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author | Howaner <franzi.moos@googlemail.com> | 2014-12-13 13:29:51 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-12-13 13:29:51 +0100 |
commit | 526664b12d5a9dbc670ebd6180a869d33c82d8dd (patch) | |
tree | 2df0110c20d44a4fc6d3a19fe330d82779ec0e8a | |
parent | Ice uses the IsSolid() list. (diff) | |
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-rw-r--r-- | src/Entities/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 8d2eb1e5f..6cdbfa921 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1883,7 +1883,7 @@ void cPlayer::UseEquippedItem(int a_Amount) if (GetInventory().DamageEquippedItem(a_Amount)) { - m_World->BroadcastSoundEffect("random.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + m_World->BroadcastSoundEffect("random.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64), m_ClientHandle); } } |