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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-12 15:49:50 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-12 15:49:50 +0200
commite62817b8252974b8a98393275874ee303840bf13 (patch)
tree4565935f06e369f4a84410b0c098958e07a750c7 /Game.cpp
parent2017-05-10 (diff)
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Diffstat (limited to 'Game.cpp')
-rw-r--r--Game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game.cpp b/Game.cpp
index fcb8582..db38977 100644
--- a/Game.cpp
+++ b/Game.cpp
@@ -114,9 +114,9 @@ void Game::ParsePackets() {
m_nc->AddPacketToQueue(PacketBuilder::CPlay0x03(0));
m_nc->AddPacketToQueue(PacketBuilder::CPlay0x00(packet.GetField(6).GetVarInt()));
std::cout << "Game is started! " << std::endl;
- std::cout << "PlayerPos is " << g_PlayerX << "," << g_PlayerY << "," << g_PlayerZ << "\t" << g_PlayerYaw
+ std::cout << "PlayerPos is " << g_PlayerX << "," << g_PlayerY << "," << g_PlayerZ << "\tAngle: " << g_PlayerYaw
<< "," << g_PlayerPitch << std::endl;
- m_display->SetPlayerPos(g_PlayerX, g_PlayerY);
+ m_display->SetPlayerPos(g_PlayerX, g_PlayerY,g_PlayerZ);
gameStartWaiter.notify_all();
break;
case 0x1A: