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-rw-r--r--src/BlockEntities/DispenserEntity.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h
index 47c0996f4..3b6540acf 100644
--- a/src/BlockEntities/DispenserEntity.h
+++ b/src/BlockEntities/DispenserEntity.h
@@ -8,15 +8,13 @@
// tolua_begin
-class cDispenserEntity :
- public cDropSpenserEntity
+class cDispenserEntity : public cDropSpenserEntity
{
// tolua_end
using Super = cDropSpenserEntity;
-public: // tolua_export
-
+ public: // tolua_export
/** Constructor used for normal operation */
cDispenserEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
@@ -37,7 +35,9 @@ public: // tolua_export
a_Item is the item from the internal storage from which the projectile originated.
Returns the UniqueID of the spawned projectile, or cEntity::INVALID_ID on failure. */
UInt32 SpawnProjectileFromDispenser(
- int a_BlockX, int a_BlockY, int a_BlockZ,
+ int a_BlockX,
+ int a_BlockY,
+ int a_BlockZ,
cProjectileEntity::eKind a_Kind,
const Vector3d & a_Speed,
const cItem * a_Item = nullptr
@@ -46,13 +46,13 @@ public: // tolua_export
return SpawnProjectileFromDispenser({a_BlockX, a_BlockY, a_BlockZ}, a_Kind, a_Speed, a_Item);
}
- /** Returns a unit vector in the cardinal direction of where the dispenser with the specified meta would be facing. */
+ /** Returns a unit vector in the cardinal direction of where the dispenser with the specified meta would be facing.
+ */
static Vector3d GetShootVector(NIBBLETYPE a_BlockMeta);
// tolua_end
-private:
-
+ private:
// cDropSpenser overrides:
virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
@@ -62,4 +62,4 @@ private:
/** If the a_BlockInFront can be washed away by liquid and the empty bucket can fit,
does the m_Contents processing and returns true. Returns false otherwise. */
bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum);
-} ; // tolua_export
+}; // tolua_export