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authorAlexander Harkness <bearbin@gmail.com>2014-10-11 19:32:21 +0200
committerAlexander Harkness <bearbin@gmail.com>2014-10-11 19:32:21 +0200
commit93833069a80fe4aec33a95148df39ad40671ddaf (patch)
tree2e6a335a60e618b5fe456ca8a586a2c5448c8c87 /src/Entities/HangingEntity.cpp
parentReverted submodule changes. (diff)
parentMerge pull request #1528 from kjanku1/master (diff)
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Diffstat (limited to 'src/Entities/HangingEntity.cpp')
-rw-r--r--src/Entities/HangingEntity.cpp27
1 files changed, 24 insertions, 3 deletions
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp
index 32d2b226d..3276bc4a0 100644
--- a/src/Entities/HangingEntity.cpp
+++ b/src/Entities/HangingEntity.cpp
@@ -21,18 +21,39 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace,
+void cHangingEntity::SetDirection(eBlockFace a_BlockFace)
+{
+ if ((a_BlockFace < 2) || (a_BlockFace > 5))
+ {
+ ASSERT(!"Tried to set a bad direction!");
+ return;
+ }
+
+ m_BlockFace = a_BlockFace;
+}
+
+
+
+
+
void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle)
{
int Dir = 0;
-
+
// The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces
switch (m_BlockFace)
{
- case BLOCK_FACE_ZP: break; // Initialised to zero
+ case BLOCK_FACE_ZP: Dir = 0; break;
case BLOCK_FACE_ZM: Dir = 2; break;
case BLOCK_FACE_XM: Dir = 1; break;
case BLOCK_FACE_XP: Dir = 3; break;
- default: ASSERT(!"Unhandled block face when trying to spawn item frame!"); return;
+ default:
+ {
+ LOGINFO("Invalid face (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.",
+ m_BlockFace, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ()
+ );
+ Dir = 3;
+ }
}
if ((Dir == 0) || (Dir == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180