summaryrefslogblamecommitdiffstats
path: root/src/Entities/EnderCrystal.h
blob: 8fa6acdbe39ae36c2109f8af8abfb732c1c042c2 (plain) (tree)
1
2
3
4
5
6
7
8
9
10









                   
                                    

                    
                              
 
         
                                     
 
                                                         
                                                                                                    
 
                      

                                                               
                                                  
 
                                                                                   
                                                           
                                                
 

                                                         
 

                    
          


                              


                                                   

                                                                      
                                                                                     
                                                               

                   

#pragma once

#include "Entity.h"





// tolua_begin
class cEnderCrystal : public cEntity
{
	// tolua_end
	using Super = cEntity;

  public:
	CLASS_PROTODEF(cEnderCrystal)

	cEnderCrystal(Vector3d a_Pos, bool a_ShowBottom);
	cEnderCrystal(Vector3d a_Pos, Vector3i a_BeamTarget, bool a_DisplayBeam, bool a_ShowBottom);

	// tolua_begin

	Vector3i GetBeamTarget() const { return m_BeamTarget; }
	void SetBeamTarget(Vector3i a_BeamTarget);

	/** If the EnderCrystal should send it's beam to the client and save it. */
	bool DisplaysBeam() const { return m_DisplayBeam; }
	void SetDisplayBeam(bool a_DisplayBeam);

	bool ShowsBottom() const { return m_ShowBottom; }
	void SetShowBottom(bool a_ShowBottom);

	// tolua_end

  private:
	Vector3i m_BeamTarget;
	bool m_DisplayBeam;

	// If the bedrock base should be displayed.
	bool m_ShowBottom;

	// cEntity overrides:
	virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
	virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
	virtual void KilledBy(TakeDamageInfo & a_TDI) override;

};  // tolua_export