From 0c88f7d7ffb82a729df516a91847bcf0a1ee68d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Anton=20Luka=20=C5=A0ijanec?= Date: Tue, 10 May 2022 00:53:01 +0200 Subject: opengl animacija --- fiz/naloga/gl/helmholtz.c | 43 +++++++++++++++++++++++++++++++++++-------- 1 file changed, 35 insertions(+), 8 deletions(-) (limited to 'fiz/naloga/gl/helmholtz.c') diff --git a/fiz/naloga/gl/helmholtz.c b/fiz/naloga/gl/helmholtz.c index cbc1db3..5f8f44d 100644 --- a/fiz/naloga/gl/helmholtz.c +++ b/fiz/naloga/gl/helmholtz.c @@ -1,9 +1,12 @@ #include #include -#include #include #include #include + +#include +#include +#include extern char _binary_vertex_glsl_start[]; extern char _binary_vertex_glsl_end[]; extern char _binary_fragment_glsl_start[]; @@ -63,15 +66,10 @@ int main (void) { const char * vertex = _binary_vertex_glsl_start; const char * fragment = _binary_fragment_glsl_start; #define DO_SHADER(whi, WHI) \ - fprintf(stderr, "shader code:\n%.*s\n", whi##_len, whi); \ - fprintf(stderr, "glCreateShader ...\n"); \ GLuint whi##_shader = glCreateShader(GL_##WHI##_SHADER); \ - fprintf(stderr, "glShaderSource ...\n"); \ glShaderSource(whi##_shader, 1, &whi, &whi##_len); \ - fprintf(stderr, "glCompileShader ...\n"); \ glCompileShader(whi##_shader); \ GLint whi##_success = 0; \ - fprintf(stderr, "glGetShaderiv ...\n"); \ glGetShaderiv(whi##_shader, GL_COMPILE_STATUS, &whi##_success); \ if (whi##_success == GL_FALSE) { \ GLint logSize = 0; \ @@ -110,18 +108,47 @@ int main (void) { GLuint optI = glGetUniformLocation(program, "OPTIONS"); uint32_t opts = 123456; glClearColor(0.1, 0.2, 0.3, 1); + unsigned frame = 0; + getchar(); // da vmes odpremo okno v floating načinu s pravilno velikostjo while (!glfwWindowShouldClose(okno)) { int w, h; glfwGetFramebufferSize(okno, &w, &h); glViewport(0, 0, w, h); glClear(GL_COLOR_BUFFER_BIT); glUseProgram(program); // testiraj, mogoče se to sme dat iz loopa gor - glUniform1f(timeI, glfwGetTime()); + glUniform1f(timeI, (float) frame/60); glUniform1i(optI, opts++); glBindVertexArray(vao); glDrawArrays(GL_TRIANGLES, 0, 6 /* dva triangla po 3 */); glfwSwapBuffers(okno); - glfwWaitEvents(); // glfwPollEvents pa returna takoj + glfwPollEvents(); // wait / poll + frame++; + char fn[25]; + sprintf(fn, "animacija%04d.ppm", frame); + int fd; + if ((fd = open(fn, O_CREAT | O_RDWR, 00664)) == -1) { + perror("open"); + abort(); + } + if (ftruncate(fd, 128+w*h*3) == -1) { + perror("ftruncate"); + abort(); + } + void * p; + if ((p = mmap(NULL, 128+w*h*3, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0)) == MAP_FAILED) { + perror("mmap"); + abort(); + } + sprintf(p, "P6\n\n%57d\n%57d\n255\n", w, h); + glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, (unsigned char *) p + 128); + if (munmap(p, 128+w*h*3) == -1) { + perror("munmap"); + abort(); + } + if (close(fd) == -1) { + perror("close"); + abort(); + } } glfwDestroyWindow(okno); glfwTerminate(); -- cgit v1.2.3