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diff --git a/source/cEnderman.h b/source/cEnderman.h
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+#pragma once
+
+#include "cMonster.h"
+
+class cEnderman : public cMonster
+{
+public:
+ cEnderman();
+ ~cEnderman();
+
+ virtual bool IsA( const char* a_EntityType );
+ virtual void GetMonsterConfig(const char* pm_name);
+
+ virtual void Tick(float a_Dt);
+ virtual void KilledBy( cEntity* a_Killer );
+ virtual void InStateIdle(float a_Dt);
+ virtual void InStateChasing(float a_Dt);
+ virtual void InStateEscaping(float a_Dt);
+ //float m_ChaseTime;
+protected:
+ float m_ChaseTime;
+};