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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:51:33 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:51:34 +0100 |
commit | 6f67371bb1b46579ae837d0e0c61ac1b291be743 (patch) | |
tree | 5a43692a064d84e5c5688b1b3639342555139c3c /depedencies/include/glm/gtx/scalar_multiplication.hpp | |
parent | Backported to C++14 (diff) | |
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Diffstat (limited to 'depedencies/include/glm/gtx/scalar_multiplication.hpp')
-rw-r--r-- | depedencies/include/glm/gtx/scalar_multiplication.hpp | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/depedencies/include/glm/gtx/scalar_multiplication.hpp b/depedencies/include/glm/gtx/scalar_multiplication.hpp deleted file mode 100644 index 695e841..0000000 --- a/depedencies/include/glm/gtx/scalar_multiplication.hpp +++ /dev/null @@ -1,69 +0,0 @@ -/// @ref gtx -/// @file glm/gtx/scalar_multiplication.hpp -/// @author Joshua Moerman -/// -/// @brief Enables scalar multiplication for all types -/// -/// Since GLSL is very strict about types, the following (often used) combinations do not work: -/// double * vec4 -/// int * vec4 -/// vec4 / int -/// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic) - -#pragma once - -#include "../detail/setup.hpp" - -#if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC) -# error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC" -#endif - -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../mat2x2.hpp" -#include <type_traits> - -namespace glm -{ - template <typename T, typename Vec> - using return_type_scalar_multiplication = typename std::enable_if< - !std::is_same<T, float>::value // T may not be a float - && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...) - >::type; - -#define GLM_IMPLEMENT_SCAL_MULT(Vec) \ - template <typename T> \ - return_type_scalar_multiplication<T, Vec> \ - operator*(T const & s, Vec rh){ \ - return rh *= static_cast<float>(s); \ - } \ - \ - template <typename T> \ - return_type_scalar_multiplication<T, Vec> \ - operator*(Vec lh, T const & s){ \ - return lh *= static_cast<float>(s); \ - } \ - \ - template <typename T> \ - return_type_scalar_multiplication<T, Vec> \ - operator/(Vec lh, T const & s){ \ - return lh *= 1.0f / s; \ - } - -GLM_IMPLEMENT_SCAL_MULT(vec2) -GLM_IMPLEMENT_SCAL_MULT(vec3) -GLM_IMPLEMENT_SCAL_MULT(vec4) - -GLM_IMPLEMENT_SCAL_MULT(mat2) -GLM_IMPLEMENT_SCAL_MULT(mat2x3) -GLM_IMPLEMENT_SCAL_MULT(mat2x4) -GLM_IMPLEMENT_SCAL_MULT(mat3x2) -GLM_IMPLEMENT_SCAL_MULT(mat3) -GLM_IMPLEMENT_SCAL_MULT(mat3x4) -GLM_IMPLEMENT_SCAL_MULT(mat4x2) -GLM_IMPLEMENT_SCAL_MULT(mat4x3) -GLM_IMPLEMENT_SCAL_MULT(mat4) - -#undef GLM_IMPLEMENT_SCAL_MULT -} // namespace glm |