diff options
author | Alexander Harkness <me@bearbin.net> | 2024-11-02 22:27:47 +0100 |
---|---|---|
committer | Alexander Harkness <me@bearbin.net> | 2024-11-02 22:27:47 +0100 |
commit | cb50ec10591c0e0e4b9915e642bc50d3d8d1fd0a (patch) | |
tree | f647b20e1823f1846af88e832cf82a4a02e96e69 /src/BlockInfo.cpp | |
parent | Improve clang-format config file, remove automatically enforced code style from contrib guide. (diff) | |
download | cuberite-clang-format-codebase.tar cuberite-clang-format-codebase.tar.gz cuberite-clang-format-codebase.tar.bz2 cuberite-clang-format-codebase.tar.lz cuberite-clang-format-codebase.tar.xz cuberite-clang-format-codebase.tar.zst cuberite-clang-format-codebase.zip |
Diffstat (limited to 'src/BlockInfo.cpp')
-rw-r--r-- | src/BlockInfo.cpp | 71 |
1 files changed, 36 insertions, 35 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 556f8081f..09d4dc312 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -556,15 +556,15 @@ NIBBLETYPE cBlockInfo::GetSpreadLightFalloff(const BLOCKTYPE Block) case E_BLOCK_WALLSIGN: case E_BLOCK_WALL_BANNER: case E_BLOCK_WOODEN_BUTTON: - case E_BLOCK_WOODEN_PRESSURE_PLATE: return 1; + case E_BLOCK_WOODEN_PRESSURE_PLATE: return 1; // Light in ice and water disappears faster: case E_BLOCK_ICE: case E_BLOCK_STATIONARY_WATER: - case E_BLOCK_WATER: return 3; + case E_BLOCK_WATER: return 3; // Light does not pass through anything else (note: including tilled farmland, stairs, and slabs): - default: return 15; + default: return 15; } } @@ -594,8 +594,8 @@ bool cBlockInfo::CanBeTerraformed(const BLOCKTYPE Block) case E_BLOCK_SANDSTONE: case E_BLOCK_SOULSAND: case E_BLOCK_STAINED_CLAY: - case E_BLOCK_STONE: return true; - default: return false; + case E_BLOCK_STONE: return true; + default: return false; } } @@ -708,8 +708,8 @@ bool cBlockInfo::FullyOccupiesVoxel(const BLOCKTYPE Block) case E_BLOCK_STRUCTURE_BLOCK: case E_BLOCK_WHITE_GLAZED_TERRACOTTA: case E_BLOCK_WOOL: - case E_BLOCK_YELLOW_GLAZED_TERRACOTTA: return true; - default: return false; + case E_BLOCK_YELLOW_GLAZED_TERRACOTTA: return true; + default: return false; } } @@ -835,8 +835,8 @@ bool cBlockInfo::IsPistonBreakable(const BLOCKTYPE Block) case E_BLOCK_WHITE_SHULKER_BOX: case E_BLOCK_WOODEN_BUTTON: case E_BLOCK_WOODEN_PRESSURE_PLATE: - case E_BLOCK_YELLOW_SHULKER_BOX: return true; - default: return false; + case E_BLOCK_YELLOW_SHULKER_BOX: return true; + default: return false; } } @@ -852,8 +852,8 @@ bool cBlockInfo::IsRainBlocker(const BLOCKTYPE Block) case E_BLOCK_SIGN_POST: case E_BLOCK_STANDING_BANNER: case E_BLOCK_WALLSIGN: - case E_BLOCK_WALL_BANNER: return true; - default: return IsSolid(Block); + case E_BLOCK_WALL_BANNER: return true; + default: return IsSolid(Block); } } @@ -868,7 +868,7 @@ bool cBlockInfo::IsSkylightDispersant(const BLOCKTYPE Block) { case E_BLOCK_COBWEB: case E_BLOCK_LEAVES: return true; - default: return GetSpreadLightFalloff(Block) > 1; + default: return GetSpreadLightFalloff(Block) > 1; } } @@ -879,8 +879,7 @@ bool cBlockInfo::IsSkylightDispersant(const BLOCKTYPE Block) bool cBlockInfo::IsSnowable(BLOCKTYPE a_BlockType) { return ( - (a_BlockType == E_BLOCK_ICE) || - (a_BlockType == E_BLOCK_LEAVES) || + (a_BlockType == E_BLOCK_ICE) || (a_BlockType == E_BLOCK_LEAVES) || (!IsTransparent(a_BlockType) && (a_BlockType != E_BLOCK_PACKED_ICE)) ); } @@ -949,8 +948,8 @@ bool cBlockInfo::IsSolid(const BLOCKTYPE Block) case E_BLOCK_WALL_BANNER: case E_BLOCK_WATER: case E_BLOCK_WOODEN_BUTTON: - case E_BLOCK_WOODEN_PRESSURE_PLATE: return false; - default: return true; + case E_BLOCK_WOODEN_PRESSURE_PLATE: return false; + default: return true; } } @@ -1122,8 +1121,8 @@ bool cBlockInfo::IsTransparent(const BLOCKTYPE Block) case E_BLOCK_WOODEN_BUTTON: case E_BLOCK_WOODEN_PRESSURE_PLATE: case E_BLOCK_WOODEN_SLAB: - case E_BLOCK_YELLOW_SHULKER_BOX: return true; - default: return false; + case E_BLOCK_YELLOW_SHULKER_BOX: return true; + default: return false; } } @@ -1141,8 +1140,8 @@ bool cBlockInfo::IsUseableBySpectator(const BLOCKTYPE Block) case E_BLOCK_CHEST: case E_BLOCK_DISPENSER: case E_BLOCK_DROPPER: - case E_BLOCK_HOPPER: return true; - default: return false; + case E_BLOCK_HOPPER: return true; + default: return false; } } @@ -1160,23 +1159,25 @@ float cBlockInfo::GetBlockHeight(const BLOCKTYPE Block) case E_BLOCK_BED: return 0.5625; // 9 pixels case E_BLOCK_BIRCH_FENCE: return 1.5; case E_BLOCK_BIRCH_FENCE_GATE: return 1.5; - case E_BLOCK_CAKE: return 0.5; // 8 pixels + case E_BLOCK_CAKE: return 0.5; // 8 pixels case E_BLOCK_DARK_OAK_FENCE: return 1.5; case E_BLOCK_DARK_OAK_FENCE_GATE: return 1.5; - case E_BLOCK_ENCHANTMENT_TABLE: return 0.75; // 12 pixels - // case E_BLOCK_FARMLAND: return 0.9375; // prevents trampling for mobs (#2015) and older clients (MC-85162) - case E_BLOCK_FENCE: return 1.5; - case E_BLOCK_JUNGLE_FENCE: return 1.5; - case E_BLOCK_JUNGLE_FENCE_GATE: return 1.5; - case E_BLOCK_OAK_FENCE_GATE: return 1.5; - case E_BLOCK_PURPUR_SLAB: return 0.5; - case E_BLOCK_RED_SANDSTONE_SLAB: return 0.5; - case E_BLOCK_SNOW: return 0.125; // one layer is 1 / 8 (2 pixels) tall - case E_BLOCK_SPRUCE_FENCE: return 1.5; - case E_BLOCK_SPRUCE_FENCE_GATE: return 1.5; - case E_BLOCK_STONE_SLAB: return 0.5; - case E_BLOCK_WOODEN_SLAB: return 0.5; - default: return 1; + case E_BLOCK_ENCHANTMENT_TABLE: + return 0.75; // 12 pixels + // case E_BLOCK_FARMLAND: return 0.9375; // prevents trampling for mobs (#2015) and older clients + // (MC-85162) + case E_BLOCK_FENCE: return 1.5; + case E_BLOCK_JUNGLE_FENCE: return 1.5; + case E_BLOCK_JUNGLE_FENCE_GATE: return 1.5; + case E_BLOCK_OAK_FENCE_GATE: return 1.5; + case E_BLOCK_PURPUR_SLAB: return 0.5; + case E_BLOCK_RED_SANDSTONE_SLAB: return 0.5; + case E_BLOCK_SNOW: return 0.125; // one layer is 1 / 8 (2 pixels) tall + case E_BLOCK_SPRUCE_FENCE: return 1.5; + case E_BLOCK_SPRUCE_FENCE_GATE: return 1.5; + case E_BLOCK_STONE_SLAB: return 0.5; + case E_BLOCK_WOODEN_SLAB: return 0.5; + default: return 1; } } |