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author | Alexander Harkness <me@bearbin.net> | 2024-11-02 22:27:47 +0100 |
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committer | Alexander Harkness <me@bearbin.net> | 2024-11-02 22:27:47 +0100 |
commit | cb50ec10591c0e0e4b9915e642bc50d3d8d1fd0a (patch) | |
tree | f647b20e1823f1846af88e832cf82a4a02e96e69 /src/LightingThread.h | |
parent | Improve clang-format config file, remove automatically enforced code style from contrib guide. (diff) | |
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Diffstat (limited to 'src/LightingThread.h')
-rw-r--r-- | src/LightingThread.h | 72 |
1 files changed, 38 insertions, 34 deletions
diff --git a/src/LightingThread.h b/src/LightingThread.h index 1097558a4..a1e52e2aa 100644 --- a/src/LightingThread.h +++ b/src/LightingThread.h @@ -45,13 +45,11 @@ class cWorld; -class cLightingThread: - public cIsThread +class cLightingThread : public cIsThread { using Super = cIsThread; -public: - + public: cLightingThread(cWorld & a_World); virtual ~cLightingThread() override; @@ -66,20 +64,23 @@ public: size_t GetQueueLength(void); -protected: - - class cLightingChunkStay : - public cChunkStay + protected: + class cLightingChunkStay : public cChunkStay { - public: + public: cLightingThread & m_LightingThread; int m_ChunkX; int m_ChunkZ; std::unique_ptr<cChunkCoordCallback> m_CallbackAfter; - cLightingChunkStay(cLightingThread & a_LightingThread, int a_ChunkX, int a_ChunkZ, std::unique_ptr<cChunkCoordCallback> a_CallbackAfter); + cLightingChunkStay( + cLightingThread & a_LightingThread, + int a_ChunkX, + int a_ChunkZ, + std::unique_ptr<cChunkCoordCallback> a_CallbackAfter + ); - protected: + protected: virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override { UNUSED(a_ChunkX); @@ -87,7 +88,7 @@ protected: } virtual bool OnAllChunksAvailable(void) override; virtual void OnDisabled(void) override; - } ; + }; typedef std::list<cChunkStay *> cChunkStays; @@ -103,33 +104,34 @@ protected: /** The ChunkStays that are waiting for load. Used for stopping the thread. */ cChunkStays m_PendingQueue; - cEvent m_evtItemAdded; // Set when queue is appended, or to stop the thread - cEvent m_evtQueueEmpty; // Set when the queue gets empty + cEvent m_evtItemAdded; // Set when queue is appended, or to stop the thread + cEvent m_evtQueueEmpty; // Set when the queue gets empty /** The highest block in the current 3x3 chunk data */ HEIGHTTYPE m_MaxHeight; // Buffers for the 3x3 chunk data - // These buffers alone are 1.7 MiB in size, therefore they cannot be located on the stack safely - some architectures may have only 1 MiB for stack, or even less - // Placing the buffers into the object means that this object can light chunks only in one thread! - // The blobs are XZY organized as a whole, instead of 3x3 XZY-organized subarrays -> + // These buffers alone are 1.7 MiB in size, therefore they cannot be located on the stack safely - some + // architectures may have only 1 MiB for stack, or even less Placing the buffers into the object means that this + // object can light chunks only in one thread! The blobs are XZY organized as a whole, instead of 3x3 XZY-organized + // subarrays -> // -> This means data has to be scatterred when reading and gathered when writing! static const int BlocksPerYLayer = cChunkDef::Width * cChunkDef::Width * 3 * 3; - BLOCKTYPE m_BlockTypes[BlocksPerYLayer * cChunkDef::Height]; + BLOCKTYPE m_BlockTypes[BlocksPerYLayer * cChunkDef::Height]; NIBBLETYPE m_BlockLight[BlocksPerYLayer * cChunkDef::Height]; - NIBBLETYPE m_SkyLight [BlocksPerYLayer * cChunkDef::Height]; - HEIGHTTYPE m_HeightMap [BlocksPerYLayer]; + NIBBLETYPE m_SkyLight[BlocksPerYLayer * cChunkDef::Height]; + HEIGHTTYPE m_HeightMap[BlocksPerYLayer]; // Seed management (5.7 MiB) // Two buffers, in each calc step one is set as input and the other as output, then in the next step they're swapped // Each seed is represented twice in this structure - both as a "list" and as a "position". // "list" allows fast traversal from seed to seed // "position" allows fast checking if a coord is already a seed - unsigned char m_IsSeed1 [BlocksPerYLayer * cChunkDef::Height]; - unsigned int m_SeedIdx1[BlocksPerYLayer * cChunkDef::Height]; - unsigned char m_IsSeed2 [BlocksPerYLayer * cChunkDef::Height]; - unsigned int m_SeedIdx2[BlocksPerYLayer * cChunkDef::Height]; + unsigned char m_IsSeed1[BlocksPerYLayer * cChunkDef::Height]; + unsigned int m_SeedIdx1[BlocksPerYLayer * cChunkDef::Height]; + unsigned char m_IsSeed2[BlocksPerYLayer * cChunkDef::Height]; + unsigned int m_SeedIdx2[BlocksPerYLayer * cChunkDef::Height]; size_t m_NumSeeds; virtual void Execute(void) override; @@ -152,8 +154,12 @@ protected: /** Does one step in the light calculation - one seed propagation and seed recalculation */ void CalcLightStep( NIBBLETYPE * a_Light, - size_t a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn, - size_t & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut + size_t a_NumSeedsIn, + unsigned char * a_IsSeedIn, + unsigned int * a_SeedIdxIn, + size_t & a_NumSeedsOut, + unsigned char * a_IsSeedOut, + unsigned int * a_SeedIdxOut ); /** Compresses from 1-block-per-byte (faster calc) into 2-blocks-per-byte (MC storage): */ @@ -161,16 +167,14 @@ protected: void PropagateLight( NIBBLETYPE * a_Light, - unsigned int a_SrcIdx, unsigned int a_DstIdx, - size_t & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut + unsigned int a_SrcIdx, + unsigned int a_DstIdx, + size_t & a_NumSeedsOut, + unsigned char * a_IsSeedOut, + unsigned int * a_SeedIdxOut ); /** Queues a chunkstay that has all of its chunks loaded. Called by cLightingChunkStay when all of its chunks are loaded. */ void QueueChunkStay(cLightingChunkStay & a_ChunkStay); - -} ; - - - - +}; |