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-rw-r--r--src/Simulator/VanillaFluidSimulator.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/Simulator/VanillaFluidSimulator.h b/src/Simulator/VanillaFluidSimulator.h
index 96ce8dc70..c5365c57f 100644
--- a/src/Simulator/VanillaFluidSimulator.h
+++ b/src/Simulator/VanillaFluidSimulator.h
@@ -13,13 +13,11 @@
-class cVanillaFluidSimulator:
- public cFloodyFluidSimulator
+class cVanillaFluidSimulator : public cFloodyFluidSimulator
{
using Super = cFloodyFluidSimulator;
-public:
-
+ public:
cVanillaFluidSimulator(
cWorld & a_World,
BLOCKTYPE a_Fluid,
@@ -29,15 +27,17 @@ public:
int a_NumNeighborsForSource
);
-protected:
+ protected:
// cFloodyFluidSimulator overrides:
virtual void SpreadXZ(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_NewMeta) override;
/** Recursively calculates the minimum number of blocks needed to descend a level. */
- int CalculateFlowCost(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, Direction a_Dir, unsigned a_Iteration = 0);
-
-} ;
-
-
-
-
+ int CalculateFlowCost(
+ cChunk * a_Chunk,
+ int a_RelX,
+ int a_RelY,
+ int a_RelZ,
+ Direction a_Dir,
+ unsigned a_Iteration = 0
+ );
+};