// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/common_funcs.h" #include "common/common_paths.h" #include "common/logging/log.h" #include "common/string_util.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" #include "core/loader/deconstructed_rom_directory.h" #include "core/loader/nso.h" #include "core/memory.h" namespace Loader { FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& file, const std::string& filepath) { bool is_main_found{}; bool is_rtld_found{}; bool is_sdk_found{}; const auto callback = [&](unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { // Skip directories std::string physical_name = directory + virtual_name; if (FileUtil::IsDirectory(physical_name)) { return true; } // Verify filename if (Common::ToLower(virtual_name) == "main") { is_main_found = true; } else if (Common::ToLower(virtual_name) == "rtld") { is_rtld_found = true; } else if (Common::ToLower(virtual_name) == "sdk") { is_sdk_found = true; } else { // Contrinue searching return true; } // Verify file is an NSO FileUtil::IOFile file(physical_name, "rb"); if (AppLoader_NSO::IdentifyType(file, physical_name) != FileType::NSO) { return false; } // We are done if we've found and verified all required NSOs return !(is_main_found && is_rtld_found && is_sdk_found); }; // Search the directory recursively, looking for the required modules const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP; FileUtil::ForeachDirectoryEntry(nullptr, directory, callback); if (is_main_found && is_rtld_found && is_sdk_found) { return FileType::DeconstructedRomDirectory; } return FileType::Error; } ResultStatus AppLoader_DeconstructedRomDirectory::Load( Kernel::SharedPtr& process) { if (is_loaded) { return ResultStatus::ErrorAlreadyLoaded; } if (!file.IsOpen()) { return ResultStatus::Error; } process = Kernel::Process::Create("main"); // Load NSO modules VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR}; for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) { const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP + module; const VAddr load_addr = next_load_addr; next_load_addr = AppLoader_NSO::LoadModule(path, load_addr); if (next_load_addr) { LOG_DEBUG(Loader, "loaded module %s @ 0x%llx", module, load_addr); } else { next_load_addr = load_addr; } } process->svc_access_mask.set(); process->address_mappings = default_address_mappings; process->resource_limit = Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE); is_loaded = true; return ResultStatus::Success; } } // namespace Loader