// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "shader_recompiler/backend/glasm/reg_alloc.h" namespace Shader::Backend::GLASM { class EmitContext { public: std::string code; RegAlloc reg_alloc; private: }; } // namespace Shader::Backend::GLASM