diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Render.cpp | 16 | ||||
-rw-r--r-- | src/Render.hpp | 1 | ||||
-rw-r--r-- | src/RenderConfigs.cpp | 1 | ||||
-rw-r--r-- | src/RenderConfigs.hpp | 8 |
4 files changed, 26 insertions, 0 deletions
diff --git a/src/Render.cpp b/src/Render.cpp index 48114b0..148ec27 100644 --- a/src/Render.cpp +++ b/src/Render.cpp @@ -335,6 +335,22 @@ void Render::HandleEvents() { break; } + case SDL_SCANCODE_F9: { + if (sdlKeyMods & KMOD_CTRL) { + renderBuff = 0; + } else if (sdlKeyMods & KMOD_SHIFT) { + renderBuff--; + if (renderBuff < 0) + renderBuff = 0; + } else { + renderBuff++; + if (renderBuff > gbuffer->GetMaxRenderBuffers()) + renderBuff = 0; + } + gbuffer->SetRenderBuff(renderBuff); + break; + } + default: break; } diff --git a/src/Render.hpp b/src/Render.hpp index 379ca66..8bdcd63 100644 --- a/src/Render.hpp +++ b/src/Render.hpp @@ -48,6 +48,7 @@ class Render { Rml::Context* rmlContext; unsigned short sdlKeyMods = 0; bool hideRml = false; + size_t renderBuff = 0; void SetMouseCapture(bool IsCaptured); diff --git a/src/RenderConfigs.cpp b/src/RenderConfigs.cpp index 86418c2..2867bc6 100644 --- a/src/RenderConfigs.cpp +++ b/src/RenderConfigs.cpp @@ -68,6 +68,7 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { lightPPC->AddStaticTexture("light", light); lightPPC->AddStaticTexture("depthStencil", depthStencil); lightPPC->AddShaderParameter("dayTime", Gal::Type::Float); + lightPPC->AddShaderParameter("renderBuff", Gal::Type::Int32); lightPPC->SetVertexShader(gal->LoadVertexShader(vertexSource)); lightPPC->SetPixelShader(gal->LoadPixelShader(pixelSource)); diff --git a/src/RenderConfigs.hpp b/src/RenderConfigs.hpp index 94e96bb..9b535ca 100644 --- a/src/RenderConfigs.hpp +++ b/src/RenderConfigs.hpp @@ -41,4 +41,12 @@ public: void SetDayTime(float dayTime) { lightPipeline->SetShaderParameter("dayTime", dayTime); } + + int GetMaxRenderBuffers() { + return 5; + } + + void SetRenderBuff(int renderBuff) { + lightPipeline->SetShaderParameter("renderBuff", renderBuff); + } }; |