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global proc AEWBLocatorSuppress( string $nodeName )
{
editorTemplate -suppress "inputTranslate";
editorTemplate -suppress "input";
editorTemplate -suppress "caching";
editorTemplate -suppress "nodeState";
editorTemplate -suppress "visibility";
editorTemplate -suppress "intermediateObject";
editorTemplate -suppress "template";
editorTemplate -suppress "ghosting";
editorTemplate -suppress "instObjGroups";
editorTemplate -suppress "compInstObjGroups";
editorTemplate -suppress "castsShadows";
editorTemplate -suppress "receiveShadows";
editorTemplate -suppress "depthJitter";
editorTemplate -suppress "motionBlur";
editorTemplate -suppress "renderInfo";
editorTemplate -suppress "primaryVisibility";
editorTemplate -suppress "visibleInReflections";
editorTemplate -suppress "visibleInRefractions";
editorTemplate -suppress "geometryAntialiasingOverride";
editorTemplate -suppress "antialiasingLevel";
editorTemplate -suppress "shadingSamplesOverride";
editorTemplate -suppress "shadingSamples";
editorTemplate -suppress "maxShadingSamples";
editorTemplate -suppress "volumeSamplesOverride";
editorTemplate -suppress "volumeSamples";
editorTemplate -suppress "maxVisibilitySamplesOverride";
editorTemplate -suppress "maxVisibilitySamples";
editorTemplate -suppress "boundingBoxScale";
editorTemplate -suppress "drawOverride";
editorTemplate -suppress "useObjectColor";
editorTemplate -suppress "objectColor";
editorTemplate -suppress "intermediateObject";
editorTemplate -suppress "visibility";
editorTemplate -suppress "lodVisibility";
}
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