diff options
Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 26 | ||||
-rw-r--r-- | src/Simulator/VanillaFluidSimulator.cpp | 2 |
2 files changed, 11 insertions, 17 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index c1a2fcaae..7b3a2c2fa 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -3,11 +3,9 @@ #include "IncrementalRedstoneSimulator.h" #include "BoundingBox.h" -#include "../BlockEntities/DropSpenserEntity.h" -#include "../BlockEntities/NoteEntity.h" +#include "../BlockEntities/RedstonePoweredEntity.h" #include "../BlockEntities/ChestEntity.h" #include "../BlockEntities/CommandBlockEntity.h" -#include "../Entities/TNTEntity.h" #include "../Entities/Pickup.h" #include "../Blocks/BlockTorch.h" #include "../Blocks/BlockDoor.h" @@ -842,13 +840,13 @@ void cIncrementalRedstoneSimulator::HandlePiston(int a_RelBlockX, int a_RelBlock void cIncrementalRedstoneSimulator::HandleDropSpenser(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ) { class cSetPowerToDropSpenser : - public cDropSpenserCallback + public cRedstonePoweredCallback { bool m_IsPowered; public: cSetPowerToDropSpenser(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} - virtual bool Item(cDropSpenserEntity * a_DropSpenser) override + virtual bool Item(cRedstonePoweredEntity * a_DropSpenser) override { a_DropSpenser->SetRedstonePower(m_IsPowered); return false; @@ -857,7 +855,7 @@ void cIncrementalRedstoneSimulator::HandleDropSpenser(int a_RelBlockX, int a_Rel int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX; int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ; - m_Chunk->DoWithDropSpenserAt(BlockX, a_RelBlockY, BlockZ, DrSpSP); + m_Chunk->DoWithRedstonePoweredEntityAt(BlockX, a_RelBlockY, BlockZ, DrSpSP); } @@ -1034,25 +1032,21 @@ void cIncrementalRedstoneSimulator::HandleNoteBlock(int a_RelBlockX, int a_RelBl if (!AreCoordsSimulated(a_RelBlockX, a_RelBlockY, a_RelBlockZ, true)) { class cSetPowerToNoteBlock : - public cNoteBlockCallback + public cRedstonePoweredCallback { - bool m_IsPowered; public: - cSetPowerToNoteBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} + cSetPowerToNoteBlock() {} - virtual bool Item(cNoteEntity * a_NoteBlock) override + virtual bool Item(cRedstonePoweredEntity * a_NoteBlock) override { - if (m_IsPowered) - { - a_NoteBlock->MakeSound(); - } + a_NoteBlock->SetRedstonePower(true); return false; } - } NoteBlockSP(m_bAreCoordsPowered); + } NoteBlockSP; int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX; int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ; - m_Chunk->DoWithNoteBlockAt(BlockX, a_RelBlockY, BlockZ, NoteBlockSP); + m_Chunk->DoWithRedstonePoweredEntityAt(BlockX, a_RelBlockY, BlockZ, NoteBlockSP); SetPlayerToggleableBlockAsSimulated(a_RelBlockX, a_RelBlockY, a_RelBlockZ, true); } } diff --git a/src/Simulator/VanillaFluidSimulator.cpp b/src/Simulator/VanillaFluidSimulator.cpp index 18d9b07e1..6df75eebb 100644 --- a/src/Simulator/VanillaFluidSimulator.cpp +++ b/src/Simulator/VanillaFluidSimulator.cpp @@ -98,7 +98,7 @@ int cVanillaFluidSimulator::CalculateFlowCost(cChunk * a_Chunk, int a_RelX, int } // Check if block below is passable - if (!a_Chunk->UnboundedRelGetBlock(a_RelX, a_RelY - 1, a_RelZ, BlockType, BlockMeta)) + if ((a_RelY > 0) && !a_Chunk->UnboundedRelGetBlock(a_RelX, a_RelY - 1, a_RelZ, BlockType, BlockMeta)) { return Cost; } |