeIdx); - std::auto_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type))); + std::unique_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type))); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2530,7 +2539,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cWitch> Monster(new cWitch()); + std::unique_ptr<cWitch> Monster(new cWitch()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2550,7 +2559,7 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cWither> Monster(new cWither()); + std::unique_ptr<cWither> Monster(new cWither()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2576,7 +2585,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cWolf> Monster(new cWolf()); + std::unique_ptr<cWolf> Monster(new cWolf()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2630,12 +2639,14 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int IsVillagerIdx = a_NBT.FindChildByName(a_TagIdx, "IsVillager"); - - if (IsVillagerIdx < 0) { return; } + if (IsVillagerIdx < 0) + { + return; + } bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false); - std::auto_ptr<cZombie> Monster(new cZombie(IsVillagerZombie)); + std::unique_ptr<cZombie> Monster(new cZombie(IsVillagerZombie)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2655,7 +2666,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::auto_ptr<cZombiePigman> Monster(new cZombiePigman()); + std::unique_ptr<cZombiePigman> Monster(new cZombiePigman()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2912,6 +2923,8 @@ cWSSAnvil::cMCAFile::cMCAFile(const AString & a_FileName, int a_RegionX, int a_R bool cWSSAnvil::cMCAFile::OpenFile(bool a_IsForReading) { + bool writeOutNeeded = false; + if (m_File.IsOpen()) { // Already open @@ -2937,11 +2950,26 @@ bool cWSSAnvil::cMCAFile::OpenFile(bool a_IsForReading) if (m_File.Read(m_Header, sizeof(m_Header)) != sizeof(m_Header)) { // Cannot read the header - perhaps the file has just been created? - // Try writing a nullptr header (both chunk offsets and timestamps): + // Try writing a nullptr header for chunk offsets: memset(m_Header, 0, sizeof(m_Header)); + writeOutNeeded = true; + } + + // Load the TimeStamps: + if (m_File.Read(m_TimeStamps, sizeof(m_TimeStamps)) != sizeof(m_TimeStamps)) + { + // Cannot read the time stamps - perhaps the file has just been created? + // Try writing a nullptr header for timestamps: + memset(m_TimeStamps, 0, sizeof(m_TimeStamps)); + writeOutNeeded = true; + } + + if (writeOutNeeded) + { + m_File.Seek(0); if ( - (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) || // Real header - chunk offsets - (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) // Bogus data for the chunk timestamps + (m_File.Write(m_Header, sizeof(m_Header)) != sizeof(m_Header)) || // Write chunk offsets + (m_File.Write(m_TimeStamps, sizeof(m_TimeStamps)) != sizeof(m_TimeStamps)) // Write chunk timestamps ) { LOGWARNING("Cannot process MCA header in file \"%s\", chunks in that file will be lost", m_FileName.c_str()); @@ -3072,7 +3100,13 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri ); return false; } + + // Store the header info in the table m_Header[LocalX + 32 * LocalZ] = htonl((ChunkSector << 8) | ChunkSize); + + // Set the modification time + m_TimeStamps[LocalX + 32 * LocalZ] = htonl(static_cast<u_long>(time(nullptr))); + if (m_File.Seek(0) < 0) { LOGWARNING("Cannot save chunk [%d, %d], seeking in file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str()); @@ -3083,6 +3117,11 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri LOGWARNING("Cannot save chunk [%d, %d], writing header to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str()); return false; } + if (m_File.Write(m_TimeStamps, sizeof(m_TimeStamps)) != sizeof(m_TimeStamps)) + { + LOGWARNING("Cannot save chunk [%d, %d], writing timestamps to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str()); + return false; + } return true; } diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 7a98a9a04..974ba932e 100644..100755 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -80,7 +80,8 @@ protected: // First 1024 entries are chunk locations - the 3 + 1 byte sector-offset and sector-count unsigned m_Header[MCA_MAX_CHUNKS]; - // Chunk timestamps, following the chunk headers, are unused by MCS + // Chunk timestamps, following