add_library(shader_recompiler STATIC backend/spirv/emit_context.cpp backend/spirv/emit_context.h backend/spirv/emit_spirv.cpp backend/spirv/emit_spirv.h backend/spirv/emit_spirv_bitwise_conversion.cpp backend/spirv/emit_spirv_composite.cpp backend/spirv/emit_spirv_context_get_set.cpp backend/spirv/emit_spirv_control_flow.cpp backend/spirv/emit_spirv_convert.cpp backend/spirv/emit_spirv_floating_point.cpp backend/spirv/emit_spirv_image.cpp backend/spirv/emit_spirv_integer.cpp backend/spirv/emit_spirv_logical.cpp backend/spirv/emit_spirv_memory.cpp backend/spirv/emit_spirv_select.cpp backend/spirv/emit_spirv_undefined.cpp environment.h exception.h file_environment.cpp file_environment.h frontend/ir/attribute.cpp frontend/ir/attribute.h frontend/ir/basic_block.cpp frontend/ir/basic_block.h frontend/ir/condition.cpp frontend/ir/condition.h frontend/ir/flow_test.cpp frontend/ir/flow_test.h frontend/ir/ir_emitter.cpp frontend/ir/ir_emitter.h frontend/ir/microinstruction.cpp frontend/ir/microinstruction.h frontend/ir/modifiers.h frontend/ir/opcodes.cpp frontend/ir/opcodes.h frontend/ir/opcodes.inc frontend/ir/post_order.cpp frontend/ir/post_order.h frontend/ir/pred.h frontend/ir/program.cpp frontend/ir/program.h frontend/ir/reg.h frontend/ir/type.cpp frontend/ir/type.h frontend/ir/value.cpp frontend/ir/value.h frontend/maxwell/control_flow.cpp frontend/maxwell/control_flow.h frontend/maxwell/decode.cpp frontend/maxwell/decode.h frontend/maxwell/instruction.h frontend/maxwell/location.h frontend/maxwell/maxwell.inc frontend/maxwell/opcodes.cpp frontend/maxwell/opcodes.h frontend/maxwell/program.cpp frontend/maxwell/program.h frontend/maxwell/structured_control_flow.cpp frontend/maxwell/structured_control_flow.h frontend/maxwell/translate/impl/bitfield_extract.cpp frontend/maxwell/translate/impl/bitfield_insert.cpp frontend/maxwell/translate/impl/common_encoding.h frontend/maxwell/translate/impl/common_funcs.cpp frontend/maxwell/translate/impl/common_funcs.h frontend/maxwell/translate/impl/condition_code_set.cpp frontend/maxwell/translate/impl/double_add.cpp frontend/maxwell/translate/impl/exit_program.cpp frontend/maxwell/translate/impl/find_leading_one.cpp frontend/maxwell/translate/impl/floating_point_add.cpp frontend/maxwell/translate/impl/floating_point_compare.cpp frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp frontend/maxwell/translate/impl/floating_point_min_max.cpp frontend/maxwell/translate/impl/floating_point_multi_function.cpp frontend/maxwell/translate/impl/floating_point_multiply.cpp frontend/maxwell/translate/impl/floating_point_range_reduction.cpp frontend/maxwell/translate/impl/floating_point_set_predicate.cpp frontend/maxwell/translate/impl/half_floating_point_add.cpp frontend/maxwell/translate/impl/half_floating_point_helper.cpp frontend/maxwell/translate/impl/half_floating_point_helper.h frontend/maxwell/translate/impl/impl.cpp frontend/maxwell/translate/impl/impl.h frontend/maxwell/translate/impl/integer_add.cpp frontend/maxwell/translate/impl/integer_add_three_input.cpp frontend/maxwell/translate/impl/integer_compare.cpp frontend/maxwell/translate/impl/integer_compare_and_set.cpp frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp frontend/maxwell/translate/impl/integer_funnel_shift.cpp frontend/maxwell/translate/impl/integer_minimum_maximum.cpp frontend/maxwell/translate/impl/integer_popcount.cpp frontend/maxwell/translate/impl/integer_scaled_add.cpp frontend/maxwell/translate/impl/integer_set_predicate.cpp frontend/maxwell/translate/impl/integer_shift_left.cpp frontend/maxwell/translate/impl/integer_shift_right.cpp frontend/maxwell/translate/impl/integer_short_multiply_add.cpp frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp frontend/maxwell/translate/impl/load_constant.cpp frontend/maxwell/translate/impl/load_effective_address.cpp frontend/maxwell/translate/impl/load_store_attribute.cpp frontend/maxwell/translate/impl/load_store_memory.cpp frontend/maxwell/translate/impl/logic_operation.cpp frontend/maxwell/translate/impl/logic_operation_three_input.cpp frontend/maxwell/translate/impl/move_predicate_to_register.cpp frontend/maxwell/translate/impl/move_register.cpp frontend/maxwell/translate/impl/move_register_to_predicate.cpp frontend/maxwell/translate/impl/move_special_register.cpp frontend/maxwell/translate/impl/not_implemented.cpp frontend/maxwell/translate/impl/predicate_set_predicate.cpp frontend/maxwell/translate/impl/predicate_set_register.cpp frontend/maxwell/translate/impl/select_source_with_predicate.cpp frontend/maxwell/translate/impl/texture_fetch.cpp frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp frontend/maxwell/translate/translate.cpp frontend/maxwell/translate/translate.h ir_opt/collect_shader_info_pass.cpp ir_opt/constant_propagation_pass.cpp ir_opt/dead_code_elimination_pass.cpp ir_opt/global_memory_to_storage_buffer_pass.cpp ir_opt/identity_removal_pass.cpp ir_opt/lower_fp16_to_fp32.cpp ir_opt/passes.h ir_opt/ssa_rewrite_pass.cpp ir_opt/texture_pass.cpp ir_opt/verification_pass.cpp object_pool.h program_header.h profile.h shader_info.h ) target_link_libraries(shader_recompiler PUBLIC fmt::fmt sirit) add_executable(shader_util main.cpp) target_link_libraries(shader_util PRIVATE shader_recompiler) if (MSVC) target_compile_options(shader_recompiler PRIVATE /W4 /WX /we4018 # 'expression' : signed/unsigned mismatch /we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point) /we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch /we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data /we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data /we4305 # 'context' : truncation from 'type1' to 'type2' /we4800 # Implicit conversion from 'type' to bool. Possible information loss /we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior. ) else() target_compile_options(shader_recompiler PRIVATE -Werror -Werror=conversion -Werror=ignored-qualifiers -Werror=implicit-fallthrough -Werror=shadow -Werror=sign-compare $<$:-Werror=unused-but-set-parameter> $<$:-Werror=unused-but-set-variable> -Werror=unused-variable ) endif() create_target_directory_groups(shader_recompiler) create_target_directory_groups(shader_util)