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Diffstat (limited to 'depedencies/include/glm/detail/func_vector_relational.hpp')
-rw-r--r-- | depedencies/include/glm/detail/func_vector_relational.hpp | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/depedencies/include/glm/detail/func_vector_relational.hpp b/depedencies/include/glm/detail/func_vector_relational.hpp deleted file mode 100644 index ec0f68a..0000000 --- a/depedencies/include/glm/detail/func_vector_relational.hpp +++ /dev/null @@ -1,111 +0,0 @@ -/// @ref core -/// @file glm/detail/func_vector_relational.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> -/// -/// @defgroup core_func_vector_relational Vector Relational Functions -/// @ingroup core -/// -/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to -/// operate on scalars and produce scalar Boolean results. For vector results, -/// use the following built-in functions. -/// -/// In all cases, the sizes of all the input and return vectors for any particular -/// call must match. - -#pragma once - -#include "precision.hpp" -#include "setup.hpp" - -namespace glm -{ - /// @addtogroup core_func_vector_relational - /// @{ - - /// Returns the component-wise comparison result of x < y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x <= y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x > y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x >= y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x == y. - /// - /// @tparam vecType Floating-point, integer or boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x != y. - /// - /// @tparam vecType Floating-point, integer or boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns true if any component of x is true. - /// - /// @tparam vecType Boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool any(vecType<bool, P> const & v); - - /// Returns true if all components of x are true. - /// - /// @tparam vecType Boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool all(vecType<bool, P> const & v); - - /// Returns the component-wise logical complement of x. - /// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. - /// - /// @tparam vecType Boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v); - - /// @} -}//namespace glm - -#include "func_vector_relational.inl" |