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tool SetChunk :
description( "This tool turns a texture animation into a set chunk." )
{
}
parameter OutputFile :
short( o ),
long( "output-file" ),
arg( name ),
description( "Specify output file." ),
type( string )
{
}
parameter ShaderName :
short( s ),
long( "shader-name" ),
arg( name ),
description( "Specify the shader with texture animation whose textures will become set chunk." ),
type( string )
{
}
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