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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-16 12:25:53 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-16 12:25:53 +0200 |
commit | cbde4f546a3135d9889b37aa227468106958a94a (patch) | |
tree | 0444a5f3d1797a01fb6a4c01def9933084652e8c /MCServer/Plugins/Core/rank-groups.lua | |
parent | Feature and bugfixes [SEE DESC] (diff) | |
parent | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. (diff) | |
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Diffstat (limited to 'MCServer/Plugins/Core/rank-groups.lua')
-rw-r--r-- | MCServer/Plugins/Core/rank-groups.lua | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/MCServer/Plugins/Core/rank-groups.lua b/MCServer/Plugins/Core/rank-groups.lua deleted file mode 100644 index 6233daa29..000000000 --- a/MCServer/Plugins/Core/rank-groups.lua +++ /dev/null @@ -1,63 +0,0 @@ -function HandleRankCommand( Split, Player ) - - if Split[2] == nil or Split[3] == nil then - SendMessage( Player, "Usage: /rank [Player] [Group]" ) - return true - end - - local GroupsIni = cIniFile( "groups.ini" ) - if GroupsIni:ReadFile() == false then - LOG( "Could not read groups.ini!" ) - end - - if GroupsIni:FindKey(Split[3]) == -1 then - SendMessageFailure( Player, "Group does not exist" ) - return true - end - - local UsersIni = cIniFile("users.ini") - if UsersIni:ReadFile() == false then - LOG( "Could not read users.ini!" ) - end - - UsersIni:DeleteKey( Split[2] ) - UsersIni:GetValueSet( Split[2], "Groups", Split[3] ) - UsersIni:WriteFile() - - local loopPlayers = function( Player ) - if Player:GetName() == Split[2] then - SendMessageSuccess( Player, "You were moved to group " .. Split[3] ) - Player:LoadPermissionsFromDisk() - end - end - - local loopWorlds = function ( World ) - World:ForEachPlayer( loopPlayers ) - end - - cRoot:Get():ForEachWorld( loopWorlds ) - SendMessageSuccess( Player, "Player " .. Split[2] .. " Was moved to " .. Split[3] ) - - return true - -end - -function HandleGroupsCommand( Split, Player ) - - local GroupsIni = cIniFile( "groups.ini" ) - if GroupsIni:ReadFile() == false then - SendMessageFailure( Player, "No groups found" ) - end - - Number = GroupsIni:NumKeys() - 1 - Groups = {} - for i=0, Number do - table.insert( Groups, GroupsIni:KeyName( i ) ) - end - - SendMessage( Player, "Found " .. #Groups .. " groups" ) - SendMessage( Player, table.concat( Groups, " " ) ) - - return true - -end |