the chunk headers + unsigned m_TimeStamps[MCA_MAX_CHUNKS]; /// Finds a free location large enough to hold a_Data. Gets a hint of the chunk coords, places the data there if it fits. Returns the sector number. unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data); diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp index 31318ee67..c7a295175 100644 --- a/src/WorldStorage/WorldStorage.cpp +++ b/src/WorldStorage/WorldStorage.cpp @@ -140,11 +140,11 @@ size_t cWorldStorage::GetSaveQueueLength(void) -void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ) +void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback) { ASSERT(m_World->IsChunkQueued(a_ChunkX, a_ChunkZ)); - m_LoadQueue.EnqueueItem(cChunkCoords(a_ChunkX, a_ChunkZ)); + m_LoadQueue.EnqueueItem(cChunkCoordsWithCallback(a_ChunkX, a_ChunkZ, a_Callback)); m_Event.Set(); } @@ -152,11 +152,11 @@ void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ) -void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkZ) +void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback) { ASSERT(m_World->IsChunkValid(a_ChunkX, a_ChunkZ)); - m_SaveQueue.EnqueueItemIfNotPresent(cChunkCoords(a_ChunkX, a_ChunkZ)); + m_SaveQueue.EnqueueItem(cChunkCoordsWithCallback(a_ChunkX, a_ChunkZ, a_Callback)); m_Event.Set(); } @@ -166,7 +166,11 @@ void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkZ) void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkZ) { - m_LoadQueue.Remove(cChunkCoords(a_ChunkX, a_ChunkZ)); + m_LoadQueue.RemoveIf([=](cChunkCoordsWithCallback & a_Item) + { + return (a_Item.m_ChunkX == a_ChunkX) && (a_Item.m_ChunkZ == a_ChunkZ); + } + ); } @@ -175,7 +179,11 @@ void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkZ) void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk) { - m_SaveQueue.Remove(a_Chunk); + m_SaveQueue.RemoveIf([=](cChunkCoordsWithCallback & a_Item) + { + return (a_Item.m_ChunkX == a_Chunk.m_ChunkX) && (a_Item.m_ChunkZ == a_Chunk.m_ChunkZ); + } + ); } @@ -244,14 +252,23 @@ void cWorldStorage::Execute(void) bool cWorldStorage::LoadOneChunk(void) { - cChunkCoords ToLoad(0, 0); + // Dequeue an item, bail out if there's none left: + cChunkCoordsWithCallback ToLoad(0, 0, nullptr); bool ShouldLoad = m_LoadQueue.TryDequeueItem(ToLoad); + if (!ShouldLoad) + { + return false; + } - if (ShouldLoad) + // Load the chunk: + bool res = LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ); + + // Call the callback, if specified: + if (ToLoad.m_Callback != nullptr) { - return LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ); + ToLoad.m_Callback->Call(ToLoad.m_ChunkX, ToLoad.m_ChunkZ); } - return false; + return res; } @@ -260,17 +277,30 @@ bool cWorldStorage::LoadOneChunk(void) bool cWorldStorage::SaveOneChunk(void) { - cChunkCoords ToSave(0, 0); + // Dequeue one chunk to save: + cChunkCoordsWithCallback ToSave(0, 0, nullptr); bool ShouldSave = m_SaveQueue.TryDequeueItem(ToSave); - if (ShouldSave && m_World->IsChunkValid(ToSave.m_ChunkX, ToSave.m_ChunkZ)) + if (!ShouldSave) + { + return false; + } + + // Save the chunk, if it's valid: + if (m_World->IsChunkValid(ToSave.m_ChunkX, ToSave.m_ChunkZ)) { m_World->MarkChunkSaving(ToSave.m_ChunkX, ToSave.m_ChunkZ); - if (m_SaveSchema->SaveChunk(ToSave)) + if (m_SaveSchema->SaveChunk(cChunkCoords(ToSave.m_ChunkX, ToSave.m_ChunkZ))) { m_World->MarkChunkSaved(ToSave.m_ChunkX, ToSave.m_ChunkZ); } } - return ShouldSave; + + // Call the callback, if specified: + if (ToSave.m_Callback != nullptr) + { + ToSave.m_Callback->Call(ToSave.m_ChunkX, ToSave.m_ChunkZ); + } + return true; } diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h index fc7e9f84c..e9ba2a8e2 100644 --- a/src/WorldStorage/WorldStorage.h +++ b/src/WorldStorage/WorldStorage.h @@ -25,7 +25,7 @@ // fwd: class cWorld; -typedef cQueue<cChunkCoords> cChunkCoordsQueue; +typedef cQueue<cChunkCoordsWithCallback> cChunkCoordsQueue; @@ -64,8 +64,8 @@ public: cWorldStorage(void); ~cWorldStorage(); - void QueueLoadChunk(int a_ChunkX, int a_ChunkZ); - void QueueSaveChunk(int a_ChunkX, int a_ChunkZ); + void QueueLoadChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = nullptr); + void QueueSaveChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = nullptr); void UnqueueLoad(int a_ChunkX, int a_ChunkZ); void UnqueueSave(const cChunkCoords & a_Chunk); |