// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "common/file_util.h" #include "core/hle/kernel/kernel.h" #include "core/loader/loader.h" namespace Loader { /// Loads an NSO file class AppLoader_NSO final : public AppLoader { public: AppLoader_NSO(FileUtil::IOFile&& file, std::string filename, std::string filepath) : AppLoader(std::move(file)), filename(std::move(filename)), filepath(std::move(filepath)) { } /** * Returns the type of the file * @param file FileUtil::IOFile open file * @return FileType found, or FileType::Error if this loader doesn't know it */ static FileType IdentifyType(FileUtil::IOFile& file); FileType GetFileType() override { return IdentifyType(file); } ResultStatus Load() override; private: struct Symbol { Symbol(std::string&& name, u64 value) : name(std::move(name)), value(value) {} std::string name; u64 value; }; struct Import { VAddr ea; s64 addend; }; void WriteRelocations(const std::vector& symbols, VAddr load_base, u64 relocation_offset, u64 size, bool is_jump_relocation); VAddr GetEntryPoint(VAddr load_base) const; bool LoadNso(const std::string& path, VAddr load_base); void Relocate(VAddr load_base, VAddr dynamic_section_addr); std::map imports; std::map exports; std::string filename; std::string filepath; }; } // namespace Loader