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#pragma once
#include "Entity.h"
// tolua_begin
class cExpOrb :
public cEntity
{
typedef cEntity super;
public:
// tolua_end
CLASS_PROTODEF(cExpOrb)
cExpOrb(CreateEntityInfo a_Info, int a_Reward);
// Override functions
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void SpawnOn(cClientHandle & a_Client) override;
/** Get the exp amount */
int GetReward(void) const { return m_Reward; } // tolua_export
/** Set the exp amount */
void SetReward(int a_Reward) { m_Reward = a_Reward; } // tolua_export
protected:
int m_Reward;
} ; // tolua_export
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