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author | Anton Luka Šijanec <anton@sijanec.eu> | 2022-02-14 21:24:37 +0100 |
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committer | Anton Luka Šijanec <anton@sijanec.eu> | 2022-02-14 21:24:37 +0100 |
commit | aaff3fb225290e639780bbdcd0a8d0f5c0121a50 (patch) | |
tree | c1c8b763a803706e6f27c89f4914046c13b4e8d4 /README.md | |
parent | grem spat, ni testirano (diff) | |
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Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -88,7 +88,7 @@ it would be useful to have an android port, and luckily this is possible with li * use an `i386` compatible machine with `debian` `bullseye` (I use a Dell Latitude D620) * debugging with valgrind: `make valgrind-prepare` once and `make valgrind` for profiling `./discord.c` * generating valgrind suppressions: `make gensupp`, running `make valgrind` afterwards will ignore all -* `make cc` to compile code under `gcc`, `tcc` and `clang` +* `make cc` to compile code under `tcc`, `gcc` and `clang` (with `scan-build`) * optimization is always 0, binaries always have debug symbols * `make -e CC=gcc` to choose a compiler instead of `cc`. * `make -e CC="clang -fsanitize=address" && ASAN_OPTIONS=detect_leaks=1` to use `clang` leak checker |