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authorSimon Pribylski <66266021+Persson-dev@users.noreply.github.com>2022-01-24 21:24:55 +0100
committerGitHub <noreply@github.com>2022-01-24 21:24:55 +0100
commitf4c04299961a96e153bf50e2e1fb92c8f9db77f5 (patch)
treedf60ba3390281971920c1a1a2baf3a2f91ab55e9 /src/Protocol
parentAdd aarch64 to easyinstall. Fixes #5386 (diff)
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Diffstat (limited to 'src/Protocol')
-rw-r--r--src/Protocol/Protocol.h1
-rw-r--r--src/Protocol/Protocol_1_8.cpp9
-rw-r--r--src/Protocol/Protocol_1_8.h1
-rw-r--r--src/Protocol/Protocol_1_9.cpp36
-rw-r--r--src/Protocol/Protocol_1_9.h47
5 files changed, 71 insertions, 23 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index f306abc1c..4acc0546a 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -408,6 +408,7 @@ public:
virtual void SendPlayerListUpdatePing () = 0;
virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) = 0;
virtual void SendPlayerMoveLook (void) = 0;
+ virtual void SendPlayerPermissionLevel (void) = 0;
virtual void SendPlayerPosition (void) = 0;
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendPluginMessage (const AString & a_Channel, ContiguousByteBufferView a_Message) = 0;
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index 1308f1826..69fe40b9b 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -1184,6 +1184,15 @@ void cProtocol_1_8_0::SendPlayerMoveLook(void)
+void cProtocol_1_8_0::SendPlayerPermissionLevel()
+{
+ // 1.8 has no concept of a permission level.
+}
+
+
+
+
+
void cProtocol_1_8_0::SendPlayerPosition(void)
{
// There is no dedicated packet for this, send the whole thing:
diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h
index 7365cd2db..6ee1fdcaf 100644
--- a/src/Protocol/Protocol_1_8.h
+++ b/src/Protocol/Protocol_1_8.h
@@ -94,6 +94,7 @@ public:
virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) override;
virtual void SendPlayerListUpdatePing () override;
virtual void SendPlayerMoveLook (void) override;
+ virtual void SendPlayerPermissionLevel (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, ContiguousByteBufferView a_Message) override;
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 587b01f0d..ad304b4ac 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -501,6 +501,42 @@ void cProtocol_1_9_0::SendPlayerMoveLook(void)
+void cProtocol_1_9_0::SendPlayerPermissionLevel()
+{
+ const cPlayer & Player = *m_Client->GetPlayer();
+
+ cPacketizer Pkt(*this, pktEntityStatus);
+ Pkt.WriteBEUInt32(Player.GetUniqueID());
+ Pkt.WriteBEInt8([&Player]() -> signed char
+ {
+ if (Player.HasPermission("core.stop") || Player.HasPermission("core.reload") || Player.HasPermission("core.save-all"))
+ {
+ return 28;
+ }
+
+ if (Player.HasPermission("core.ban") || Player.HasPermission("core.deop") || Player.HasPermission("core.kick") || Player.HasPermission("core.op"))
+ {
+ return 27;
+ }
+
+ if (Player.HasPermission("cuberite.comandblock.set") || Player.HasPermission("core.clear") || Player.HasPermission("core.difficulty") || Player.HasPermission("core.effect") || Player.HasPermission("core.gamemode") || Player.HasPermission("core.tp") || Player.HasPermission("core.give"))
+ {
+ return 26;
+ }
+
+ if (Player.HasPermission("core.spawnprotect.bypass"))
+ {
+ return 25;
+ }
+
+ return 24;
+ }());
+}
+
+
+
+
+
void cProtocol_1_9_0::SendPlayerSpawn(const cPlayer & a_Player)
{
// Called to spawn another player for the client
diff --git a/src/Protocol/Protocol_1_9.h b/src/Protocol/Protocol_1_9.h
index 9766646e0..6dfa51811 100644
--- a/src/Protocol/Protocol_1_9.h
+++ b/src/Protocol/Protocol_1_9.h
@@ -35,29 +35,30 @@ public:
cProtocol_1_9_0(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
- virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override;
- virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
- virtual void SendBossBarRemove (UInt32 a_UniqueID) override;
- virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
- virtual void SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled) override;
- virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override;
- virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
- virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
- virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityMetadata (const cEntity & a_Entity) override;
- virtual void SendEntityPosition (const cEntity & a_Entity) override;
- virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
- virtual void SendKeepAlive (UInt32 a_PingID) override;
- virtual void SendLeashEntity (const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
- virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
- virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
- virtual void SendPlayerMoveLook (void) override;
- virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
- virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
- virtual void SendSpawnMob (const cMonster & a_Mob) override;
- virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendUnleashEntity (const cEntity & a_Entity) override;
- virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
+ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override;
+ virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarRemove (UInt32 a_UniqueID) override;
+ virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override;
+ virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override;
+ virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
+ virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
+ virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendEntityMetadata (const cEntity & a_Entity) override;
+ virtual void SendEntityPosition (const cEntity & a_Entity) override;
+ virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
+ virtual void SendKeepAlive (UInt32 a_PingID) override;
+ virtual void SendLeashEntity (const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
+ virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) override;
+ virtual void SendPlayerMoveLook (void) override;
+ virtual void SendPlayerPermissionLevel() override;
+ virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
+ virtual void SendSpawnMob (const cMonster & a_Mob) override;
+ virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendUnleashEntity (const cEntity & a_Entity) override;
+ virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
protected: